From 36f748f8770aa1046261b6b3a7ff80d33b071b75 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 18 八月 2018 16:57:15 +0800
Subject: [PATCH] Fix: 2678 【后端】物品ID集合key掉率支持超越1配置;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py |    7 +++++++
 1 files changed, 7 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
index fb06418..5962869 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7098,6 +7098,13 @@
     realmlv = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
     return curPlayer.GetOfficialRank() >= realmlv
 
+##法宝之魂是否激活
+# @param None
+# @return None <Mwsoul value="id"/>
+def ConditionType_Mwsoul(curPlayer, curMission, curActionNode):
+    soulID = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
+    return bool(PlayerMagicWeapon.GetIsActiveMWSoul(curPlayer, soulID))
+
 ##激活法宝,确认与成就逻辑后使用
 # @param None
 # @return None <Active_Magicweapon id="法宝ID"/>

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