From 369e52f7a7b980c882ca322615b1995796fe9223 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 06 十一月 2018 21:38:13 +0800
Subject: [PATCH] 4595 【1.2】【后端】装备战力、评分优化(角色装备、神兽装备 )

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4506.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4506.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4506.py
index dd4ca1e..57c1f96 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4506.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4506.py
@@ -19,7 +19,7 @@
 import BuffSkill
 import PlayerControl
 
-def CheckCanHappen(attacker, defender, passiveEffect, skillID):
+def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
     tick = GameWorld.GetGameWorld().GetTick()
     # 判断间隔
     if tick - attacker.GetDictByKey("atkRefresh4506") < passiveEffect.GetEffectValue(0):

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