From 360791a180a122af4eb560a0ee8ad1780bdcca90 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期三, 05 六月 2019 15:10:55 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 效果4007改成暴击伤害万分率 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index 04ca4cd..813cca8 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -294,7 +294,7 @@ 4004:ChConfig.TriggerType_AttackOver, # 攻击(对敌技能)后被动技能被触发 4 4005:ChConfig.TriggerType_AttackAddSkillPer, # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5 4006:ChConfig.TriggerType_SuperHit, # 暴击时 触发技能6, - 4007:ChConfig.TriggerType_SuperHitValue, # 暴击时 增加暴击值百分比7, + 4007:ChConfig.TriggerType_SuperHitPer, # 暴击时 增加暴击值百分比, 4008:ChConfig.TriggerType_AttackAddSkillPer, # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5 4009:ChConfig.TriggerType_HurtObjAddBuff, # 击中玩家(群攻多次触发)8, 4010:ChConfig.TriggerType_ReduceCD, # 减少CD9, #CD -- Gitblit v1.8.0