From 3432170bf134002130d01f905fe4abe67957a10e Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 29 四月 2019 17:50:28 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 优化灼烧, 模板44修复通知对象 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 7 ++++--- 1 files changed, 4 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index 81787a1..b2a98e5 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -289,7 +289,7 @@ 4004:ChConfig.TriggerType_AttackOver, # 攻击(对敌技能)后被动技能被触发 4 4005:ChConfig.TriggerType_AttackAddSkillPer, # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5 4006:ChConfig.TriggerType_SuperHit, # 暴击时 触发技能6, - 4007:ChConfig.TriggerType_SuperHitValue, # 暴击时 增加暴击值7, + 4007:ChConfig.TriggerType_SuperHitValue, # 暴击时 增加暴击值百分比7, 4008:ChConfig.TriggerType_AttackAddSkillPer, # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5 4009:ChConfig.TriggerType_HurtObjAddBuff, # 击中玩家(群攻多次触发)8, 4010:ChConfig.TriggerType_ReduceCD, # 减少CD9, #CD @@ -375,8 +375,7 @@ 4093:ChConfig.TriggerType_NoControl, # 使关联技能不受控制 78 4094:ChConfig.TriggerType_Buff_AddSuperHitRate, # BUFF类:增加暴击率 4095:ChConfig.TriggerType_SuperHitSuckBloodPer, # BUFF类: 暴击百分比吸血, 79 - 4096:ChConfig.TriggerType_SuperHitAddSkillPer, # 暴击增加技能伤害 - 4097:ChConfig.TriggerType_BurnPer, # 灼烧伤害百分比 81 + 4097:ChConfig.TriggerType_BurnPer, # 灼烧伤害百分比 80 } return tdict.get(effectID, -1) #=========================================================================== @@ -393,6 +392,7 @@ # 获得【BUFF】被动触发的方式 与GetTriggerTypeByEffectID互补 def GetBuffTriggerTypeByEffectID(effectID): tdict = { + 1011:ChConfig.TriggerType_Buff_AttackSubLayer, # BUFF类:攻击减buff层,0消失 4500:ChConfig.TriggerType_AttackOver, # BUFF类:攻击触发新技能 4501:ChConfig.TriggerType_AttackAddSkillPer, # BUFF类:提高主动技能的技能伤害 4502:ChConfig.TriggerType_BeAttackOver, # BUFF类:被攻击触发技能 @@ -425,6 +425,7 @@ 4530:ChConfig.TriggerType_Buff_AttackSubLayer, # BUFF类:攻击减buff层,0消失 4531:ChConfig.TriggerType_BounceHPPerByAttacker, # 反弹伤害百分比值, 由攻击方决定 77 4532:ChConfig.TriggerType_SuperHit, # buff中对第一目标暴击触发技能 + 4533:ChConfig.TriggerType_BurnDisappear, # 灼烧消失触发 81 803:ChConfig.TriggerType_BloodShield, # 血盾 806:ChConfig.TriggerType_BloodShield, # 血盾 -- Gitblit v1.8.0