From 394b894fe2a7131b1816d9799fc6a49fba33a108 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 十二月 2023 14:39:55 +0800
Subject: [PATCH] 3191 删除推送

---
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py |  229 +++++++++++++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 205 insertions(+), 24 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 2ad79cc..86b41af 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -166,10 +166,9 @@
 Def_Notify_WorldKey_VSFamilyInfo = "VSFamilyInfo"  # 仙盟联赛对战仙盟信息
 Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID"  # 仙盟联赛上次冠军仙盟ID
 
-Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount"  # 仙盟boss开启次数
-
 Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo"  # 仙盟宴会数据
 Def_Notify_WorldKey_FamilyPartyAddFamilyActivity = "FamilyPartyAddFamilyActivity"  # 仙盟宴会地图成员增加仙盟活跃令
+Def_Notify_WorldKey_FamilyZhenfaInfo = "FamilyZhenfaInfo"  # 仙盟阵法数据
 
 Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem"  # 添加仙盟拍品
 Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem"  # 添加系统拍品
@@ -186,6 +185,46 @@
 Def_Notify_WorldKey_LuckyCloudBuyInfo = "LuckyCloudBuyInfo"  # 本服幸运云购最新一期信息
 
 Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息
+
+CrossChampionshipState_Guess8 = 80 #8强竞猜
+CrossChampionshipState_Group64 = 641 #64强分组
+CrossChampionshipState_Enter64 = 642 #64强进场
+CrossChampionshipState_Fight64 = 643 #64强战斗
+CrossChampionshipState_Group32 = 321 #32强分组
+CrossChampionshipState_Enter32 = 322 #32强进场
+CrossChampionshipState_Fight32 = 323 #32强战斗
+CrossChampionshipState_Group16 = 161 #16强分组
+CrossChampionshipState_Enter16 = 162 #16强进场
+CrossChampionshipState_Fight16 = 163 #16强战斗
+CrossChampionshipState_Guess4 = 40 #4强竞猜
+CrossChampionshipState_Group8 = 81 #8强分组
+CrossChampionshipState_Enter8 = 82 #8强进场
+CrossChampionshipState_Fight8 = 83 #8强战斗
+CrossChampionshipState_GroupSemi = 41 #半决赛分组
+CrossChampionshipState_EnterSemi = 42 #半决赛进场
+CrossChampionshipState_FightSemi = 43 #半决赛战斗
+CrossChampionshipState_GroupFinal = 21 #决赛分组
+CrossChampionshipState_EnterFinal = 22 #决赛进场
+CrossChampionshipState_FightFinal = 23 #决赛战斗
+#跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤
+CrossChampionshipStateList = [CrossChampionshipState_Guess8, 
+                              CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64,
+                              CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32,
+                              CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16,
+                              CrossChampionshipState_Guess4,
+                              CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8,
+                              CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi,
+                              CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal
+                              ]
+
+#跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...}
+CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64,
+                                   CrossChampionshipState_Enter32:32,
+                                   CrossChampionshipState_Enter16:16,
+                                   CrossChampionshipState_Enter8:8,
+                                   CrossChampionshipState_EnterSemi:4,
+                                   CrossChampionshipState_EnterFinal:2,
+                                   }
 
 Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s'   # 跨服世界boss重生, 参数为(zoneID, bossID)
 Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s'   # 世界boss重生, 参数为(bossID)
@@ -245,6 +284,9 @@
 OperationActionName_HorsePetFeast = "ActHorsePetFeast" # 骑宠盛宴活动
 OperationActionName_GarbageSorting = "ActGarbageSorting" # 垃圾分类活动
 OperationActionName_XianXiaMJ = "ActXianXiaMJ" # 仙匣秘境活动
+OperationActionName_GodGift = "ActGodGift" # 天帝礼包活动
+OperationActionName_BuyOne = "ActBuyOne" # 买一送多活动
+OperationActionName_BossTrial = "ActBossTrial" # Boss历练
 #节日活动类型列表 - 该类型无视开服天,日期到了就开启
 FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
                                 OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
@@ -263,7 +305,8 @@
                            OperationActionName_DailyGiftbag, OperationActionName_SingleRecharge,
                            OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
                            OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
-                           OperationActionName_XianXiaMJ,
+                           OperationActionName_XianXiaMJ, OperationActionName_GodGift,
+                           OperationActionName_BuyOne, OperationActionName_BossTrial,
                            ] + FeastOperationActionNameList
 #需要记录开启活动时的世界等级的运营活动
 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
@@ -277,6 +320,7 @@
                                    OperationActionName_FeastLogin, OperationActionName_XianXiaMJ,
                                    OperationActionName_FeastWish, OperationActionName_FeastTravel,
                                    OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
+                                   OperationActionName_GodGift,
                                    ]
 
 #支持多活动分组编号的活动名
@@ -285,17 +329,19 @@
                                    OperationActionName_SpringSale, OperationActionName_FlashSale,
                                    OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
                                    OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting,
-                                   OperationActionName_XianXiaMJ,
+                                   OperationActionName_XianXiaMJ, OperationActionName_GodGift,
+                                   OperationActionName_BuyOne, OperationActionName_BossTrial,
                                    ]
 
 #跨服运营活动表名定义
 CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜
+CrossActName_AllRecharge = "CrossActAllRecharge" # 全民充值
 CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购
 
 #跨服运营活动列表
-CrossActNameList = [CrossActName_CTGBillboard, CrossActName_LuckyCloudBuy]
+CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy]
 #需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束
-CrossActLockServerGroupIDList = [CrossActName_CTGBillboard]
+CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge]
 
 #活动信息字典key定义
 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
@@ -306,6 +352,7 @@
 ActKey_TemplateID = "TemplateID" # 当前活动模板ID
 ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
 ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表
+ActKey_StartDateSync = "StartDateSync" # 特殊指定同步前端的开始日期
 
 ActKey_ServerIDRangeList = "ServerIDRangeList" # 活动服务器ID范围信息
 ActKey_IpyDataInfo = "IpyDataInfo" # 活动对应 IpyData 信息
@@ -350,7 +397,8 @@
     Def_ViewExpType_SysEx,                  #系统给经验-不需要展示倍率 用来区别于类型0 7
     Def_ViewExpType_LYZS,                   #烈焰战神 特殊特效 8
     Def_ViewExpType_Activity,               #活跃吸纳 9
-) = range(0, 10)
+    Def_ViewExpType_Chuangong,              #传功经验10
+) = range(0, 11)
 
 
 #物品相关操作类型
@@ -638,6 +686,19 @@
 Def_Effect_WingTrainAttrPer = 157 # 翅膀培养属性加成(攻防血)
 Def_Effect_PeerlessWeaponTrainAttrPer = 158 # 灭世培养属性加成(攻防血)
 Def_Effect_PeerlessWeapon2TrainAttrPer = 159 # 弑神培养属性加成(攻防血)
+Def_Effect_LianTiAttrPer = 160 # 炼体属性百分比(攻防血)
+
+Def_Effect_AffairSpeedPer = 161 # 仙盟事务速度加成
+Def_Effect_FamilyBossHurtPer = 162 # 仙盟BOSS伤害加成
+Def_Effect_FamilyWarHPPer = 163 # 仙盟联赛生命加成
+Def_Effect_FamilyWarAtkPer = 164 # 仙盟联赛攻击加成
+Def_Effect_FamilySitExpPer = 165 # 仙盟打坐经验加成
+
+Def_Effect_ComboDefRate = 210 # 抗连击概率
+Def_Effect_AtkBackRate = 211 # 反击概率
+Def_Effect_AtkBackDefRate = 212 # 抗反击概率
+Def_Effect_SuckHPPer = 213 # 吸血比率
+Def_Effect_SuckHPDefPer = 214 # 抗吸血比率
 
 #增加%d物理伤害值,其中a值为伤害值
 Def_Effect_AddAtk = 1005
@@ -740,9 +801,10 @@
     Def_BT_CharmTotal, #魅力总榜 30
     Def_BT_CharmWeek, #魅力周榜
     Def_BT_CharmDay, #魅力日榜
+    Def_BT_BossTrialSubmit,                   #提交boss凭证榜 (boss历练活动)
     
     Def_BT_Max, #排行榜最大类型
-) = range(0, 32 + 2) 
+) = range(0, 33 + 2) 
 
 ''' 跨服排行榜类型, 从 150 开始
 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -754,7 +816,9 @@
 Def_CBT_BattlefieldWJoin, # 跨服战场每周参与榜  151
 Def_CBT_BattlefieldWCall, # 跨服战场每周召集榜  152
 Def_CBT_BattlefieldWScore, # 跨服战场每周积分榜  153
-) = range(150, 153 + 1)
+Def_CBT_BattlefieldWScoreLastWeek, # 跨服战场上周积分榜  154
+Def_CBT_YaomoBossHurt, # 跨服妖魔boss最新一次伤血排名  155
+) = range(150, 155 + 1)
 
 #职业对应战力排行榜类型
 JobFightPowerBillboardDict = {
@@ -994,7 +1058,21 @@
 CDBPlayerRefresh_ExAttr18, # ExAttr18 
 CDBPlayerRefresh_ExAttr19, # ExAttr19 
 CDBPlayerRefresh_CharmLV, # 魅力等级  239
-) = range(146, 240)
+CDBPlayerRefresh_BTGMPoint, # BT版GM令  240
+CDBPlayerRefresh_GuShenMoney, # 古神币  241
+CDBPlayerRefresh_GongdePoint, # 功德点  242
+CDBPlayerRefresh_CashPoint, # 现金点  243
+CDBPlayerRefresh_ExAttr20, # ExAttr20 244
+CDBPlayerRefresh_JiYuan, # 机缘币  245
+CDBPlayerRefresh_BTGMYuE, # BTGM余额  246
+CDBPlayerRefresh_SuccessScore, # 成就积分  247
+CDBPlayerRefresh_ComboDefRate, # 抗连击概率 248
+CDBPlayerRefresh_AtkBackRate, # 反击概率 249
+CDBPlayerRefresh_AtkBackDefRate, # 抗反击概率 250
+CDBPlayerRefresh_SuckHPPer, # 吸血比率 251
+CDBPlayerRefresh_SuckHPDefPer, # 抗吸血比率 252
+CDBPlayerRefresh_Xiantao, # 仙桃  253
+) = range(146, 254)
 
 TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
 TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1015,6 +1093,22 @@
 TYPE_Price_SoulCore = 30    # 核心环
 TYPE_Price_FuncSysPrivilege = 31    # 功能系统特权令
 TYPE_Price_Environment = 32    # 环保值
+TYPE_Price_BTGMPoint = 33    # BT版GM令
+TYPE_Price_GuShenMoney = 34    # 古神币
+TYPE_Price_GongdePoint = 35    # 功德点
+TYPE_Price_CashPoint = 36    # 现金点
+TYPE_Price_JiYuan = 37    # 机缘币
+TYPE_Price_BTGMYuE = 38    # GM余额
+TYPE_Price_SuccessSocre = 39    # 成就积分
+TYPE_Price_Xiantao = 40    # 仙桃
+
+#key可用于遍历所有货币,value仅GM相关会用到
+MoneyNameDict = {
+                 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令", 
+                 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘", 
+                 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点", 
+                 39:"成就积分", 40:"仙桃"
+                 }
 
 #以下是旧的金钱类型
 TYPE_Price_Magic_Integral = 101      # 魔方寻宝积分
@@ -1040,6 +1134,11 @@
                            TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
                            TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
                            TYPE_Price_Environment:CDBPlayerRefresh_Environment,
+                           TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
+                           TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
+                           TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
+                           TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
+                           TYPE_Price_Xiantao:CDBPlayerRefresh_Xiantao,
                            }
 
 # 支持负值的货币及对应0418刷新类型
@@ -1083,9 +1182,12 @@
 GameFuncID_LittleHelper = 146   # 小助手
 GameFuncID_TJG = 147            # 脱机挂
 GameFuncID_SuperGift = 150      # 超值礼包
+GameFuncID_PenglaiBoss = 162    # 蓬莱仙境
 GameFuncID_ZhuXianBoss = 163    # 诛仙BOSS
 GameFuncID_Arena = 195          # 竞技场
 GameFuncID_FaQi = 199           # 法器
+GameFuncID_LianTi = 207         # 炼体
+GameFuncID_Championship = 210   # 排位
 # 以下为暂时无用的
 GameFuncID_Truck = 33           # 运镖
 GameFuncID_RunDaily = 34        # 日常跑环
@@ -1192,14 +1294,14 @@
                                 Def_UniversalGameRecType_BossInfo,  # boss信息29
                                 Def_UniversalGameRecType_CrossBossInfo,  # 跨服boss信息 30
                                 Def_UniversalGameRecType_BossFirstKill, # boss首杀 31
-                                Def_UniversalGameRecType_32,              
-                                Def_UniversalGameRecType_33,
-                                Def_UniversalGameRecType_34,
-                                Def_UniversalGameRecType_35,
-                                Def_UniversalGameRecType_36,
-                                Def_UniversalGameRecType_37,
-                                Def_UniversalGameRecType_38,
-                                Def_UniversalGameRecType_39,
+                                Def_UniversalGameRecType_CrossCollect,  # 跨服采集记录信息 32             
+                                Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
+                                Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
+                                Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
+                                Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
+                                Def_UniversalGameRecType_CrossActAllRecharge, # 跨服全服充值活动信息 37
+                                Def_UniversalGameRecType_CrossBattleChampionGroup, # 跨服战场冠军赛分组信息 38
+                                Def_UniversalGameRecType_CrossYaomoBossHurtInfo, # 跨服妖魔boss伤血信息 39
                                 Def_UniversalGameRecType_40,
                                 Def_UniversalGameRecType_RedPacketRecord,   # 红包产出结果记录41
                                 Def_UniversalGameRecType_42,
@@ -1254,7 +1356,7 @@
                       Def_ActionType_LeaderImpeachTime,  # 族长下线了多久5
                       Def_ActionType_FamilyBossFB,    #记录家族boss副本信息6
                       Def_ActionType_FamilyStore,    #记录战盟仓库操作记录7
-                      Def_ActionType_XXX8,    #8
+                      Def_ActionType_FamilyZhenfa,    #仙盟阵法8
                       Def_ActionType_XXX9,    #9
                       Def_ActionType_XXX10,    #10
                       Def_ActionType_OfficerModelEquip,    #记录家族有职位的成员模型装备信息11
@@ -1372,6 +1474,7 @@
 CrossServerMsg_NPCInfoRet = "NPCInfoRet"                # 跨服地图NPC信息
 CrossServerMsg_CollectNPCOK = "CollectNPCOK"            # 采集NPC完成
 CrossServerMsg_EnterFBRet = "EnterFBRet"                # 请求进入跨服副本返回信息
+CrossServerMsg_EnterVSRoomRet = "EnterVSRoomRet"        # 请求进入跨服PK房间副本返回信息
 CrossServerMsg_FBEnd = "FBEnd"                          # 完成跨服副本
 CrossServerMsg_NPCAttackCount = "NPCAttackCount"        # 攻击NPC次数记录
 CrossServerMsg_SendMail = "SendMail"                    # 发送邮件,已知玩家目标服务器,主动发送
@@ -1386,6 +1489,17 @@
 CrossServerMsg_BattlefieldState = "BattlefieldState"    # 跨服战场状态信息
 CrossServerMsg_BattlefieldOver = "BattlefieldOver"      # 跨服战场结算信息
 CrossServerMsg_DebugAnswer = "DebugAnswer"              # DebugAnswer
+CrossServerMsg_ActDropSpecItem = "ActDropSpecItem"      # 特殊掉落验证返回
+CrossServerMsg_CrossAssist = "CrossAssist"              # 跨服协助
+CrossServerMsg_ChampionshipState = "ChampionshipState"  # 跨服排位争霸赛状态信息
+CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息
+CrossServerMsg_ChampionshipGroup = "ChampionshipGroup"  # 跨服排位争霸赛分组信息
+CrossServerMsg_ChampionshipGuess = "ChampionshipGuess"  # 跨服排位争霸赛竞猜信息
+CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial"  # 跨服排位争霸赛官职信息
+CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial"  # 跨服排位争霸赛每日官职信息
+CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息
+CrossServerMsg_CrossDailyActionState = "CrossDailyActionState" # 跨服日常任务状态信息
+CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息
 
 # 子服发送跨服信息定义
 ClientServerMsg_ServerInitOK = "ServerInitOK"           # 子服启动成功
@@ -1408,8 +1522,20 @@
 ClientServerMsg_AddBuff = "AddBuff"                     # 添加BUFF
 ClientServerMsg_LuckyCloudBuy = "LuckyCloudBuy"         # 幸运云购
 ClientServerMsg_BattlefieldBuyOpen = "BattlefieldBuyOpen"   # 跨服战场购买召集
+ClientServerMsg_BattlefieldCallChange = "BattlefieldCallChange"  # 跨服战场召集 - 修改
 ClientServerMsg_BattlefieldCallJoin = "BattlefieldCallJoin"   # 跨服战场召集 - 加入
 ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick"   # 跨服战场召集 - 踢出
+ClientServerMsg_ActDropSpecItem = "ActDropSpecItem"     # 活动特殊掉落
+ClientServerMsg_CrossAssist = "CrossAssist"             # 跨服协助
+ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职
+ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应
+ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官
+ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官
+ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官
+ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
+ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
+ClientServerMsg_ActAllRechargeValue = "ActAllRechargeValue" # 跨服全民充值额度
+ClientServerMsg_CrossYaomoBossHurtAward = "CrossYaomoBossHurtAward" # 跨服妖魔boss玩家伤害领奖
 
 #跨服广播类型定义
 CrossNotify_CrossAct = "CrossAct"
@@ -1444,6 +1570,8 @@
 Def_IudetMapLoaction = 15  # 物品记录地图坐标[mapid, posx, posy]
 Def_IudetLegendAttrID = 17  # 物品传奇属性ID列表
 Def_IudetLegendAttrValue = 19  # 物品传奇属性值列表
+Def_IudetBaseAttrID = 21  # 物品基础属性ID列表,适用于随机范围基础属性(非物品表配置的固定属性)
+Def_IudetBaseAttrValue = 23  # 物品基础属性值列表
 Def_IudetPartSuiteLV = 25  # 部位套装等级 [套装类型1等级, 套装类型2等级, ...]
 Def_IudetWingMaterialItemID = 27  # 翅膀精炼材料ID列表
 Def_IudetWingMaterialItemCount = 29  # 翅膀精炼材料个数列表
@@ -1461,6 +1589,7 @@
 Def_IudetItemColor = 16  # 物品颜色,如果该值没有就取物品
 Def_IudetItemCount = 18  # 物品个数,支持20亿,目前仅特殊转化物品会用到
 Def_IudetCancelUseLimit = 20  # 物品取消使用限制
+Def_IudetItemLV = 22  # 物品等级,适用于动态物品等级(非物品表配置的固定等级)
 Def_IudetSource = 24  # 物品来源
 Def_IudetSuiteLV = 30  # 套装等级
 Def_IudetHasOpenCnt = 32  # 物品累积开启次数
@@ -1480,9 +1609,13 @@
 Def_IudetPet_State = 204  # 当前状态, 对应 Def_PetStateList
 Def_IudetPet_QualityLV = 206  # 品质
 Def_IudetPet_Exp = 208  # 经验
+Def_IudetPet_Star = 210  # 星级
 Def_IudetPet_Skill = 201  # 技能列表
 
 Def_IudetHorsePetSkinIndex = 210  # 骑宠觉醒外观索引
+
+# 以下为自定义的设置物品属性key
+Def_CItemKey_AppointID = "AppointID"
 # ----------------------------------------------------
 
 # 宠物物品数据状态
@@ -1514,7 +1647,7 @@
 )=range(5)
 
 # 战斗力模块类型
-Def_MFPType_Max = 28
+Def_MFPType_Max = 33
 ModuleFightPowerTypeList = (
 Def_MFPType_Role, # 角色 0
 Def_MFPType_Equip, # 装备(装备本身) 1
@@ -1543,6 +1676,11 @@
 Def_MFPType_Coat, # 时装 24
 Def_MFPType_Love, # 情缘 25
 Def_MFPType_Charm, # 魅力 26
+Def_MFPType_LianTi, # 炼体 27
+Def_MFPType_Enchant, # 附魔 28
+Def_MFPType_Gubao, # 古宝 29
+Def_MFPType_Shentong, # 神通 30
+Def_MFPType_FamilyZhenfa, # 阵法 31
 Def_MFPType_Other, # 其他
 ) = range(Def_MFPType_Max)
 
@@ -1652,8 +1790,13 @@
 DailyActionID_Arena, # 竞技场 33
 DailyActionID_CrossDemonLand, # 跨服魔化之地Boss 34
 DailyActionID_CrossBattlefield, # 跨服战场 35
-) = range(1, 35 + 1)
+DailyActionID_FamilySit, # 跨服战场 36
+) = range(1, 36 + 1)
 
+# 跨服每日活动编号定义, 从150开始
+CrossDailyActionIDList = (
+CrossDailyActionID_YaomoBoss, # 妖魔boss 150
+) = range(150, 150 + 1)
 
 # 成就类型定义
 SuccessTypeList = (
@@ -1800,7 +1943,41 @@
 SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次  141
 SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次  142
 SuccType_PassSkyTower, #通关天星塔 143
-) = range(1, 144)
+SuccType_Battlefield_Join, # 古神战场 - 参与 x次  144
+SuccType_Battlefield_CallOpen, # 古神战场 - 召集开启 x次  145
+SuccType_Battlefield_Called, # 古神战场 - 当被召集人 x次  146
+SuccType_Battlefield_WinJ, # 古神战场 - 道家获胜 x次  147
+SuccType_Battlefield_WinE, # 古神战场 - 佛家获胜 x次  148
+SuccType_Battlefield_KillCnt, # 古神战场 - 击败玩家 x次  149
+SuccType_Battlefield_CKillCnt, # 古神战场 - 连续击败y玩家 x次  150
+SuccType_Battlefield_KillBoss, # 古神战场 - 阵营击败boss x次  151
+SuccType_Battlefield_KillScoreKing, # 古神战场 - 不同场次击败积分王 x次  152
+SuccType_Battlefield_KillGuard, # 古神战场 - 击败守卫  x次  153
+SuccType_Battlefield_Score, # 古神战场 - 累计获得个人积分 xx  154
+SuccType_Battlefield_ScoreMore, # 古神战场 - 单场个人积分超过yy积分 x次  155
+SuccType_Battlefield_AuraScore, # 古神战场 - 累计在积分光环中获得积分 xx  156
+SuccType_Battlefield_SuperItem, # 古神战场 - 累计获得古神大奖 x次  157
+SuccType_Battlefield_FactionBuff, # 古神战场 - 累计采集阵营buff x次  158
+SuccType_Battlefield_PersonBuff, # 古神战场 - 累计获得个人buff x次  159
+SuccType_Battlefield_Crystal, # 古神战场 - 累计采集占领资源 x次  160
+SuccType_Battlefield_Wall, # 古神战场 - 累计采集积分墙 x次  161
+SuccType_Battlefield_BillFirst, # 古神战场 - 任意周榜榜首 x次  162
+SuccType_Battlefield_BillIn, # 古神战场 - 结算时累计上榜 x次  163
+SuccType_ActivityPlace, # 活跃放置x次 164
+SuccType_UseStoveByType, # 使用丹药X枚 165
+SuccType_Arena, # 参与竞技场x次 166
+SuccType_KillCrossPenglaiBoss, # 击杀蓬莱仙境bossx只 167
+SuccType_KillCrossDemonLandBoss, # 击杀魔化之地bossx只 168
+SuccType_EquipPlusClass, # X阶装备强化总等级X级 169
+SuccType_EquipStarClass, # X阶装备升星总等级X星 170
+SuccType_EquipStoneClass, # X阶装备宝石总等级X级 171
+SuccType_EquipWashClass, # X阶装备洗炼总等级X级 172
+SuccType_EquipPlusTotal, # 全身强化总等级X级 173
+SuccType_EquipStarTotal, # 全身升星总星数X星 174
+SuccType_EquipWashTotal, # 全身洗炼总等级X级 175
+SuccType_CrossPK, # 跨服PK x次  176
+SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177
+) = range(1, 178)
 
 # 节日红包成就类型
 FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
@@ -1812,7 +1989,7 @@
 UnDownCheckSuccessTypeList = [
                               SuccType_GodWeapon,
                               SuccType_MainTaskNode,SuccType_PassWagicWeapon,
-                              SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
+                              SuccType_KillSpecificNPC, SuccType_UseStoveBylv, SuccType_UseStoveByType,
                               SuccType_Pray,SuccType_PetClassLV,
                               SuccType_QueenRelics,SuccType_XMZZConWin,
                               SuccType_Collect,SuccType_DogzBattle,
@@ -1830,13 +2007,17 @@
                                   SuccType_EquipPlus:[0], # 阶不向下适配
                                   SuccType_EquipWash:[0], # 阶不向下适配
                                   SuccType_EquipStar:[0], # 阶不向下适配
+                                  SuccType_EquipPlusClass:[0], # 阶不向下适配
+                                  SuccType_EquipStarClass:[0], # 阶不向下适配
+                                  SuccType_EquipStoneClass:[0], # 阶不向下适配
+                                  SuccType_EquipWashClass:[0], # 阶不向下适配
                                   }
 
 #传进来的条件满足配置的条件列表中的一个就行的成就类型
 ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
 
 #传进来的条件是配置条件的整数倍的成就类型
-MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill]
+MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill, SuccType_Battlefield_CKillCnt]
 
 #增加进度前需要重置的成就类型
 NeedResetSuccessTypeList = [

--
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