From 3abbce4e81bf7f359c1db9380a9569aaa0c3da76 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 28 一月 2019 17:21:45 +0800 Subject: [PATCH] 5956 【后端】【1.5.200】限时抢购支持对应不同的世界等级 --- ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py | 20 +++++++++++++++----- 1 files changed, 15 insertions(+), 5 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py index 99604a1..75db506 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py @@ -30,7 +30,11 @@ import GameWorldMixServerCampaign import PlayerUniversalGameRec import GameWorldActionTeHui +import GameWorldProcess +import GameWorldBoss import GMCommon + +import time #--------------------------------------------------------------------- ## 执行逻辑 # @param curPlayer 当前玩家 @@ -57,10 +61,11 @@ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, 0) GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_IsMixServer, 0) GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_MixServerDay, 0) - - if curPlayer: - PlayerEventCounter.Sync_OpenServerDay(curPlayer) + curTime = int(time.time()) + PlayerDBGSEvent.SetInitOpenServerTime(curTime) + openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday) + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OpenServerWeekday, openServerWeekday) # 重置数据记录及领奖状态 for campaignType in ShareDefine.Def_Campaign_Type_List: GameWorld.GetGameWorld().SetDict(ShareDefine.Def_Notify_WorldKey_MixServerCampaignSaveData % campaignType, 0) @@ -97,9 +102,14 @@ tick = GameWorld.GetGameWorld().GetTick() GMCommon.ActionControlRefresh(tick) + # 广播分流boss状态 + GameWorldBoss.Sync_BossShuntLineInfo() + if curPlayer: - GameWorld.DebugAnswer(curPlayer, '清除开服天数成功, 当前开服天数:%s, 是否合服:%s, 当前合服天数:%s'%\ - (PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1, + PlayerEventCounter.Sync_OpenServerDay(curPlayer) + GameWorld.DebugAnswer(curPlayer, '开服星期%s, 天数:%s 是否合服:%s, 合服天数:%s'%\ + (GameWorldProcess.GetOpenServerWeekday(), + PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1, PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer), PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MixServerDay) + 1)) return -- Gitblit v1.8.0