From 3b175a59ca82550a31863f4835548eec8a583b96 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 15 十二月 2023 16:59:01 +0800 Subject: [PATCH] 10033 【后端】仙树升级系统及砍树产出规则(装备属性产出规则修改) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 209 ++++++++++++++++++++++++++------------------------- 1 files changed, 107 insertions(+), 102 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py index 0c50ceb..0f160f9 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py @@ -206,33 +206,6 @@ ("list", "AttrValue", 0), ), - "EquipLegendAttrCount":( - ("BYTE", "ItemType", 1), - ("BYTE", "ItemColor", 1), - ("BYTE", "IsSuit", 1), - ("BYTE", "ItemQuality", 1), - ("list", "LegendAttrCountInfo", 0), - ), - - "EquipLegendAttrType":( - ("BYTE", "ItemType", 1), - ("dict", "LegendAttrTypeLib", 0), - ), - - "EquipLegendAttrLib":( - ("BYTE", "LegendAttrID", 1), - ("dict", "LegendAttrLib", 0), - ), - - "EquipLegendAttrValue":( - ("BYTE", "ItemType", 1), - ("BYTE", "ItemClassLV", 1), - ("BYTE", "ItemColor", 1), - ("BYTE", "IsSuit", 1), - ("BYTE", "ItemQuality", 1), - ("dict", "LVLegendAttrLibNumInfo", 0), - ), - "Dogz":( ("BYTE", "DogzID", 1), ("list", "BaseAttrTypes", 0), @@ -778,6 +751,35 @@ ("BYTE", "WeekResetType", 0), ), + "EquipColor":( + ("BYTE", "EquipColor", 1), + ("list", "RangeLV", 0), + ("list", "RangeRand", 0), + ("BYTE", "BattleAttrCount", 0), + ("BYTE", "BattleDefAttrCount", 0), + ("list", "RangeFaintRate", 0), + ("list", "RangeFaintDefRate", 0), + ("list", "RangeSuperHitRate", 0), + ("list", "RangeSuperHitRateReduce", 0), + ("list", "RangeComboRate", 0), + ("list", "RangeComboDefRate", 0), + ("list", "RangeMissRate", 0), + ("list", "RangeMissDefRate", 0), + ("list", "RangeAtkBackRate", 0), + ("list", "RangeAtkBackDefRate", 0), + ("list", "RangeSuckHPPer", 0), + ("list", "RangeSuckHPDefPer", 0), + ), + + "EquipColorPlace":( + ("BYTE", "EquipColor", 1), + ("BYTE", "EquipPlace", 1), + ("list", "RangeAtk", 0), + ("list", "RangeHP", 0), + ("list", "RangeDef", 0), + ("list", "RangeAtkSpeed", 0), + ), + "EquipGSParam":( ("BYTE", "ClassLV", 1), ("BYTE", "EquipColor", 1), @@ -905,6 +907,9 @@ "AppointItem":( ("DWORD", "ID", 1), ("BYTE", "CancelUseLimit", 0), + ("WORD", "ItemLV", 0), + ("list", "BaseAttrID", 0), + ("list", "BaseAttrValue", 0), ("list", "LegendAttrID", 0), ("list", "LegendAttrValue", 0), ), @@ -2606,64 +2611,6 @@ def GetAttrType(self): return self.AttrType # 属性类型 def GetAttrValue(self): return self.AttrValue # 属性值 -# 装备传奇属性条数表 -class IPY_EquipLegendAttrCount(): - - def __init__(self): - self.ItemType = 0 - self.ItemColor = 0 - self.IsSuit = 0 - self.ItemQuality = 0 - self.LegendAttrCountInfo = [] - return - - def GetItemType(self): return self.ItemType # 物品类型 - def GetItemColor(self): return self.ItemColor # 物品颜色 - def GetIsSuit(self): return self.IsSuit # 是否套装 - def GetItemQuality(self): return self.ItemQuality # 物品星级 - def GetLegendAttrCountInfo(self): return self.LegendAttrCountInfo # 传奇属性条数信息 [[条数, [属性类型库编号, ...]], ...] - -# 装备传奇属性类型表 -class IPY_EquipLegendAttrType(): - - def __init__(self): - self.ItemType = 0 - self.LegendAttrTypeLib = {} - return - - def GetItemType(self): return self.ItemType # 物品类型 - def GetLegendAttrTypeLib(self): return self.LegendAttrTypeLib # 传奇属性类型库 {属性类型库编号:[属性ID,...], ...} - -# 装备传奇属性值库表 -class IPY_EquipLegendAttrLib(): - - def __init__(self): - self.LegendAttrID = 0 - self.LegendAttrLib = {} - return - - def GetLegendAttrID(self): return self.LegendAttrID # 传奇属性ID - def GetLegendAttrLib(self): return self.LegendAttrLib # 属性库信息 {库编号:[随机数值, ...], ...} - -# 装备传奇属性等级数值表 -class IPY_EquipLegendAttrValue(): - - def __init__(self): - self.ItemType = 0 - self.ItemClassLV = 0 - self.ItemColor = 0 - self.IsSuit = 0 - self.ItemQuality = 0 - self.LVLegendAttrLibNumInfo = {} - return - - def GetItemType(self): return self.ItemType # 物品类型 - def GetItemClassLV(self): return self.ItemClassLV # 物品阶级 - def GetItemColor(self): return self.ItemColor # 物品颜色 - def GetIsSuit(self): return self.IsSuit # 是否套装 - def GetItemQuality(self): return self.ItemQuality # 物品星级 - def GetLVLegendAttrLibNumInfo(self): return self.LVLegendAttrLibNumInfo # 属性ID等级段对应数值库编号 {属性ID:{等级:库编号, ...}} - # 神兽表 class IPY_Dogz(): @@ -3798,6 +3745,66 @@ def GetWeekTimes(self): return self.WeekTimes # 每周次数, 0为不限制 def GetWeekResetType(self): return self.WeekResetType # 每周次数重置类型; 0-不重置,1-0点,2-5点 +# 装备品质表 +class IPY_EquipColor(): + + def __init__(self): + self.EquipColor = 0 + self.RangeLV = [] + self.RangeRand = [] + self.BattleAttrCount = 0 + self.BattleDefAttrCount = 0 + self.RangeFaintRate = [] + self.RangeFaintDefRate = [] + self.RangeSuperHitRate = [] + self.RangeSuperHitRateReduce = [] + self.RangeComboRate = [] + self.RangeComboDefRate = [] + self.RangeMissRate = [] + self.RangeMissDefRate = [] + self.RangeAtkBackRate = [] + self.RangeAtkBackDefRate = [] + self.RangeSuckHPPer = [] + self.RangeSuckHPDefPer = [] + return + + def GetEquipColor(self): return self.EquipColor # 装备颜色 + def GetRangeLV(self): return self.RangeLV # 等级范围 + def GetRangeRand(self): return self.RangeRand # 随机上下限范围 + def GetBattleAttrCount(self): return self.BattleAttrCount # 战斗属性条数 + def GetBattleDefAttrCount(self): return self.BattleDefAttrCount # 战斗抗性条数 + def GetRangeFaintRate(self): return self.RangeFaintRate # 击晕范围 + def GetRangeFaintDefRate(self): return self.RangeFaintDefRate # 抗击晕范围 + def GetRangeSuperHitRate(self): return self.RangeSuperHitRate # 暴击范围 + def GetRangeSuperHitRateReduce(self): return self.RangeSuperHitRateReduce # 抗暴击范围 + def GetRangeComboRate(self): return self.RangeComboRate # 连击范围 + def GetRangeComboDefRate(self): return self.RangeComboDefRate # 抗连击范围 + def GetRangeMissRate(self): return self.RangeMissRate # 闪避范围 + def GetRangeMissDefRate(self): return self.RangeMissDefRate # 抗闪避范围 + def GetRangeAtkBackRate(self): return self.RangeAtkBackRate # 反击范围 + def GetRangeAtkBackDefRate(self): return self.RangeAtkBackDefRate # 抗反击范围 + def GetRangeSuckHPPer(self): return self.RangeSuckHPPer # 吸血范围 + def GetRangeSuckHPDefPer(self): return self.RangeSuckHPDefPer # 抗吸血范围 + +# 装备品质部位表 +class IPY_EquipColorPlace(): + + def __init__(self): + self.EquipColor = 0 + self.EquipPlace = 0 + self.RangeAtk = [] + self.RangeHP = [] + self.RangeDef = [] + self.RangeAtkSpeed = [] + return + + def GetEquipColor(self): return self.EquipColor # 装备颜色 + def GetEquipPlace(self): return self.EquipPlace # 装备部位 + def GetRangeAtk(self): return self.RangeAtk # 攻击范围 + def GetRangeHP(self): return self.RangeHP # 生命范围 + def GetRangeDef(self): return self.RangeDef # 防御范围 + def GetRangeAtkSpeed(self): return self.RangeAtkSpeed # 攻速范围 + # 装备评分属性系数表 class IPY_EquipGSParam(): @@ -4061,12 +4068,18 @@ def __init__(self): self.ID = 0 self.CancelUseLimit = 0 + self.ItemLV = 0 + self.BaseAttrID = [] + self.BaseAttrValue = [] self.LegendAttrID = [] self.LegendAttrValue = [] return - def GetID(self): return self.ID # 定制物品ID + def GetID(self): return self.ID # 定制ID def GetCancelUseLimit(self): return self.CancelUseLimit # 穿戴限制(除职业) + def GetItemLV(self): return self.ItemLV # 物品等级 + def GetBaseAttrID(self): return self.BaseAttrID # 基础属性ID + def GetBaseAttrValue(self): return self.BaseAttrValue # 基础属性值 def GetLegendAttrID(self): return self.LegendAttrID # 传奇属性ID def GetLegendAttrValue(self): return self.LegendAttrValue # 传奇属性值 @@ -6940,14 +6953,6 @@ self.ipyItemPlusMaxLen = len(self.ipyItemPlusMaxCache) self.ipyRoleEquipStarsCache = self.__LoadFileData("RoleEquipStars", IPY_RoleEquipStars) self.ipyRoleEquipStarsLen = len(self.ipyRoleEquipStarsCache) - self.ipyEquipLegendAttrCountCache = self.__LoadFileData("EquipLegendAttrCount", IPY_EquipLegendAttrCount) - self.ipyEquipLegendAttrCountLen = len(self.ipyEquipLegendAttrCountCache) - self.ipyEquipLegendAttrTypeCache = self.__LoadFileData("EquipLegendAttrType", IPY_EquipLegendAttrType) - self.ipyEquipLegendAttrTypeLen = len(self.ipyEquipLegendAttrTypeCache) - self.ipyEquipLegendAttrLibCache = self.__LoadFileData("EquipLegendAttrLib", IPY_EquipLegendAttrLib) - self.ipyEquipLegendAttrLibLen = len(self.ipyEquipLegendAttrLibCache) - self.ipyEquipLegendAttrValueCache = self.__LoadFileData("EquipLegendAttrValue", IPY_EquipLegendAttrValue) - self.ipyEquipLegendAttrValueLen = len(self.ipyEquipLegendAttrValueCache) self.ipyDogzCache = self.__LoadFileData("Dogz", IPY_Dogz) self.ipyDogzLen = len(self.ipyDogzCache) self.ipyDogzEquipPlusCache = self.__LoadFileData("DogzEquipPlus", IPY_DogzEquipPlus) @@ -7036,6 +7041,10 @@ self.ipyNPCCustomRefreshLen = len(self.ipyNPCCustomRefreshCache) self.ipyDailyActionCache = self.__LoadFileData("DailyAction", IPY_DailyAction) self.ipyDailyActionLen = len(self.ipyDailyActionCache) + self.ipyEquipColorCache = self.__LoadFileData("EquipColor", IPY_EquipColor) + self.ipyEquipColorLen = len(self.ipyEquipColorCache) + self.ipyEquipColorPlaceCache = self.__LoadFileData("EquipColorPlace", IPY_EquipColorPlace) + self.ipyEquipColorPlaceLen = len(self.ipyEquipColorPlaceCache) self.ipyEquipGSParamCache = self.__LoadFileData("EquipGSParam", IPY_EquipGSParam) self.ipyEquipGSParamLen = len(self.ipyEquipGSParamCache) self.ipySuccessCache = self.__LoadFileData("Success", IPY_Success) @@ -7562,14 +7571,6 @@ def GetItemPlusMaxByIndex(self, index): return self.ipyItemPlusMaxCache[index] def GetRoleEquipStarsCount(self): return self.ipyRoleEquipStarsLen def GetRoleEquipStarsByIndex(self, index): return self.ipyRoleEquipStarsCache[index] - def GetEquipLegendAttrCountCount(self): return self.ipyEquipLegendAttrCountLen - def GetEquipLegendAttrCountByIndex(self, index): return self.ipyEquipLegendAttrCountCache[index] - def GetEquipLegendAttrTypeCount(self): return self.ipyEquipLegendAttrTypeLen - def GetEquipLegendAttrTypeByIndex(self, index): return self.ipyEquipLegendAttrTypeCache[index] - def GetEquipLegendAttrLibCount(self): return self.ipyEquipLegendAttrLibLen - def GetEquipLegendAttrLibByIndex(self, index): return self.ipyEquipLegendAttrLibCache[index] - def GetEquipLegendAttrValueCount(self): return self.ipyEquipLegendAttrValueLen - def GetEquipLegendAttrValueByIndex(self, index): return self.ipyEquipLegendAttrValueCache[index] def GetDogzCount(self): return self.ipyDogzLen def GetDogzByIndex(self, index): return self.ipyDogzCache[index] def GetDogzEquipPlusCount(self): return self.ipyDogzEquipPlusLen @@ -7658,6 +7659,10 @@ def GetNPCCustomRefreshByIndex(self, index): return self.ipyNPCCustomRefreshCache[index] def GetDailyActionCount(self): return self.ipyDailyActionLen def GetDailyActionByIndex(self, index): return self.ipyDailyActionCache[index] + def GetEquipColorCount(self): return self.ipyEquipColorLen + def GetEquipColorByIndex(self, index): return self.ipyEquipColorCache[index] + def GetEquipColorPlaceCount(self): return self.ipyEquipColorPlaceLen + def GetEquipColorPlaceByIndex(self, index): return self.ipyEquipColorPlaceCache[index] def GetEquipGSParamCount(self): return self.ipyEquipGSParamLen def GetEquipGSParamByIndex(self, index): return self.ipyEquipGSParamCache[index] def GetSuccessCount(self): return self.ipySuccessLen -- Gitblit v1.8.0