From 34a4f24e4513fb9b63eb1e88c49e3f5316b76791 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 08 四月 2021 14:51:01 +0800 Subject: [PATCH] 8870 【BT2】【后端】战力、伤害、玩家生命的数值调整为大数值(瞬间群体/单体回血技能回血量支持超20E) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py index 98c9742..250699c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py @@ -46,7 +46,7 @@ cureSetEff = curSkill.GetEffect(0) # 恢复规则设定效果 cureType = cureSetEff.GetEffectValue(2) # 恢复类型 - addValue = SkillCommon.GetCureHP(attacker, defender, curSkill, cureType) + addValue = SkillCommon.GetCureHP(attacker, defender, curSkill, cureType, largeNum=True) if addValue <= 0: return -- Gitblit v1.8.0