From 38904391ac59bc51133e66b9b5150c6b5db46ec4 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 08 十月 2019 17:58:00 +0800 Subject: [PATCH] 8301 【恺英】【后端】仙缘币货币调整(改为给灵石,刷新召唤改为消耗灵石) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py index f9d5821..2dff682 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py @@ -209,7 +209,8 @@ helpPlayerInfoDict = helpBattlePlayerDict[calledPlayerID] if helpPlayerInfoDict.get("NeedGoldCall", 0): goldCallCost = IpyGameDataPY.GetFuncCfg("HelpBattleCall", 5) # 付费召唤消耗仙玉,优先消耗绑玉 - costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, ShareDefine.TYPE_Price_Gold_Paper_Money, goldCallCost) + # 恺英版改为直接扣绑玉灵石 2019/10/8 + costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, goldCallCost) if not costMoneyList: return @@ -325,7 +326,8 @@ if refreshCount >= freeRefreshCount: costGold = IpyGameDataPY.GetFuncCfg("HelpBattleRefresh", 3) - costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, ShareDefine.TYPE_Price_Gold_Paper_Money, costGold) + # 恺英版改为直接扣绑玉灵石 2019/10/8 + costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, costGold) if not costMoneyList: GameWorld.DebugLog("货币不足!无法刷新助战!") return -- Gitblit v1.8.0