From 3b45b8cfa4cb24ad084c4fadf5d31430d0de5d21 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 22 三月 2019 16:54:07 +0800
Subject: [PATCH] 6341 【后端】【2.0】境界改版开发单(修为池通知)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py |   17 ++++++-----------
 1 files changed, 6 insertions(+), 11 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index 26de2a6..811d666 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -85,10 +85,8 @@
 import PlayerGeTui
 #import PlayerManorWar
 import GameWorldBoss
-#import GameWorldActionTeHui
 #import HighLadder
 import PlayerCompensation
-#import GameWorldShopItem
 import ReadChConfig
 import EventReport
 #import ReloadModule
@@ -100,6 +98,7 @@
 import IpyGameDataPY
 import PlayerFamilyParty
 import GameWorldFamilyWar
+import AuctionHouse
 import PlayerXMZZ
 import PlayerTeam
 import PyGameData
@@ -287,6 +286,8 @@
 def __Func_HighPrecisionProcess(tick):
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_IsGameWorldInit):
         return
+    curTime = int(time.time())
+    
     #仙盟宴会答题定时器
     PlayerFamilyParty.FamilyParty_Process(tick)
     # 帮主弹劾时钟调用
@@ -304,6 +305,9 @@
     
     #操作Python表
     PlayerDBOper.PyDBProccess(tick)
+    
+    #拍卖行
+    AuctionHouse.OnAuctionItemTimeProcess(curTime)
     
     #每整分钟处理一次
     curDateTime = datetime.datetime.today()
@@ -399,8 +403,6 @@
     Dispose_DataBase_GMShell(tick)
     ##处理重开服务器后, 活动继续开启逻辑根据天数
     #GameWorldActionControl.Dispose_Action_GoOn_ByDay(tick)
-    #定时神秘商店刷新
-    #GameWorldShopItem.Dispose_ShopItemRefresh(tick)
     
     #定时向RouteServer发送消息
     Dispose_SendMsg_RouteServer(tick)
@@ -1239,7 +1241,6 @@
     CrossRealmPK.OnGameServerInitOK()
     #世界boss被杀次数重置
     #GameWorldBoss.CheckResetBossKilledCntOnServerInit()
-    #GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化
     
     __Func_HighPrecisionProcess(tick) # 主动触发一次高精度的调用,确保服务器启动后一些功能活动等的数据会被加载
     
@@ -1406,12 +1407,6 @@
     GameWorldFamilyWar.OnMapServerInitOK()
     # 领地争夺战
     #PlayerManorWar.OnMapServerInitOK()
-    
-    # 特惠活动
-    #GameWorldActionTeHui.OnMapServerInitOK()
-    
-    # 商店信息
-    #GameWorldShopItem.OnMapServerInitOK()
     
     # 跨服服务器状态
     isCrossServerOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)

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