From 38a5de3bda3fef86c848e263bc80f7ec9308de00 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 19 四月 2019 20:24:42 +0800
Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数 获取dFinalHurtReducePer值

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py
index 511fd18..a228fff 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py
@@ -37,6 +37,9 @@
     posY = paramList[3] if len(paramList) > 3 else 0
     if FBCommon.GetFBPDictValue(curPlayer, ChConfig.Def_PDict_LastEnterFBTick % mapID):
         FBCommon.SetFBPDictValue(curPlayer, ChConfig.Def_PDict_LastEnterFBTick % mapID, 0)
-    PlayerControl.PlayerEnterFB(curPlayer, mapID, lineID, posX, posY)
+    if mapID in ChConfig.Def_CrossMapIDList:
+        PlayerControl.PlayerEnterCrossServer(curPlayer, mapID, lineID)
+    else:
+        PlayerControl.PlayerEnterFB(curPlayer, mapID, lineID, posX, posY)
     return
 

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