From 350e0e1f0fa62719e58e1b8d1e9eb9b6416cdd44 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 11 四月 2025 16:33:04 +0800 Subject: [PATCH] 10367 【越南】【英语】【BT】【砍树】仙盟攻城战-服务端(优化仙盟充值协助支持配置关联的充值ID列表即商城类型;充值协助支持记录领取的成员明细;攻城战结束支持回收相关道具;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActFamilyGCZ.py | 10 +++++----- 1 files changed, 5 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActFamilyGCZ.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActFamilyGCZ.py index c060da6..d90726d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActFamilyGCZ.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActFamilyGCZ.py @@ -190,10 +190,10 @@ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FamilyGCZSQGridItemID % gridNum, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FamilyGCZSQGridItemCnt % gridNum, 0) -# # 回收道具 -# for itemID in IpyGameDataPY.GetFuncEvalCfg("LianqiUseItem", 5): -# ItemControler.RecycleItem(curPlayer, itemID, "ActLianqiRecycleItem") - + # 回收道具 + for itemID in IpyGameDataPY.GetFuncEvalCfg("FamilyGCZItem", 2): + ItemControler.RecycleItem(curPlayer, itemID, "FamilyGCZRecycleItem") + if state: maxEnergy = IpyGameDataPY.GetFuncCfg("FamilyGCZEnergy", 1) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FamilyGCZEnergy, maxEnergy) @@ -561,7 +561,7 @@ Sync_FamilyGCZSQInfo(curPlayer, gridNum) return - costItemID = ipyData.GetCostItemID() + costItemID = IpyGameDataPY.GetFuncCfg("FamilyGCZItem", 1) costItemCount = ipyData.GetCostItemCnt() if not costItemID or not costItemCount: return -- Gitblit v1.8.0