From 3a62560ad1f29d87134e19675a8b1a8dba57ecdd Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 02 十一月 2018 22:08:17 +0800
Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 ----- 枪的攻和防

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py |   12 +++++++++---
 1 files changed, 9 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py
index 9b79a01..9b7ba7a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py
@@ -1,7 +1,7 @@
 #!/usr/bin/python
 # -*- coding: GBK -*-
 #
-# @todo: 减CD
+# @todo: 减CD,添加自身血量判断,自身血量低于百分比,默认0为不受血量影响
 #
 # @author: Alee
 # @date 2018-1-9 下午09:39:37
@@ -11,12 +11,18 @@
 #
 #---------------------------------------------------------------------
 
-import ItemControler
 import ChConfig
+import GameObj
 
 def CheckCanHappen(attacker, defender, effect, curSkill):
+
+    # 未配置不验证血量百分比
+    hpPer = effect.GetEffectValue(1)
+    if hpPer:
+        if GameObj.GetHP(attacker)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(attacker) >= hpPer:
+            return False
+
     return True
-    
 
 def GetValue(attacker, defender, effect):
     return effect.GetEffectValue(0)

--
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