From 3a62560ad1f29d87134e19675a8b1a8dba57ecdd Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 02 十一月 2018 22:08:17 +0800 Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 ----- 枪的攻和防 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 10 ++++++++-- 1 files changed, 8 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index b13a052..e5f5364 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -4299,7 +4299,7 @@ TriggerType_AttackAddSkillPer, # 所有攻击伤害(SkillPer)增加,含普攻,计算时 5 TriggerType_SuperHit, # 暴击时 触发技能 TriggerType_SuperHitValue, # 暴击时 增加暴击值 -TriggerType_AttackPlayer, # 击中玩家(群攻多次触发) 同 TriggerType_HurtObjAddBuff +TriggerType_StormAttackOneByOne, # 类剑刃风暴攻击1对1触发技能 TriggerType_ReduceCD, # 减少CD TriggerType_SuperHitSkillPer, # 暴击时,增加技能伤害 10 TriggerType_AttackAddFinalValue, #增加输出伤害 @@ -4344,7 +4344,13 @@ TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50 TriggerType_ChangeHurtToHP, # 把受到伤害的xx%转化为生命值 51 TriggerType_AddLayer, # BUFF层级增加时 52 -) = range(1, 53) +TriggerType_ForbidenCure, # 禁止治疗 53 +TriggerType_PassiveBuffValue, ## 被动buff值计算中二次获取被动值 54 +TriggerType_AttackKillHappen, ## 对被动技能斩杀的概率增强 55 +TriggerType_AddBuffOver, # 添加buff之后触发技能 56 +TriggerType_StormAttackOver, # 类剑刃风暴每攻击一次触发技能 57 +TriggerType_StormAttackReduceCD, # 类剑刃风暴攻击每攻击一次减少CD 58 +) = range(1, 59) # NPC功能类型定义 -- Gitblit v1.8.0