From 3b175a59ca82550a31863f4835548eec8a583b96 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 15 十二月 2023 16:59:01 +0800 Subject: [PATCH] 10033 【后端】仙树升级系统及砍树产出规则(装备属性产出规则修改) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py | 14 +++++++------- 1 files changed, 7 insertions(+), 7 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py index 2a05c49..c66182b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py @@ -1140,13 +1140,13 @@ elif equipPlace == ShareDefine.retWing: PlayerControl.NotifyCode(curPlayer, 'WingTiyan_Timeout') - tryItemDict = IpyGameDataPY.GetFuncEvalCfg('FirstGoldTryItem', 1, {}) - tryItemID = tryItemDict.get(curPlayer.GetJob(), 0) - if tryItemID and ItemControler.GetAppointItemRealID(tryItemID) == equipID: - #首充试用武器过期并且还没首充的提示() - if not curPlayer.GetChangeCoinPointTotal(): - PlayerControl.NotifyCode(curPlayer, 'FirstGoldWPOver') - PlayerGoldGift.FirstGoldTryItemOutTime(curPlayer) + #tryItemDict = IpyGameDataPY.GetFuncEvalCfg('FirstGoldTryItem', 1, {}) + #tryItemID = tryItemDict.get(curPlayer.GetJob(), 0) + #if tryItemID and ItemControler.GetAppointItemRealID(tryItemID) == equipID: + # #首充试用武器过期并且还没首充的提示() + # if not curPlayer.GetChangeCoinPointTotal(): + # PlayerControl.NotifyCode(curPlayer, 'FirstGoldWPOver') + # PlayerGoldGift.FirstGoldTryItemOutTime(curPlayer) return True #--------------------------------------------------------------------- -- Gitblit v1.8.0