From 392d0eb7cf141e59e899b1570b817f4b7f6c8fa3 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期六, 18 一月 2025 11:42:07 +0800 Subject: [PATCH] 1111 【越南】【英语】【BT】【砍树】增加判断坐骑是否满级任务接口 --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py | 253 ++++++++++++++++++++++++++++++++++++------------- 1 files changed, 184 insertions(+), 69 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py index 4e12dba..93bbf87 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py @@ -17,12 +17,14 @@ import CommFunc import ShareDefine +import IpyGameDataPY import CrossRealmMsg import PyGameDataStruct import ChPyNetSendPack import DataRecordPack import NetPackCommon import PyDataManager +import CrossRealmPK import GameWorld import operator @@ -110,11 +112,13 @@ self.__billboardType = billboardType self.__groupValue1 = groupValue1 self.__groupValue2 = groupValue2 - self.__maxCount = ShareDefine.CrossBillboard_MaxDataCount.get(billboardType, 100) self.__crossServerDataVer = 0 # 主服榜单数据版本 self.__clientServerDataVer = 0 # 子服榜单数据版本 self.__billboardList = [] # [tagDBCrossBillboard, ...] + self.__idIndexDict = {} # {id:index, ...} self.__idOrderDict = {} # {id:名次, ...} + self.__orderRuleList = None + self.__sortDelay = False # 是否需要延迟排序 return def GetBillboardType(self): return self.__billboardType @@ -122,20 +126,40 @@ def GetGroupValue2(self): return self.__groupValue2 def ClearData(self): - GameWorld.Log("CrossBillboard ClearData billboardType=%s,groupValue1=%s,groupValue2=%s" - % (self.__billboardType, self.__groupValue1, self.__groupValue2)) + GameWorld.Log("CrossBillboard ClearData billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s" + % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList))) if GameWorld.IsCrossServer(): - self.SaveDRData() + self.SaveDRData("Clear") self.__billboardList = [] # [tagDBCrossBillboard, ...] self.__idOrderDict = {} # {id:名次, ...} + self.__idIndexDict = {} self.UpdCrossServerDataVer(0) return def SortData(self): + GameWorld.DebugLog("跨服榜单排序: billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s" + % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList))) self.__billboardList.sort(key=operator.attrgetter("CmpValue", "CmpValue2", "CmpValue3"), reverse=True) self.__idOrderDict = {} # 排序后重置,下次查询时更新并缓存 + self.__idIndexDict = {} + self.__sortDelay = False self.UpdCrossServerDataVer() + return + + def SetDelaySort(self): + ## 设置延迟排序 + GameWorld.DebugLog("跨服榜单设置延迟排序: billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s" + % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList))) + self.__sortDelay = True + self.UpdCrossServerDataVer() + return + + def DoDelaySort(self): + ## 延迟排序 + if not self.__sortDelay: + return + self.SortData() return def AddBillboardData(self, billboardData): @@ -152,33 +176,46 @@ @param findID: 查找的ID @return: None or PyGameDataStruct.tagDBCrossBillboard() ''' - idOrderDict = self.GetIDOrderDict() - if findID not in idOrderDict: + self.GetIDOrderDict() + if findID not in self.__idIndexDict: return None - order = idOrderDict[findID] - return self.__billboardList[order - 1] + idIndex = self.__idIndexDict[findID] + if idIndex >= len(self.__billboardList): + return None + return self.__billboardList[idIndex] def IndexOfByID(self, findID): ''' 根据ID查询所在榜单索引 @param findID: 查找的ID @return: -1 or >=0 ''' - idOrderDict = self.GetIDOrderDict() - if findID not in idOrderDict: + self.GetIDOrderDict() + if findID not in self.__idIndexDict: return -1 - order = idOrderDict[findID] - return order - 1 + idIndex = self.__idIndexDict[findID] + return idIndex - def SaveDRData(self): + def SaveDRData(self, eventName="", addDataDict={}): ## 记录流向数据 - eventTypeName = "CrossBillboard_%s" % (self.__billboardType) - drDict = {"BillboardType":self.__billboardType, "GroupValue1":self.__groupValue1, "GroupValue2":self.__groupValue2, - "DataCount":len(self.__billboardList)} - DataRecordPack.SendEventPack(eventTypeName, drDict) + + self.DoDelaySort() + dataCount = len(self.__billboardList) + if not dataCount: + return + + idOrderDict = self.GetIDOrderDict() + serverTime = GameWorld.GetServerTime() + timeStr = "%02d%02d%02d%s" % (serverTime.hour, serverTime.minute, serverTime.second, str(serverTime.microsecond)[:3]) + eventTypeStr = "Billboard_%s_%s_%s_%s_%s" % (self.__billboardType, self.__groupValue1, self.__groupValue2, eventName, timeStr) + + dataDict = {"BillboardType":self.__billboardType, "DataCount":dataCount, "addDataDict":addDataDict, + "GroupValue1":self.__groupValue1, "GroupValue2":self.__groupValue2} + DataRecordPack.SendEventPack(eventTypeStr, dataDict) + for index, billboardData in enumerate(self.__billboardList): - dataDict = {"BillboardType":billboardData.BillboardType, "GroupValue1":billboardData.GroupValue1, - "GroupValue2":billboardData.GroupValue2, "Type2":billboardData.Type2, - "ID":billboardData.ID, "ID2":billboardData.ID2, "Place":index, + rank = idOrderDict.get(billboardData.ID, index + 1) + dataDict = {"Type2":billboardData.Type2, "Rank":rank, "Index":index, + "ID":billboardData.ID, "ID2":billboardData.ID2, "Name1":billboardData.Name1, "Name2":billboardData.Name2, "Value1":billboardData.Value1, "Value2":billboardData.Value2, "Value3":billboardData.Value3, "Value4":billboardData.Value4, @@ -186,23 +223,63 @@ "Value7":billboardData.Value7, "Value8":billboardData.Value8, "CmpValue":billboardData.CmpValue, "CmpValue2":billboardData.CmpValue2, "CmpValue3":billboardData.CmpValue3, "UserData":billboardData.UserData} - DataRecordPack.SendEventPack(eventTypeName, dataDict) + DataRecordPack.SendEventPack(eventTypeStr, dataDict) return def GetBillboardDataList(self): return self.__billboardList def GetIDOrderDict(self): ## 获取ID对应名次字典 # @return: {ID:名次, ...} 名次从1开始 - if not self.__idOrderDict: - for order, billboardData in enumerate(self.__billboardList, 1): - self.__idOrderDict[billboardData.ID] = order + if not self.__idOrderDict or not self.__idIndexDict: + self.__idOrderDict = {} + self.__idIndexDict = {} + if self.__orderRuleList: + billboardDataCount = self.GetCount() + rankPre = 0 + billboardIndex = 0 + for rank, needCmpValue in self.__orderRuleList: + orderCountTotal = rank - rankPre # 奖励名次数量 + rankPre = rank + for index in xrange(billboardIndex, billboardDataCount): + if orderCountTotal <= 0: + break + billboardData = self.At(index) + if billboardData.CmpValue < needCmpValue: + break + orderReal = rank - orderCountTotal + 1 + self.__idOrderDict[billboardData.ID] = orderReal + orderCountTotal -= 1 + billboardIndex += 1 + for order, billboardData in enumerate(self.__billboardList, 1): + self.__idIndexDict[billboardData.ID] = order - 1 + else: + for order, billboardData in enumerate(self.__billboardList, 1): + self.__idOrderDict[billboardData.ID] = order + self.__idIndexDict[billboardData.ID] = order - 1 return self.__idOrderDict - def GetCount(self): return len(self.__billboardList) - def GetMaxCount(self): return self.__maxCount + def SetOrderRuleList(self, orderRuleList): + ## 排名所需值规则列表 + # @param orderRuleList: 排名所需值规则列表 [[order, needCmpValue], ...] + self.__orderRuleList = orderRuleList + self.__idOrderDict = {} # 设置后需重置,可能配置规则变化了导致实际排名可能变化 + self.__idIndexDict = {} + GameWorld.Log("设置排名所需值规则列表: billboardType=%s,groupValue1=%s,groupValue2=%s, %s" + % (self.__billboardType, self.__groupValue1, self.__groupValue2, orderRuleList)) + return - def At(self, i): return self.__billboardList[i] - def IsFull(self): return len(self.__billboardList) >= self.__maxCount + def GetCount(self): return len(self.__billboardList) + def GetMaxCount(self): + maxCountDict = IpyGameDataPY.GetFuncEvalCfg("CrossBillboardSet", 1, {}) + return maxCountDict.get(self.__billboardType, 100) + + def At(self, i): + billData = self.__billboardList[i] + if not billData and False: + billData = PyGameDataStruct.tagDBCrossBillboard() # 不会执行到,只为了.出代码提示 + return billData + + def IsFull(self): return len(self.__billboardList) >= self.GetMaxCount() def UpdCrossServerDataVer(self, version=None): ## 更新跨服榜单数据版本号,用于跨服主服、子服验证数据版本,同步榜单数据用 @@ -233,6 +310,7 @@ if syncBillboardList != None: self.__billboardList = self.__billboardList[:len(syncBillboardList)] # 直接用本服以后的排行数据实例clear后覆盖更新,不足的创建新实例 self.__idOrderDict = {} + self.__idIndexDict = {} for i, syncData in enumerate(syncBillboardList): ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = syncData if i < len(self.__billboardList): @@ -265,6 +343,7 @@ billboardData.CmpValue3 = CmpValue3 self.__idOrderDict[ID] = i + 1 + self.__idIndexDict[ID] = i self.__clientServerDataVer = crossServerDataVer @@ -273,10 +352,21 @@ def CopyBillboardOnDay(): billboardMgr = PyDataManager.GetCrossBillboardManager() for billboardType in ShareDefine.CrossBillboardTypeList: + if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak, ShareDefine.Def_CBT_CrossRealmPK]: + continue groupList = billboardMgr.GetBillboardGroupList(billboardType) for billboardType, groupValue1, groupValue2 in groupList: billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2) - billboardObj.SaveDRData() + billboardObj.SaveDRData("OnDay") + return + +def OnMinuteProcess(): + billboardMgr = PyDataManager.GetCrossBillboardManager() + for billboardType in ShareDefine.CrossBillboardTypeList: + groupList = billboardMgr.GetBillboardGroupList(billboardType) + for billboardType, groupValue1, groupValue2 in groupList: + billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2) + billboardObj.DoDelaySort() return def CopyBillboard(fromBillboardType, toBillboardType): @@ -384,8 +474,21 @@ GameWorld.DebugLog("玩家请求查看跨服排行榜: billboardType=%s,groupValue1=%s,groupValue2=%s" % (billboardType, groupValue1, groupValue2)) # 请求查询跨服服务器 - dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, - "QueryData":{"EventName":"View", "PlayerID":playerID, "StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}} + dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID, + "QueryType":"View", "QueryData":{"StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}} + CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg) + return + +def OnQueryPlayerBillboardRank(playerID, funcName, funcData, billboardType, groupValue1, groupValue2=0, tagPlayerID=0): + ## 查询玩家ID排名 + if GameWorld.IsCrossServer(): + return + if billboardType not in ShareDefine.CrossBillboardTypeList: + return + if not tagPlayerID: + tagPlayerID = playerID # 默认查自己 + dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID, + "QueryType":"Ranking", "QueryData":{"PlayerID":tagPlayerID, "funcName":funcName, "funcData":funcData}} CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg) return @@ -394,11 +497,13 @@ billboardType = msgData["BillboardType"] groupValue1 = msgData["GroupValue1"] groupValue2 = msgData["GroupValue2"] + playerID = msgData.get("PlayerID", 0) # 发起的玩家ID + queryType = msgData.get("QueryType", "") # 原数据返回子服 queryData = msgData.get("QueryData", {}) # 原数据返回子服 - SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], queryData) + SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], playerID, queryType, queryData) return -def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, queryData=None): +def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, playerID=0, queryType="", queryData=None): ## 同步跨服榜单到子服 if not GameWorld.IsCrossServer(): return @@ -408,9 +513,19 @@ queryData = {} billboardMgr = PyDataManager.GetCrossBillboardManager() billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2) - crossServerDataVer = billboardObj.GetCrossServerDataVer() - msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, - "QueryData":queryData, "CrossServerDataVer":crossServerDataVer} + billboardObj.DoDelaySort() + idOrderDict = billboardObj.GetIDOrderDict() + msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID, + "QueryType":queryType, "QueryData":queryData} + + # 查询名次 + if queryType == "Ranking": + tagPlayerID = queryData.get("PlayerID", 0) + if not tagPlayerID: + return + queryData["OrderIndex"] = idOrderDict.get(tagPlayerID, 0) - 1 # -1-未上榜,0-第一名 + CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList) + return # 有查询数据时才同步榜单数据列表,否则只同步数据版本号 if queryData: @@ -464,7 +579,8 @@ CmpValue = billboardData.CmpValue CmpValue2 = billboardData.CmpValue2 CmpValue3 = billboardData.CmpValue3 - syncBillboardList.append([index, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData]) + orderIndex = idOrderDict.get(ID, index + 1) - 1 + syncBillboardList.append([orderIndex, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData]) msgData["BillboardDataList"] = syncBillboardList CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList) @@ -475,38 +591,30 @@ billboardType = msgData["BillboardType"] groupValue1 = msgData["GroupValue1"] groupValue2 = msgData["GroupValue2"] - crossServerDataVer = msgData["CrossServerDataVer"] - syncBillboardList = msgData.get("BillboardDataList") - GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,crossServerDataVer=%s" - % (billboardType, groupValue1, groupValue2, crossServerDataVer)) - - #billboardMgr = PyDataManager.GetCrossBillboardManager() - #billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2) - #billboardObj.UpdClientServerBillboard(crossServerDataVer, syncBillboardList) - - queryData = msgData.get("QueryData") - if not queryData: + playerID = msgData.get("PlayerID", 0) # 发起的玩家ID + queryType = msgData.get("QueryType", "") + queryData = msgData.get("QueryData", {}) + GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,queryType=%s" + % (billboardType, groupValue1, groupValue2, queryType), playerID) + if not queryType or not queryData: return - eventName = queryData.get("EventName") - #eventData = queryData.get("EventData") - queryPlayerID = queryData.get("PlayerID", 0) - if not eventName or not queryPlayerID: - return - - queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(queryPlayerID) - if not queryPlayer: - return - - if eventName == "View": + if queryType == "View": + queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) + if not queryPlayer: + return watchID = queryData.get("WatchID", 0) + syncBillboardList = msgData.get("BillboardDataList") SyncCrossBillboardToPlayer(queryPlayer, billboardType, groupValue1, groupValue2, syncBillboardList, watchID) - #else: - # idOrderDict = billboardObj.GetIDOrderDict() - # order = idOrderDict.get(queryPlayerID, 0) - # sysMsg = str([billboardType, groupValue1, groupValue2, eventName, eventData, order]) - # queryPlayer.MapServer_QueryPlayerResult(0, 0, "CrossBillboardOrder", sysMsg, len(sysMsg)) + elif queryType == "Ranking": + funcName = queryData.get("funcName", "") + funcData = queryData.get("funcData", {}) + #tagPlayerID = queryData.get("PlayerID", 0) + orderIndex = queryData.get("OrderIndex", 0) + if funcName == "QueryCrossPKSeasonOrder": + CrossRealmPK.OnQueryCrossPKSeasonOrderRet(playerID, funcData, orderIndex) + return def SyncCrossBillboardToPlayer(curPlayer, billboardType, groupValue1, groupValue2, billboardList, watchID): @@ -518,9 +626,9 @@ billboardInfo.WatchID = watchID billboardInfo.CrossBillboardDataList = [] for dataInfo in billboardList: - index, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = dataInfo + orderIndex, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = dataInfo billboardInfoData = ChPyNetSendPack.tagGCCrossBillboardData() - billboardInfoData.OrderIndex = index + billboardInfoData.OrderIndex = orderIndex billboardInfoData.ID = ID billboardInfoData.ID2 = ID2 billboardInfoData.Name1 = Name1 @@ -724,8 +832,8 @@ billboardData.BillboardType = billboardType billboardData.ID = dataID billboardData.ID2 = id2 - billboardData.Name1 = "" if len(name1) > 33 else name1 - billboardData.Name2 = "" if len(name2) > 33 else name2 + billboardData.SetName1(name1) + billboardData.SetName2(name2) billboardData.Type2 = type2 billboardData.Value1 = value1 billboardData.Value2 = value2 @@ -746,8 +854,15 @@ type2, value1, value2, cmpValue, cmpValue2, cmpValue3, kwargs), dataID) if noSortAndSync: return True - if autoSort and cmpValueChange: + + # 新数据可能导致榜单ID增减,强制排序一次 + if isNewData: billboardObj.SortData() + elif cmpValueChange: + if autoSort: + billboardObj.SortData() + else: + billboardObj.SetDelaySort() else: billboardObj.UpdCrossServerDataVer() return True -- Gitblit v1.8.0