From 34a4f24e4513fb9b63eb1e88c49e3f5316b76791 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 08 四月 2021 14:51:01 +0800
Subject: [PATCH] 8870 【BT2】【后端】战力、伤害、玩家生命的数值调整为大数值(瞬间群体/单体回血技能回血量支持超20E)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py
index 98c9742..250699c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_8.py
@@ -46,7 +46,7 @@
     cureSetEff = curSkill.GetEffect(0) # 恢复规则设定效果
     cureType = cureSetEff.GetEffectValue(2) # 恢复类型
     
-    addValue = SkillCommon.GetCureHP(attacker, defender, curSkill, cureType)
+    addValue = SkillCommon.GetCureHP(attacker, defender, curSkill, cureType, largeNum=True)
 
     if addValue <= 0:
         return

--
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