From 387d2b48324d9b3fa1505b9af64858045f76fe67 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 02 三月 2020 19:01:05 +0800 Subject: [PATCH] 8389 【后端开发】天星塔挑战榜(B213封包增加领奖记录同步) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py | 8 ++++++-- 1 files changed, 6 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py index ac69927..0b5054c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py @@ -24,6 +24,7 @@ import GameWorld import ChConfig import GameWorldProcess +import PlayerWeekParty import PyGameData import ShareDefine import EventReport @@ -105,7 +106,8 @@ if not curPlayer.GetFamilyID(): GameWorld.DebugLog("OnEnterFBEvent not family!") return False - + if curPlayer.GetFamilyLV() < IpyGameDataPY.GetFuncCfg('SWRHFamilyLV'): + return # startTick = GameWorld.GetGameWorld().GetGameWorldDictByKey(Map_FamilyInvadeFB_StartTick) # invadeCfg = GetFamilyInvadeCfg() # if tick - startTick > invadeCfg[Def_Time_MapPrepare] * 1000: @@ -172,6 +174,7 @@ gameWorld.SetGameWorldDict(GameFBDict_LastEnterFbDay % playerID, openServerDay + 1) FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyInvade) EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_FamilyInvade, 0, ChConfig.CME_Log_Start) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_SWRH, 1) if familyID in PyGameData.g_swrhPlayerIDDict: if playerID not in PyGameData.g_swrhPlayerIDDict[familyID]: PyGameData.g_swrhPlayerIDDict[familyID].append(playerID) @@ -602,7 +605,8 @@ passGrade = 1 #d overMsgDict = {FBCommon.Over_dataMapID:ChConfig.Def_FBMapID_FamilyInvade, FBCommon.Over_isPass:int(isAllPass), FBCommon.Over_grade:passGrade, FBCommon.Over_costTime:costTime} - GameWorld.Log("副本结算: familyID=%s, %s" % (familyID, overMsgDict), familyID) + killNPCCnt = gameFB.GetGameFBDictByKey(Map_FamilyInvadeFB_KillNPCCnt) + GameWorld.Log("副本结算: familyID=%s, overMsgDict=%s,passWheel=%s,killNPCCnt=%s" % (familyID, overMsgDict, passWheel, killNPCCnt), familyID) leaveTick = invadeCfg[Def_Time_Leave] * 1000 copyMapPlayerManager = GameWorld.GetMapCopyPlayerManager() -- Gitblit v1.8.0