From 3a62560ad1f29d87134e19675a8b1a8dba57ecdd Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 02 十一月 2018 22:08:17 +0800
Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 ----- 枪的攻和防

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |   10 ++++++++--
 1 files changed, 8 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index b13a052..e5f5364 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -4299,7 +4299,7 @@
 TriggerType_AttackAddSkillPer, # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5
 TriggerType_SuperHit, # 暴击时 触发技能
 TriggerType_SuperHitValue, # 暴击时 增加暴击值
-TriggerType_AttackPlayer, # 击中玩家(群攻多次触发)  同 TriggerType_HurtObjAddBuff
+TriggerType_StormAttackOneByOne, # 类剑刃风暴攻击1对1触发技能 
 TriggerType_ReduceCD, # 减少CD
 TriggerType_SuperHitSkillPer, # 暴击时,增加技能伤害 10
 TriggerType_AttackAddFinalValue,   #增加输出伤害
@@ -4344,7 +4344,13 @@
 TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50
 TriggerType_ChangeHurtToHP, # 把受到伤害的xx%转化为生命值 51
 TriggerType_AddLayer, # BUFF层级增加时 52
-) = range(1, 53)
+TriggerType_ForbidenCure, # 禁止治疗 53
+TriggerType_PassiveBuffValue, ## 被动buff值计算中二次获取被动值 54
+TriggerType_AttackKillHappen, ## 对被动技能斩杀的概率增强 55
+TriggerType_AddBuffOver, # 添加buff之后触发技能 56
+TriggerType_StormAttackOver, # 类剑刃风暴每攻击一次触发技能  57
+TriggerType_StormAttackReduceCD, # 类剑刃风暴攻击每攻击一次减少CD  58
+) = range(1, 59)
 
 
 # NPC功能类型定义

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