From 38a5de3bda3fef86c848e263bc80f7ec9308de00 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 19 四月 2019 20:24:42 +0800
Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数 获取dFinalHurtReducePer值

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py |   39 +++++++++++++--------------------------
 1 files changed, 13 insertions(+), 26 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
index 845d9f9..c29a919 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -55,11 +55,11 @@
     
     return opName.decode('gbk').encode(GameWorld.GetCharacterEncoding()) + playerName
 
-def GetCrossCommZoneIpyDataByZoneID(zoneID):
-    ## 获取跨服常规分区 
+def GetCrossZoneIpyDataByZoneID(mapID, zoneID):
+    ## 获取跨服分区
+    zoneTypeName = ChConfig.Def_CrossZoneTypeName.get(mapID, "CrossZoneComm")
     crossZoneName = GameWorld.GetCrossZoneName()
-    ipyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossZoneComm", crossZoneName, zoneID)
-    return ipyData
+    return IpyGameDataPY.GetIpyGameData(zoneTypeName, crossZoneName, zoneID)
 
 def GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID):
     ## 获取跨服分区
@@ -77,30 +77,17 @@
     GameWorld.ErrLog("没有找到跨服玩法对应分区! mapID=%s, serverGroupID=%s, zoneTypeName=%s" % (mapID, serverGroupID, zoneTypeName))
     return
 
-def GetCrossCommZoneIpyDataByServerGroupID(serverGroupID):
-    ## 获取跨服常规分区
-    crossZoneName = GameWorld.GetCrossZoneName()
-    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("CrossZoneComm", {"CrossZoneName":crossZoneName}, True)
-    if not ipyDataList:
-        return
-    for ipyData in ipyDataList:
-        serverGroupIDList = ipyData.GetServerGroupIDList()
-        for serverGroupIDInfo in serverGroupIDList:
-            if (isinstance(serverGroupIDInfo, tuple) and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]) \
-                or (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID):
-                return ipyData
-    return
-
-def GetCrossCommZoneIpyDataListByServerGroupID(serverGroupID):
+def GetCrossZoneIpyDataListByServerGroupID(mapID, serverGroupID):
     ## 获取跨服常规分区列表
     if serverGroupID:
-        ipyData = GetCrossCommZoneIpyDataByServerGroupID(serverGroupID)
+        ipyData = GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID)
         if not ipyData:
             return
         ipyDataList = [ipyData]
     else:
         crossZoneName = GameWorld.GetCrossZoneName()
-        ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("CrossZoneComm", {"CrossZoneName":crossZoneName}, True)
+        zoneTypeName = ChConfig.Def_CrossZoneTypeName.get(mapID, "CrossZoneComm")
+        ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition(zoneTypeName, {"CrossZoneName":crossZoneName}, True)
     return ipyDataList
 
 def GetServerCrossZoneMapIpyData(mapID, serverGroupID=0):
@@ -112,11 +99,11 @@
         if GameWorld.IsCrossServer():
             return
         serverGroupID = GameWorld.GetServerGroupID()
-    zoneIpyData = GetCrossCommZoneIpyDataByServerGroupID(serverGroupID)
+    zoneIpyData = GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID)
     if not zoneIpyData:
         return
-    commZoneID = zoneIpyData.GetZoneID()
-    return IpyGameDataPY.GetIpyGameDataByCondition(tableName, {"ZoneID":commZoneID})
+    zoneID = zoneIpyData.GetZoneID()
+    return IpyGameDataPY.GetIpyGameDataByCondition(tableName, {"ZoneID":zoneID})
 
 def IsCrossServerOpen():
     ## 跨服服务器是否开放中
@@ -206,12 +193,12 @@
     PlayerControl.SetCrossMapID(curPlayer, 0)
     return
 
-def SendCrossRealmReg(curPlayer, registerMap, mapID=0, dataMapID=0, copyMapID=0, posX=0, posY=0):
+def SendCrossRealmReg(curPlayer, registerMap, mapID=0, dataMapID=0, copyMapID=0, posX=0, posY=0, lineID=0):
     # 发送跨服账号注册上传数据
     
     # 设置上传数据的活动类型
     curPlayer.SetDict(ChConfig.Def_PlayerKey_CrossRegisterMap, registerMap)
-    sysMsg = str([registerMap, mapID, dataMapID, copyMapID, posX, posY])
+    sysMsg = str([registerMap, mapID, dataMapID, copyMapID, posX, posY, lineID])
     curPlayer.MapServer_QueryPlayerResult(0, 0, "CrossRealmReg", sysMsg, len(sysMsg))            
     GameWorld.Log("SendCrossRealmReg registerMap=%s,mapID=%s,dataMapID=%s,copyMapID=%s,posX=%s,posY=%s" 
                   % (registerMap, mapID, dataMapID, copyMapID, posX, posY), curPlayer.GetPlayerID())

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