From 38a5de3bda3fef86c848e263bc80f7ec9308de00 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 19 四月 2019 20:24:42 +0800 Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数 获取dFinalHurtReducePer值 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py | 12 ------------ 1 files changed, 0 insertions(+), 12 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py index 959c0e7..72ccc54 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py @@ -19,13 +19,8 @@ #------------------------------------------------------------------------------ import GameWorld import ChPyNetSendPack -import IPY_PlayerDefine -import PlayerFamilyAction import PlayerControl import NetPackCommon -import ReadChConfig -import PlayerFamily -import IPY_GameServer import PlayerFBHelpBattle import IpyGameDataPY import ShareDefine @@ -157,13 +152,6 @@ # if not curBillboard: # continue # if curBillboard.FindByID(PlayerID): -# return True -# -# #校验玩家竞技场是否进入排名 -# hightLadderMgr = GameWorld.GetHightLadderMgr() -# hightLadderData = hightLadderMgr.FindPlayerData(PlayerID) -# if hightLadderData: -# if hightLadderData.GetOrder() < HighLadderLimitOrder: # return True # # curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(PlayerID) -- Gitblit v1.8.0