From 369e52f7a7b980c882ca322615b1995796fe9223 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 06 十一月 2018 21:38:13 +0800
Subject: [PATCH] 4595 【1.2】【后端】装备战力、评分优化(角色装备、神兽装备 )

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
index ac69927..1a168a6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
@@ -105,7 +105,8 @@
     if not curPlayer.GetFamilyID():
         GameWorld.DebugLog("OnEnterFBEvent not family!")
         return False
-    
+    if curPlayer.GetFamilyLV() < IpyGameDataPY.GetFuncCfg('SWRHFamilyLV'):
+        return
 #    startTick = GameWorld.GetGameWorld().GetGameWorldDictByKey(Map_FamilyInvadeFB_StartTick)
 #    invadeCfg = GetFamilyInvadeCfg()
 #    if tick - startTick > invadeCfg[Def_Time_MapPrepare] * 1000:

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