From 37a0a0bba170701ee91b15c668b97b5b47a53289 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 26 十一月 2018 21:21:02 +0800
Subject: [PATCH] 4762 【后端】组队助战类型副本助战修改(混乱妖域);宗门、渡劫、娲皇、混乱妖域结算增加同步获得仙缘币信息;增加每日助战登记修行点; 召唤成功增加同步职业信息;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py |    9 ++-------
 1 files changed, 2 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
index 6e97ffa..c2b2b34 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
@@ -428,16 +428,11 @@
         EventShell.EventRespons_FBEvent(curPlayer, "zmsl_%s_%s" % (lineID, star))
         PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_MunekadoTrial, 1, [playerCount, star, lineID+1])
         EventShell.EventRespons_FBEvent(curPlayer, "passzmsl")
-        #增加助战积分
-#        if isHelpFight:
-#            EventShell.EventRespons_FBEvent(curPlayer, "helpzmsl_%s"%lineID)
-#            FBCommon.AddFBHelpPoint(curPlayer, mapID, 1)
-#            overDict.pop(FBCommon.Over_itemInfo, 0)
-#        else:
         # 如果在副本中过天,则只给物品奖励,不变更过关信息
         if not isInFBOnDay:
             FBCommon.AddEnterFBCount(curPlayer, mapID, 1)
-            FBHelpBattle.DoSingleFBAddXianyuanCoin(curPlayer, mapID, lineID)
+            addXianyuanCoin, reason = FBHelpBattle.DoFBAddXianyuanCoin(curPlayer, mapID, lineID)
+            overDict[FBCommon.Over_xianyuanCoin] = [addXianyuanCoin, reason]
             needSyncFBData = False
         else:
             curPlayer.SetDict(ChConfig.Def_PlayerKey_IsInFBOnDay, 0)

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