From 3543895ddc549721077098362f22a83e5dfe6941 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 二月 2025 01:31:54 +0800
Subject: [PATCH] 10385 【越南】【英语】【BT】【GM】【砍树】福地新增鼠管及优化-服务端(修复疲劳满后还允许拉物品bug)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py
index 1c90c02..6deafdd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_35.py
@@ -43,7 +43,7 @@
 def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):
     skillEffect = curSkill.GetEffect(0)
     count = attacker.GetDictByKey(ChConfig.Def_PlayerKey_PowerPartCount)
-    skillPer = skillEffect.GetEffectValue(0) * count / float(ChConfig.Def_MaxRateValue)
+    skillPer = skillEffect.GetEffectValue(0) * count 
     skillEnhance = skillEffect.GetEffectValue(1) * count
     
     #---攻击遍历起点优先级 1.找指定点 2.防守者(包括自己)---

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