From 3726f73d637c300a3e42ef99cab638ebea62a7c8 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 12 二月 2019 10:11:33 +0800
Subject: [PATCH] 5819 【后端】【1.6】运营活动支持对应不同的职业和世界等级(充值返利、消费返利)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py |   28 +++++++++++--
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py       |   32 +++++++++++++---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py                   |    3 +
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py                 |   10 ++--
 PySysDB/PySysDBPY.h                                                                                  |    4 +-
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py                                        |    3 +
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py                      |    4 +
 7 files changed, 63 insertions(+), 21 deletions(-)

diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index bb29224..790c6c4 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1266,7 +1266,7 @@
 	DWORD		_TemplateID;	//模板ID
 	DWORD		NeedCostGold;	//需要消费仙玉数
 	BYTE		AwardIndex;		//返利奖励索引0~31,同个模板中不重复
-	list		AwardItemList;	//返利物品信息列表 [(物品ID,个数,是否绑定),...]
+	dict		AwardItemList;	//返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
 	char		NotifyKey;		//全服广播key,默认两个参数(玩家名, 档位额度)
 };
 
@@ -1290,7 +1290,7 @@
 	BYTE		_ID;	//活动条目ID
 	DWORD		TotalTimes;	//可完成的总次数,0表示不限次数
 	WORD		SingleTimes;	//单次领奖需要的次数
-	list		Reward;	//奖励物品ID1
+	dict		Reward;	//奖励物品ID1
 };
 
 //多倍修行点活动时间表
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 28ca7e5..9a35d89 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -250,7 +250,8 @@
 #需要记录开启活动时的世界等级的运营活动
 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
                                    OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
-                                   OperationActionName_BossReborn, ]
+                                   OperationActionName_BossReborn, OperationActionName_TotalRecharge,
+                                   OperationActionName_CostRebate, ]
 
 #活动信息字典key定义
 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 3fd16fa..ac64b2c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3685,12 +3685,14 @@
 Def_PDict_CostRebateTemplateID = "CostRebateTemplateID"  # 玩家身上的消费返利模板ID
 Def_PDict_CostRebateGold = "CostRebateGold"  # 消费返利总累计消费仙玉
 Def_PDict_CostRebateAwardRecord = "CostRebateAwardRecord"  # 消费返利领奖记录
+Def_PDict_CostRebateWorldLV = "CostRebateWorldLV" #消费返利活动开启时世界等级
 
 #累计充值活动
 Def_PDict_TotalRechargeID = "TotalRechargeID"  # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值
 Def_PDict_TotalRechargeTemplateID = "TotalRechargeTemplateID"  # 玩家身上的累计充值模板ID
 Def_PDict_TotalRechargeGold = "TotalRechargeGold"  # 消费返利总累计充值X元
 Def_PDict_TotalRechargeAwardRecord = "TotalRechargeAwardRecord"  # 累计充值领奖记录
+Def_PDict_TotalRechargeWorldLV = "TotalRechargeWorldLV" #累计充值活动开启时世界等级
 
 #限时特惠活动
 Def_PDict_SpringSaleID = "SpringSaleID"  # 玩家身上的限时特惠活动ID,唯一标识,取活动开始日期time
@@ -3706,7 +3708,7 @@
 Def_PDict_BossRebornTemplateID = "BossRebornTemplateID"  # 玩家身上的BOSS复活模板ID
 Def_PDict_BRActionCurTimes = "BRActionCurTimes_%s" #当前完成次数 参数BOSS复活活动ID
 Def_PDict_BRActionGotTimes = "BRActionGotTimes_%s" #当前已领次数 参数BOSS复活活动ID
-Def_PDict_BRActionWorldLV = "BRActionWorldLV_%s" #BOSS复活活动开启时世界等级
+Def_PDict_BRActionWorldLV = "BRActionWorldLV" #BOSS复活活动开启时世界等级
 
 #仙界盛典
 Def_PDict_FairyCeremonyID = "FairyCeremonyID"  # 玩家身上的仙界盛典活动ID,唯一标识,取活动开始日期time值
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 933fd8c..31c8a2a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1016,7 +1016,7 @@
                         ("DWORD", "TemplateID", 1),
                         ("DWORD", "NeedCostGold", 0),
                         ("BYTE", "AwardIndex", 0),
-                        ("list", "AwardItemList", 0),
+                        ("dict", "AwardItemList", 0),
                         ("char", "NotifyKey", 0),
                         ),
 
@@ -1034,7 +1034,7 @@
                         ("BYTE", "ID", 1),
                         ("DWORD", "TotalTimes", 0),
                         ("WORD", "SingleTimes", 0),
-                        ("list", "Reward", 0),
+                        ("dict", "Reward", 0),
                         ),
 
                 "ActRealmPoint":(
@@ -3411,14 +3411,14 @@
         self.TemplateID = 0
         self.NeedCostGold = 0
         self.AwardIndex = 0
-        self.AwardItemList = []
+        self.AwardItemList = {}
         self.NotifyKey = ""
         return
         
     def GetTemplateID(self): return self.TemplateID # 模板ID
     def GetNeedCostGold(self): return self.NeedCostGold # 需要消费仙玉数
     def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
-    def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 [(物品ID,个数,是否绑定),...]
+    def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
     def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
 
 # BOSS复活活动时间表
@@ -3448,7 +3448,7 @@
         self.ID = 0
         self.TotalTimes = 0
         self.SingleTimes = 0
-        self.Reward = []
+        self.Reward = {}
         return
         
     def GetTemplateID(self): return self.TemplateID # 模板ID
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
index 2e31217..dedd5c9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
@@ -73,7 +73,8 @@
     if TotalRechargeID == playerTotalRechargeID:
         #GameWorld.DebugLog("累计充值活动ID不变,不处理!", curPlayer.GetPlayerID())
         return
-    
+    actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
+    playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeWorldLV)
     templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0))
     playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeTemplateID)
     
@@ -81,10 +82,11 @@
                        % (TotalRechargeID, playerTotalRechargeID, state, templateID, playerTemplateID), playerID)
     
     # 未领取的奖励邮件发放
-    __SendTotalRechargeMail(curPlayer, playerTemplateID)
+    __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV)
     
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID, TotalRechargeID)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID, templateID)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeWorldLV, actWorldLV)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord, 0)
     
@@ -92,7 +94,7 @@
     Sync_TotalRechargeInfo(curPlayer)
     return True
 
-def __SendTotalRechargeMail(curPlayer, playerTemplateID):
+def __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV):
     # 未领取的奖励邮件发放
     
     if not playerTemplateID:
@@ -120,7 +122,7 @@
             continue
         awardRecord |= pow(2, awardIndex) 
         
-        awardItemList = ipyData.GetAwardItem().get(str(job), [])
+        awardItemList = __GetItemList(ipyData.GetAwardItem(), job, playerWorldLV)
         batchPlayerIDList.append([playerID])
         batchAddItemList.append(awardItemList)
         batchParamList.append([needGold])
@@ -130,6 +132,21 @@
         PlayerControl.SendMailBatch("TotalRechargeMail", batchPlayerIDList, batchAddItemList, batchParamList)
         
     return
+
+def __GetItemList(itemDict, job, worldLV):
+    #{世界等级范围:[(物品ID,个数,是否绑定), ...]},若物品ID要区分职业则配{世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
+    itemList = []
+    itemInfoList = GameWorld.GetDictValueByRangeKey(itemDict, worldLV, [])
+    for itemInfo in itemInfoList:
+        if type(itemInfo[0]) == dict:
+            itemID = itemInfo[0].get(job)
+            if not itemID:
+                GameWorld.ErrLog('累计充值奖励未配置该职业itemDict=%s,job=%s'%(itemDict, job))
+                continue
+        else:
+            itemID = itemInfo[0]
+        itemList.append([itemID, itemInfo[1], itemInfo[2]])
+    return itemList
 
 def AddTotalRechargeGold(curPlayer, addGold):
     if addGold <= 0:
@@ -194,7 +211,8 @@
         return
     
     needGold = awardIpyData.GetNeedGold()
-    awardItemList = awardIpyData.GetAwardItem().get(str(curPlayer.GetJob()), [])
+    actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
+    awardItemList = __GetItemList(ipyData.GetAwardItem(), curPlayer.GetJob(), actWorldLV)
     
     curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
     if curRechargeGold < needGold:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py
index b5ee561..d0c111d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCostRebate.py
@@ -73,7 +73,8 @@
     if costRebateID == playerCostRebateID:
         #GameWorld.DebugLog("消费返利活动ID不变,不处理!", curPlayer.GetPlayerID())
         return
-    
+    actWorldLV = actCostRebateInfo.get(ShareDefine.ActKey_WorldLV, 0)
+    playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateWorldLV)
     templateID = GetTemplateID(actCostRebateInfo.get(ShareDefine.ActKey_CfgID, 0), actCostRebateInfo.get(ShareDefine.ActKey_DayIndex, 0))
     playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateTemplateID)
     
@@ -81,10 +82,11 @@
                        % (costRebateID, playerCostRebateID, state, templateID, playerTemplateID), playerID)
     
     # 未领取的奖励邮件发放
-    __SendCostRebateMail(curPlayer, playerTemplateID)
+    __SendCostRebateMail(curPlayer, playerTemplateID, playerWorldLV)
     
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateID, costRebateID)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateTemplateID, templateID)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateWorldLV, actWorldLV)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateGold, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CostRebateAwardRecord, 0)
     
@@ -92,7 +94,7 @@
     Sync_CostRebateInfo(curPlayer)
     return True
 
-def __SendCostRebateMail(curPlayer, playerTemplateID):
+def __SendCostRebateMail(curPlayer, playerTemplateID, playerWorldLV):
     # 未领取的奖励邮件发放
     
     if not playerTemplateID:
@@ -105,7 +107,7 @@
     ipyDataList = IpyGameDataPY.GetIpyGameDataList("CostRebateTemplate", playerTemplateID)
     if not ipyDataList:
         return
-    
+    job = curPlayer.GetJob()
     playerID = curPlayer.GetPlayerID()
     batchPlayerIDList, batchAddItemList, batchParamList = [], [], []
     awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateAwardRecord)
@@ -120,7 +122,7 @@
             continue
         awardRecord |= pow(2, awardIndex) 
         
-        awardItemList = ipyData.GetAwardItemList()
+        awardItemList = __GetItemList(ipyData.GetAwardItemList(), job, playerWorldLV)
         batchPlayerIDList.append([playerID])
         batchAddItemList.append(awardItemList)
         batchParamList.append([needCostGold])
@@ -130,6 +132,23 @@
         PlayerControl.SendMailBatch("ConsumptionRebateMail", batchPlayerIDList, batchAddItemList, batchParamList)
         
     return
+
+
+def __GetItemList(itemDict, job, worldLV):
+    #{世界等级范围:[(物品ID,个数,是否绑定), ...]},若物品ID要区分职业则配{世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
+    itemList = []
+    itemInfoList = GameWorld.GetDictValueByRangeKey(itemDict, worldLV, [])
+    for itemInfo in itemInfoList:
+        if type(itemInfo[0]) == dict:
+            itemID = itemInfo[0].get(job)
+            if not itemID:
+                GameWorld.ErrLog('累计充值奖励未配置该职业itemDict=%s,job=%s'%(itemDict, job))
+                continue
+        else:
+            itemID = itemInfo[0]
+        itemList.append([itemID, itemInfo[1], itemInfo[2]])
+    return itemList
+
 
 def AddCostRebateGold(curPlayer, costType, costGold, infoDict):
     if costGold <= 0:
@@ -196,7 +215,8 @@
         return
     
     needCostGold = awardIpyData.GetNeedCostGold()
-    awardItemList = awardIpyData.GetAwardItemList()
+    actWorldLV = actCostRebateInfo.get(ShareDefine.ActKey_WorldLV, 0)
+    awardItemList = __GetItemList(awardIpyData.GetAwardItemList(), curPlayer.GetJob(), actWorldLV)
     
     curCostGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CostRebateGold)
     if curCostGold < needCostGold:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 28ca7e5..9a35d89 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -250,7 +250,8 @@
 #需要记录开启活动时的世界等级的运营活动
 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
                                    OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
-                                   OperationActionName_BossReborn, ]
+                                   OperationActionName_BossReborn, OperationActionName_TotalRecharge,
+                                   OperationActionName_CostRebate, ]
 
 #活动信息字典key定义
 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值

--
Gitblit v1.8.0