From 388823edfe6308cba6f76ca6dc4f20022c5cb2be Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 30 六月 2025 19:03:50 +0800
Subject: [PATCH] 10431 【英文】看广告获得限时代金券

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py                               |    4 +
 ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py                               |    2 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py                           |   23 +++++++++++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py                         |    4 +-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetPlayerInfo.py |    2 
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py                                                    |    4 +
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py                      |   56 ++++++++++++++++++++-------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py                 |    5 ++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py                                  |    4 +
 9 files changed, 82 insertions(+), 22 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 2dfe3f7..929b436 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -1223,6 +1223,7 @@
 TYPE_Price_Tuijinbi = 48    # 推金币次数
 TYPE_Price_XianyuanScore = 49    # 仙缘积分
 TYPE_Price_HuanjinggeScore = 50    # 幻境阁积分
+TYPE_Price_PayCoinDay = 98    # 代币时效,每日过天重置
 TYPE_Price_PayCoin = 99    # 代币
 
 #key可用于遍历所有货币,value仅GM相关会用到
@@ -1232,7 +1233,7 @@
                  29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点", 
                  39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 46:"古宝养成积分", 47:"天道果", 48:"推金币次数", 
                  49:"仙缘积分", 50:"幻境阁积分",
-                 99:"代币"
+                 98:"代币时效", 99:"代币"
                  }
 
 #需要记录累计消耗的货币类型
@@ -1275,6 +1276,7 @@
                            TYPE_Price_Tuijinbi:CDBPlayerRefresh_Tuijinbi,
                            TYPE_Price_XianyuanScore:CDBPlayerRefresh_XianyuanScore,
                            TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
+                           TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
                            }
 
 # 支持负值的货币及对应0418刷新类型
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index c4c542e..2f1d79a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3703,6 +3703,7 @@
 Def_PDict_ShareGameAwardState = "ShareGameAwardState"  # 每日分享游戏领奖记录
 Def_PDict_GoodGameAwardState = "GoodGameAwardState"  # 游戏好评领奖记录
 Def_PDict_LikeGameAwardState = "LikeGameAwardState"  # 游戏点赞领奖记录
+Def_PDict_ADAwardCnt = "ADAwardCnt"  # 游戏广告每日奖励次数
 Def_PDict_EquipViewCacheState = "EquipViewCacheState"  # 本次上线是否同步过装备缓存
 Def_PDict_PackDataSyncState = "PackDataSyncState"  # 本次上线打包数据同步状态,按位存储是否同步 0-本服,1-跨服
 Def_PDict_PackDataSyncFightPower = "PackDataSyncFightPower"  # 本次上线打包数据同步时的战力,用于对比,只对比求余亿部分即可
@@ -6113,7 +6114,8 @@
 Def_RewardType_LunhuidianAward, # 轮回殿奖励 78
 Def_RewardType_RechargeDayAward, # 累充每日奖励 79
 Def_RewardType_FamilyGCZ, # 仙盟攻城战 80
-)= range(81)
+Def_RewardType_ADAward, # 每日广告奖励 81
+)= range(82)
 
 #boss复活相关活动定义
 BossRebornActIDList = (
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 7b529a6..93ad697 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -969,6 +969,10 @@
     shareGameAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShareGameAwardState)
     if shareGameAwardState:
         Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_ShareGame, shareGameAwardState)
+    #每日广告奖励
+    adAwardCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ADAwardCnt)
+    if adAwardCnt:
+        Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_ADAward, adAwardCnt)
     #游戏好评奖励
     goodGameAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GoodGameAwardState)
     if goodGameAwardState:
@@ -5766,6 +5770,9 @@
     #游戏点赞奖励67
     elif rewardType == ChConfig.Def_RewardType_LikeGame:
         OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_LikeGameAwardState, IpyGameDataPY.GetFuncEvalCfg("GoodGameReward", 4))
+    #每日广告奖励
+    elif rewardType == ChConfig.Def_RewardType_ADAward:
+        OnGetADAward(curPlayer)
     return
     
 ## 领取创角奖励
@@ -5789,6 +5796,22 @@
     NetPackCommon.SendFakePack(curPlayer, sendPack)
     return
 
+def OnGetADAward(curPlayer):
+    ## 每日广告奖励
+    maxCnt = IpyGameDataPY.GetFuncCfg("ADAward", 1)
+    adAwardCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ADAwardCnt)
+    if adAwardCnt >= maxCnt:
+        GameWorld.DebugLog("已达每日广告最大领奖次数! adAwardCnt=%s >= %s" % (adAwardCnt, maxCnt))
+        return
+    
+    if not ItemCommon.GiveAwardItem(curPlayer, IpyGameDataPY.GetFuncEvalCfg("ADAward", 2)):
+        return
+    
+    updAwardCnt = adAwardCnt + 1
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ADAwardCnt, updAwardCnt)
+    Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_ADAward, updAwardCnt)
+    return
+
 def OnGiveAwardByClient(curPlayer, rewardType, dictKey, awardCfg):
     ## 发放前端控制的奖励,后端只负责发放奖励,是否可领奖前端自行判断
     if curPlayer.NomalDictGetProperty(dictKey):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index 08de77a..0f0ffab 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -470,8 +470,8 @@
                     return
         #直接扣,类似充值扣钱,这里是发放物品,可能会有发放失败的当做 CTGError 处理
         if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_PayCoin, payCoin, eventName, {ChConfig.Def_Cost_Reason_SonKey:orderInfo, "orderInfo":orderInfo}):
-            GameWorld.ErrLog("代币不足! appID=%s,orderInfo=%s,payCoin=%s,curPayCoin=%s" 
-                             % (appID, orderInfo, payCoin, PlayerControl.GetPayCoin(curPlayer)), curPlayer.GetPlayerID())
+            GameWorld.ErrLog("代币不足! appID=%s,orderInfo=%s,payCoin=%s,curPayCoinTotal=%s" 
+                             % (appID, orderInfo, payCoin, PlayerControl.GetPayCoinTotal(curPlayer)), curPlayer.GetPlayerID())
             return
         
     addDRDict["payOrderType"] = payOrderType
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 28366ae..3aaf2ef 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -3055,7 +3055,7 @@
         
     #代币支付
     elif TYPE_Price == ShareDefine.TYPE_Price_PayCoin:
-        needMoneyCount = GetPayCoin(curPlayer)
+        needMoneyCount = GetPayCoinTotal(curPlayer)
         
     #自定义货币
     elif TYPE_Price in ShareDefine.TYPE_Price_CurrencyDict:
@@ -3219,10 +3219,21 @@
     #代币支付
     elif type_Price == ShareDefine.TYPE_Price_PayCoin:
         curPlayerPayCoin = GetPayCoin(curPlayer)
-        if curPlayerPayCoin < price:
+        curPayCoinDay = GetPlayerCurrency(curPlayer, ShareDefine.TYPE_Price_PayCoinDay)
+        payCoinTotal = curPlayerPayCoin + curPayCoinDay
+        if payCoinTotal < price:
             return False
         #有足够的钱支付
-        SetPayCoin(curPlayer, curPlayerPayCoin - price)
+        costPayCoinDay = price if (curPayCoinDay >= price) else curPayCoinDay
+        costPayCoin = price
+        if costPayCoinDay:
+            GameWorld.DebugLog("先扣代币时效: curPayCoinDay=%s,price=%s,costPayCoinDay=%s" % (curPayCoinDay, price, costPayCoinDay))
+            SetPlayerCurrency(curPlayer, ShareDefine.TYPE_Price_PayCoinDay, curPayCoinDay - costPayCoinDay)
+            costPayCoin -= costPayCoinDay
+            GameWorld.DebugLog("再扣代币: costPayCoin=%s" % (costPayCoin))
+        #时效不够扣除,再扣非时效
+        if costPayCoin > 0:
+            SetPayCoin(curPlayer, curPlayerPayCoin - costPayCoin)
         
     #自定义货币
     elif type_Price in ShareDefine.TYPE_Price_CurrencyDict:
@@ -3324,17 +3335,19 @@
         and costType == ChConfig.Def_Cost_Unknown:
         #GameWorld.DebugLog("该货币没有指定消费类型不记录!type_Price=%s,costType=%s" % (type_Price, costType))
         return
+    if type_Price == ShareDefine.TYPE_Price_PayCoin:
+        playerID = curPlayer.GetPlayerID()
+        nowMoney = GetMoneyReal(curPlayer, type_Price)
+        payCoinDay = GetMoney(curPlayer, ShareDefine.TYPE_Price_PayCoinDay)
+        infoDict["PlayerMoneyCount2"] = payCoinDay
+        orderInfo = infoDict.get("orderInfo", "")
+        GameWorld.Log("记录消耗代币: eventName=%s,price=%s,nowMoney=%s,payCoinDay=%s,orderInfo=%s" % (eventName, price, nowMoney, payCoinDay, orderInfo), playerID)
+        GameWorld.AddPlayerRec(playerID, ShareDefine.Def_PlayerRecType_PayCoin, [2, price, nowMoney, payCoinDay], orderInfo, 1)
     # 流向用 eventName
     #if eventName:
     DataRecordPack.DR_UseMoney(curPlayer, eventName, type_Price, price, infoDict) # 流向
     EventReport.WriteEvent_virtual_resource(curPlayer, type_Price, reason_name, quantity,
                                             unitPrice, ShareDefine.Def_UserAction_Money_Use, infoDict)
-    if type_Price == ShareDefine.TYPE_Price_PayCoin:
-        playerID = curPlayer.GetPlayerID()
-        nowMoney = GetMoneyReal(curPlayer, type_Price)
-        orderInfo = infoDict.get("orderInfo", "")
-        GameWorld.Log("记录消耗代币: eventName=%s,price=%s,nowMoney=%s,orderInfo=%s" % (eventName, price, nowMoney, orderInfo), playerID)
-        GameWorld.AddPlayerRec(playerID, ShareDefine.Def_PlayerRecType_PayCoin, [2, price, nowMoney], orderInfo, 1)
     #===========================================================================
     # if type_Price == IPY_GameWorld.TYPE_Price_Gold_Money:
     #    EventReport.WriteEvent_virtual_cost(curPlayer, quantity, unitPrice, reason_name)
@@ -3523,6 +3536,10 @@
         DataRecordPack.DR_GiveMoneyError(curPlayer, priceType, value, giveType, addDataDict)
         return
     
+    # 时效代币后续处理均视为代币,包含系统提示、记录、流向等
+    if priceType == ShareDefine.TYPE_Price_PayCoinDay:
+        priceType = ShareDefine.TYPE_Price_PayCoin
+        
     if isSysHint and priceType != ShareDefine.TYPE_Price_BourseMoney:
         #通知客户端得到金钱
         if priceType == ShareDefine.TYPE_Price_PayCoin:
@@ -3547,16 +3564,18 @@
         eventName = ChConfig.Def_GetType_Dict[giveType]
         addDataDict["eventName"] = eventName
         
-    DataRecordPack.DR_GiveMoney(curPlayer, eventName, priceType, value, addDataDict)
-    EventReport.WriteEvent_virtual_resource(curPlayer, priceType, giveType, 1, value,
-                                            ShareDefine.Def_UserAction_Money_Get, addDataDict)
-    
     if priceType == ShareDefine.TYPE_Price_PayCoin:
         playerID = curPlayer.GetPlayerID()
         nowMoney = GetMoneyReal(curPlayer, priceType)
+        payCoinDay = GetMoney(curPlayer, ShareDefine.TYPE_Price_PayCoinDay)
+        addDataDict["PlayerMoneyCount2"] = payCoinDay
         orderInfo = addDataDict.get("orderInfo", "")
-        GameWorld.Log("记录获得代币: eventName=%s,value=%s,nowMoney=%s,orderInfo=%s" % (eventName, value, nowMoney, orderInfo), playerID)
-        GameWorld.AddPlayerRec(playerID, ShareDefine.Def_PlayerRecType_PayCoin, [1, value, nowMoney], orderInfo, 1)
+        GameWorld.Log("记录获得代币: eventName=%s,value=%s,nowMoney=%s,payCoinDay=%s,orderInfo=%s" % (eventName, value, nowMoney, payCoinDay, orderInfo), playerID)
+        GameWorld.AddPlayerRec(playerID, ShareDefine.Def_PlayerRecType_PayCoin, [1, value, nowMoney, payCoinDay], orderInfo, 1)
+        
+    DataRecordPack.DR_GiveMoney(curPlayer, eventName, priceType, value, addDataDict)
+    EventReport.WriteEvent_virtual_resource(curPlayer, priceType, giveType, 1, value,
+                                            ShareDefine.Def_UserAction_Money_Get, addDataDict)
 #===============================================================================
 #    reason_name = "Unknown" if not giveType else giveType
 #    eventName = reason_name
@@ -6434,8 +6453,15 @@
 def SetChatBubbleBox(curPlayer, value): return curPlayer.SetExAttr10(value, False, True)
 
 ##游戏充值支付代币
+def GetPayCoinTotal(curPlayer): return GetPayCoin(curPlayer) + GetPlayerCurrency(curPlayer, ShareDefine.TYPE_Price_PayCoinDay)
 def GetPayCoin(curPlayer): return curPlayer.GetExAttr11()
 def SetPayCoin(curPlayer, value): return curPlayer.SetExAttr11(min(value, ChConfig.Def_UpperLimit_DWord), False, False)
+def PayCoinOnDay(curPlayer):
+    # 每日过天清除时效代币
+    payCoinDay = GetPlayerCurrency(curPlayer, ShareDefine.TYPE_Price_PayCoinDay)
+    if payCoinDay > 0:
+        PayMoney(curPlayer, ShareDefine.TYPE_Price_PayCoin, payCoinDay, "PayCoinOnDay")
+    return
 
 ## 获取佩戴的称号ID
 def GetTitleID(curPlayer):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index a0b6dcd..f74af48 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -571,6 +571,7 @@
         PlayerLove.DoPlayerOnDay(curPlayer)
         #仙宫
         PlayerXiangong.PlayerOnDay(curPlayer)
+        PlayerControl.PayCoinOnDay(curPlayer)
         PlayerSuperDiscount.PlayerOnDay(curPlayer)
         #玩法前瞻奖励
         gameNoticeAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GameNoticeAwardState)
@@ -582,6 +583,10 @@
         if shareGameAwardState:
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ShareGameAwardState, 0)
             ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_ShareGame, 0)
+        #每日广告奖励
+        if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ADAwardCnt):
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ADAwardCnt, 0)
+            ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_ADAward, 0)
     # 特殊时间点X点过天
     elif onEventType == ShareDefine.Def_OnEventTypeEx:
         # 资源找回
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetPlayerInfo.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetPlayerInfo.py
index 1882f46..e7be6ae 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetPlayerInfo.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetPlayerInfo.py
@@ -66,7 +66,7 @@
     
     # 需要额外同步的自定义货币
     CurrencyValueDict = {}
-    for moneyType in [ShareDefine.TYPE_Price_PayCoin]:
+    for moneyType in [ShareDefine.TYPE_Price_PayCoin, ShareDefine.TYPE_Price_PayCoinDay]:
         CurrencyValueDict['PlayerCurrency_%s' % moneyType] = PlayerControl.GetMoneyReal(curPlayer, moneyType)
     playerInfo.update(CurrencyValueDict)
     
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 2dfe3f7..929b436 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -1223,6 +1223,7 @@
 TYPE_Price_Tuijinbi = 48    # 推金币次数
 TYPE_Price_XianyuanScore = 49    # 仙缘积分
 TYPE_Price_HuanjinggeScore = 50    # 幻境阁积分
+TYPE_Price_PayCoinDay = 98    # 代币时效,每日过天重置
 TYPE_Price_PayCoin = 99    # 代币
 
 #key可用于遍历所有货币,value仅GM相关会用到
@@ -1232,7 +1233,7 @@
                  29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点", 
                  39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 46:"古宝养成积分", 47:"天道果", 48:"推金币次数", 
                  49:"仙缘积分", 50:"幻境阁积分",
-                 99:"代币"
+                 98:"代币时效", 99:"代币"
                  }
 
 #需要记录累计消耗的货币类型
@@ -1275,6 +1276,7 @@
                            TYPE_Price_Tuijinbi:CDBPlayerRefresh_Tuijinbi,
                            TYPE_Price_XianyuanScore:CDBPlayerRefresh_XianyuanScore,
                            TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
+                           TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
                            }
 
 # 支持负值的货币及对应0418刷新类型
diff --git a/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py b/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py
index 9d53d2c..e8b83cf 100644
--- a/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py
+++ b/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py
@@ -154,7 +154,7 @@
     
     # 需要额外同步的自定义货币
     CurrencyValueDict = {}
-    for moneyType in [99]:
+    for moneyType in [99, 98]:
         if moneyType == 99:
             moneyValue = dbPlayer.ExAttr11
         else:

--
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