From 3a62560ad1f29d87134e19675a8b1a8dba57ecdd Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 02 十一月 2018 22:08:17 +0800 Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 ----- 枪的攻和防 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py | 12 +++++++++--- 1 files changed, 9 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py index 9b79a01..9b7ba7a 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4010.py @@ -1,7 +1,7 @@ #!/usr/bin/python # -*- coding: GBK -*- # -# @todo: 减CD +# @todo: 减CD,添加自身血量判断,自身血量低于百分比,默认0为不受血量影响 # # @author: Alee # @date 2018-1-9 下午09:39:37 @@ -11,12 +11,18 @@ # #--------------------------------------------------------------------- -import ItemControler import ChConfig +import GameObj def CheckCanHappen(attacker, defender, effect, curSkill): + + # 未配置不验证血量百分比 + hpPer = effect.GetEffectValue(1) + if hpPer: + if GameObj.GetHP(attacker)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(attacker) >= hpPer: + return False + return True - def GetValue(attacker, defender, effect): return effect.GetEffectValue(0) -- Gitblit v1.8.0