From 37a0a0bba170701ee91b15c668b97b5b47a53289 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 26 十一月 2018 21:21:02 +0800 Subject: [PATCH] 4762 【后端】组队助战类型副本助战修改(混乱妖域);宗门、渡劫、娲皇、混乱妖域结算增加同步获得仙缘币信息;增加每日助战登记修行点; 召唤成功增加同步职业信息; --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py | 10 +++------- 1 files changed, 3 insertions(+), 7 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py index 6cbe254..6e5be03 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py @@ -411,7 +411,6 @@ EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_DuJie, lineID, ChConfig.CME_Log_End, 0, isPass) curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, leaveTick, True) - FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_DuJie, lineID, isPass, overDict) if isPass and leaderPlayer: if curPlayer.GetPlayerID() == leaderPlayerID: #渡劫通过处理 @@ -420,18 +419,15 @@ FBCommon.SetFBPDictValue(curPlayer, ChConfig.Def_PDict_LastEnterFBTick % ChConfig.Def_FBMapID_DuJie, 0) FBCommon.SyncFBEnterTick(curPlayer) if lineID: - FBHelpBattle.DoSingleFBAddXianyuanCoin(curPlayer, ChConfig.Def_FBMapID_DuJie, FBPropertyMark) -# else: -# #帮忙打的给奖励 -# __GiveTeamAward(curPlayer, leaderPlayer, realmIpyData, curStar) -# EventShell.EventRespons_DujieFBHelpPass(curPlayer) -# FBCommon.AddFBHelpPoint(curPlayer, ChConfig.Def_FBMapID_DuJie, 1) + addXianyuanCoin, reason = FBHelpBattle.DoFBAddXianyuanCoin(curPlayer, ChConfig.Def_FBMapID_DuJie, FBPropertyMark) + overDict[FBCommon.Over_xianyuanCoin] = [addXianyuanCoin, reason] if realmIpyData and realmIpyData.GetIsBigRealm(): #成就 PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_DujieFBHelpPass, 1) if playerCnt > 1: #多人组队渡劫 EventShell.EventRespons_FBEvent(curPlayer, 'teamdujie') + FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_DuJie, lineID, isPass, overDict) return -- Gitblit v1.8.0