From 3a62560ad1f29d87134e19675a8b1a8dba57ecdd Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 02 十一月 2018 22:08:17 +0800
Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 ----- 枪的攻和防

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index 0e6f4cb..1fbe500 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -166,6 +166,10 @@
     if attacker.GetGameObjType() != IPY_GameWorld.gotPlayer:
         return False
     
+    if not curSkill:
+        # 玩家普通也是技能,正常是不会走到这边
+        return False
+    
     useSkillData = attacker.GetUseSkill()
     if useSkillData and curSkill.GetSkillTypeID() != useSkillData.GetSkillTypeID():
         # 默认群攻附加触发buff的对象与攻击对象一致

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