From 37a0a0bba170701ee91b15c668b97b5b47a53289 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 26 十一月 2018 21:21:02 +0800 Subject: [PATCH] 4762 【后端】组队助战类型副本助战修改(混乱妖域);宗门、渡劫、娲皇、混乱妖域结算增加同步获得仙缘币信息;增加每日助战登记修行点; 召唤成功增加同步职业信息; --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py | 9 ++------- 1 files changed, 2 insertions(+), 7 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py index 6e97ffa..c2b2b34 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py @@ -428,16 +428,11 @@ EventShell.EventRespons_FBEvent(curPlayer, "zmsl_%s_%s" % (lineID, star)) PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_MunekadoTrial, 1, [playerCount, star, lineID+1]) EventShell.EventRespons_FBEvent(curPlayer, "passzmsl") - #增加助战积分 -# if isHelpFight: -# EventShell.EventRespons_FBEvent(curPlayer, "helpzmsl_%s"%lineID) -# FBCommon.AddFBHelpPoint(curPlayer, mapID, 1) -# overDict.pop(FBCommon.Over_itemInfo, 0) -# else: # 如果在副本中过天,则只给物品奖励,不变更过关信息 if not isInFBOnDay: FBCommon.AddEnterFBCount(curPlayer, mapID, 1) - FBHelpBattle.DoSingleFBAddXianyuanCoin(curPlayer, mapID, lineID) + addXianyuanCoin, reason = FBHelpBattle.DoFBAddXianyuanCoin(curPlayer, mapID, lineID) + overDict[FBCommon.Over_xianyuanCoin] = [addXianyuanCoin, reason] needSyncFBData = False else: curPlayer.SetDict(ChConfig.Def_PlayerKey_IsInFBOnDay, 0) -- Gitblit v1.8.0