From 3a68c0b5fc1175ac646936be010c44ca279cb27c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 04 一月 2019 14:20:25 +0800 Subject: [PATCH] 4822 【后端】【1.4.100】装备部位集合配置规则优化 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Pet.py | 1 - 1 files changed, 0 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Pet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Pet.py index 94fe191..850bb12 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Pet.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Pet.py @@ -82,7 +82,6 @@ # @return hurtType : HurtType 伤害结构体类 # @remarks 攻击 def DoAttack(curPet, curTagPet, skill, skillValue, skillPercent, skillHurtList, tick): - #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPet, curTagPet, skill, tick) hurtType = AttackCommon.GetHurtHP(curPet, curTagPet, skill, skillValue, skillPercent, tick) hurtHP = hurtType.HurtHP #添加仇恨 -- Gitblit v1.8.0