From 3475d7857f59be1f61c2e928d425e9a7b2526fae Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 22 四月 2019 11:29:56 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(跨服动态分配线路上线优化,踢出与当前线路分区或功能线路属性不一致的玩家,防止玩家跨服中重新上线后进入到不同功能线路的问题)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
index f89257c..773a247 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
@@ -21,6 +21,7 @@
 import NetPackCommon
 import ChPyNetSendPack
 import PlayerActivity
+import PlayerWeekParty
 import PlayerControl
 import IpyGameDataPY
 import SkillCommon
@@ -136,7 +137,6 @@
 def OnPlayerHurtFamilyOwnerBoss(curPlayer, curBoss, hurtValue):
     ## 仙盟玩家对仙盟归属boss造成伤害
     
-    GameWorld.DebugLog("OnPlayerHurtFamilyOwnerBoss hurtValue=%s" % hurtValue)
     if hurtValue <= 0:
         return
     
@@ -154,6 +154,7 @@
     if NPCCommon.GetDropOwnerType(curBoss) != ChConfig.DropOwnerType_Family:
         return
     
+    GameWorld.DebugLog("OnPlayerHurtFamilyOwnerBoss hurtValue=%s" % hurtValue)
     lineID = GameWorld.GetGameWorld().GetLineID()
     objID = curBoss.GetID()
     bossID = curBoss.GetNPCID()
@@ -200,6 +201,7 @@
         if hurtType == FamilyHurtObjType_Player and hurtObj.hurtValue == 0 and hurtValue:
             if IsHorsePetRobBoss(curBoss.GetNPCID()):
                 PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyRobBoss)
+                PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_FamilyRobBoss, 1)
             
         hurtObj.hurtValue += hurtValue
         GameWorld.DebugLog("    更新伤血%s: hurtType=%s,hurtID=%s,hurtValue=%s" 

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