From 3a995ca6bc096918388d9474897eeb0e604351ed Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 22 十一月 2019 10:55:24 +0800 Subject: [PATCH] 8346 【恺英】【后端】协助系统(增加DB协助表) --- ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py | 192 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 192 insertions(+), 0 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py b/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py index 383f78c..70c0a92 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py @@ -15,6 +15,198 @@ from ctypes import (Structure, memset, memmove, sizeof, addressof, create_string_buffer, string_at) import CommFunc +# 协助表 #tagDBAssist +class tagDBAssist(Structure): + _pack_ = 1 + _fields_ = [ + ('GUID', ctypes.c_char * 40), + ('FamilyID', ctypes.c_ulong), + ('PlayerID', ctypes.c_ulong), + ('PlayerName', ctypes.c_char * 33), + ('Job', ctypes.c_ubyte), + ('LV', ctypes.c_ushort), + ('RealmLV', ctypes.c_ubyte), + ('AssistType', ctypes.c_ubyte), + ('AssistValue1', ctypes.c_ulong), + ('AssistValue2', ctypes.c_ulong), + ('AssistValue3', ctypes.c_ulong), + ('AssistValue4', ctypes.c_ulong), + ('AssistValue5', ctypes.c_ulong), + ('AssistDataLen', ctypes.c_ushort), + ('AssistData', ctypes.c_char_p), + ('FinishTime', ctypes.c_char * 19), + ('AssistState', ctypes.c_ubyte), + ('AssistPlayerLen', ctypes.c_ushort), + ('AssistPlayer', ctypes.c_char_p), + ('ADOResult', ctypes.c_ulong), + ] + + def __init__(self): + Structure.__init__(self) + self.clear() + + def clear(self): + self.GUID = '' + self.FamilyID = 0 + self.PlayerID = 0 + self.PlayerName = '' + self.Job = 0 + self.LV = 0 + self.RealmLV = 0 + self.AssistType = 0 + self.AssistValue1 = 0 + self.AssistValue2 = 0 + self.AssistValue3 = 0 + self.AssistValue4 = 0 + self.AssistValue5 = 0 + self.AssistDataLen = 0 + self.AssistData = '' + self.FinishTime = '' + self.AssistState = 0 + self.AssistPlayerLen = 0 + self.AssistPlayer = '' + + def readData(self, buf, pos = 0, length = 0): + if not pos <= length: + return -1 + if len(buf) < pos + self.getLength(): + return -1 + self.clear() + self.GUID, pos = CommFunc.ReadString(buf, pos, 40) + self.FamilyID, pos = CommFunc.ReadDWORD(buf, pos) + self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos) + self.PlayerName, pos = CommFunc.ReadString(buf, pos, 33) + self.Job, pos = CommFunc.ReadBYTE(buf, pos) + self.LV, pos = CommFunc.ReadWORD(buf, pos) + self.RealmLV, pos = CommFunc.ReadBYTE(buf, pos) + self.AssistType, pos = CommFunc.ReadBYTE(buf, pos) + self.AssistValue1, pos = CommFunc.ReadDWORD(buf, pos) + self.AssistValue2, pos = CommFunc.ReadDWORD(buf, pos) + self.AssistValue3, pos = CommFunc.ReadDWORD(buf, pos) + self.AssistValue4, pos = CommFunc.ReadDWORD(buf, pos) + self.AssistValue5, pos = CommFunc.ReadDWORD(buf, pos) + self.AssistDataLen, pos = CommFunc.ReadWORD(buf, pos) + tmp, pos = CommFunc.ReadString(buf, pos, self.AssistDataLen) + self.AssistData = ctypes.c_char_p(tmp) + self.FinishTime, pos = CommFunc.ReadString(buf, pos, 19) + self.AssistState, pos = CommFunc.ReadBYTE(buf, pos) + self.AssistPlayerLen, pos = CommFunc.ReadWORD(buf, pos) + tmp, pos = CommFunc.ReadString(buf, pos, self.AssistPlayerLen) + self.AssistPlayer = ctypes.c_char_p(tmp) + return self.getLength() + + def getBuffer(self): + buf = '' + buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 40, self.GUID) + buf = CommFunc.WriteDWORD(buf, self.FamilyID) + buf = CommFunc.WriteDWORD(buf, self.PlayerID) + buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 33, self.PlayerName) + buf = CommFunc.WriteBYTE(buf, self.Job) + buf = CommFunc.WriteWORD(buf, self.LV) + buf = CommFunc.WriteBYTE(buf, self.RealmLV) + buf = CommFunc.WriteBYTE(buf, self.AssistType) + buf = CommFunc.WriteDWORD(buf, self.AssistValue1) + buf = CommFunc.WriteDWORD(buf, self.AssistValue2) + buf = CommFunc.WriteDWORD(buf, self.AssistValue3) + buf = CommFunc.WriteDWORD(buf, self.AssistValue4) + buf = CommFunc.WriteDWORD(buf, self.AssistValue5) + buf = CommFunc.WriteWORD(buf, self.AssistDataLen) + buf = CommFunc.WriteString(buf, self.AssistDataLen, self.AssistData) + buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 19, self.FinishTime) + buf = CommFunc.WriteBYTE(buf, self.AssistState) + buf = CommFunc.WriteWORD(buf, self.AssistPlayerLen) + buf = CommFunc.WriteString(buf, self.AssistPlayerLen, self.AssistPlayer) + return buf + + def getLength(self): + length = 0 + length += sizeof(ctypes.c_char) * 40 + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_char) * 33 + length += sizeof(ctypes.c_ubyte) + length += sizeof(ctypes.c_ushort) + length += sizeof(ctypes.c_ubyte) + length += sizeof(ctypes.c_ubyte) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ushort) + length += self.AssistDataLen + length += sizeof(ctypes.c_char) * 19 + length += sizeof(ctypes.c_ubyte) + length += sizeof(ctypes.c_ushort) + length += self.AssistPlayerLen + return length + + def outputString(self): + output = '''// 协助表 #tagDBAssist: + GUID = %s, + FamilyID = %s, + PlayerID = %s, + PlayerName = %s, + Job = %s, + LV = %s, + RealmLV = %s, + AssistType = %s, + AssistValue1 = %s, + AssistValue2 = %s, + AssistValue3 = %s, + AssistValue4 = %s, + AssistValue5 = %s, + AssistDataLen = %s, + AssistData = %s, + FinishTime = %s, + AssistState = %s, + AssistPlayerLen = %s, + AssistPlayer = %s, + ADOResult = %s, + '''%( + self.GUID, + self.FamilyID, + self.PlayerID, + self.PlayerName, + self.Job, + self.LV, + self.RealmLV, + self.AssistType, + self.AssistValue1, + self.AssistValue2, + self.AssistValue3, + self.AssistValue4, + self.AssistValue5, + self.AssistDataLen, + self.AssistData, + self.FinishTime, + self.AssistState, + self.AssistPlayerLen, + self.AssistPlayer, + self.ADOResult, + ) + return output + + #Char数组类型Set接口,使用该接口对此类型数据赋值,防止赋值的数据过长报错 + def SetGUID(self,Str): + if len(Str)<=40: + self.GUID = Str + else: + self.GUID = Str[:40] + + def SetPlayerName(self,Str): + if len(Str)<=33: + self.PlayerName = Str + else: + self.PlayerName = Str[:33] + + def SetFinishTime(self,Str): + if len(Str)<=19: + self.FinishTime = Str + else: + self.FinishTime = Str[:19] + + # 玩家数据查看缓存表Py #tagPlayerViewCachePy class tagPlayerViewCachePy(Structure): _pack_ = 1 -- Gitblit v1.8.0