From 360791a180a122af4eb560a0ee8ad1780bdcca90 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 05 六月 2019 15:10:55 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 -  效果4007改成暴击伤害万分率

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 04ca4cd..813cca8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -294,7 +294,7 @@
              4004:ChConfig.TriggerType_AttackOver,  # 攻击(对敌技能)后被动技能被触发 4
              4005:ChConfig.TriggerType_AttackAddSkillPer,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5
              4006:ChConfig.TriggerType_SuperHit, # 暴击时 触发技能6,
-             4007:ChConfig.TriggerType_SuperHitValue, # 暴击时 增加暴击值百分比7,
+             4007:ChConfig.TriggerType_SuperHitPer, # 暴击时 增加暴击值百分比,
              4008:ChConfig.TriggerType_AttackAddSkillPer,  # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5
              4009:ChConfig.TriggerType_HurtObjAddBuff, # 击中玩家(群攻多次触发)8,
              4010:ChConfig.TriggerType_ReduceCD, # 减少CD9, #CD

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