From 3bf0292e28021473c835c8f5ff0bcc8e8b03a090 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 22 四月 2019 16:55:53 +0800 Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(增加查询副本功能线路人数及回包) --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py | 41 ++++++++++++++++------------------------- 1 files changed, 16 insertions(+), 25 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py index 525da05..72ccc54 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py @@ -19,13 +19,8 @@ #------------------------------------------------------------------------------ import GameWorld import ChPyNetSendPack -import IPY_PlayerDefine -import PlayerFamilyAction import PlayerControl import NetPackCommon -import ReadChConfig -import PlayerFamily -import IPY_GameServer import PlayerFBHelpBattle import IpyGameDataPY import ShareDefine @@ -55,11 +50,13 @@ ##更新缓存数据 # @param PlayerID, PropData, ItemData, PlusData, isSaveDB # @return None -def UpdatePlayerCache(PlayerID, PropData, ItemData, PlusData, isSaveDB=False): +def UpdatePlayerCache(PlayerID, PropData, ItemData, PlusData, isSaveDB=False, packData=None): curCache = ViewCacheMgr.FindCache(PlayerID) if not curCache: curCache = ViewCacheMgr.AddNewCache(PlayerID) - curCache.SetUpdateTime(GameWorld.GetCurrentDataTimeStr()) + if packData: + curCache.SetPlayerLV(packData.PlayerLV) + curCache.SetOffTime(packData.OffTime) GameWorld.DebugLog('ViewCache### UpdatePlayerCache PlayerID %s, \ @@ -85,7 +82,7 @@ # 同步更新助战信息 if PlayerFBHelpBattle.IsInHelpBattleCheckInList(PlayerID): - PropDataDict = json.loads(PropData) + PropDataDict = eval(PropData) fightPower = PropDataDict.get("FightPower", 0) familyID = PropDataDict.get("FamilyID", 0) playerName = PropDataDict.get("Name", "") @@ -106,13 +103,15 @@ ##玩家下线缓存数据 # @param PlayerID, PlayerLV, PropData, ItemData, PlusData # @return None -def OnPlayerLogout(PlayerID, PlayerLV, PropData, ItemData, PlusData): +def OnPlayerLogout(curPackData): + PlayerID = curPackData.PlayerID + PlayerLV = curPackData.PlayerLV #不需要保存离线数据的,直接删除缓存数据 if not IsNeedSaveLogoutPlayer(PlayerID, PlayerLV): ViewCacheMgr.DeleteCache(PlayerID) return #更新数据,并设置需要保存数据库 - UpdatePlayerCache(PlayerID, PropData, ItemData, PlusData, True) + UpdatePlayerCache(PlayerID, curPackData.PropData, curPackData.ItemData, curPackData.PlusData, True, packData=curPackData) return ## 根据规则判定是否需要继续保存离线玩家数据 @@ -155,13 +154,6 @@ # if curBillboard.FindByID(PlayerID): # return True # -# #校验玩家竞技场是否进入排名 -# hightLadderMgr = GameWorld.GetHightLadderMgr() -# hightLadderData = hightLadderMgr.FindPlayerData(PlayerID) -# if hightLadderData: -# if hightLadderData.GetOrder() < HighLadderLimitOrder: -# return True -# # curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(PlayerID) # if curPlayer: # # 非普通成员需保存 @@ -179,12 +171,11 @@ PlayerID = curPackData.PlayerID PlayerLV = curPackData.PlayerLV if curPackData.IsLogouting: - OnPlayerLogout(PlayerID, PlayerLV, \ - curPackData.PropData, curPackData.ItemData, curPackData.PlusData) + OnPlayerLogout(curPackData) else: # 此处保存设置为True是为安全防范,比如突然断电,宕机等情况 导致误以为不保存,故等级可设置高一点 UpdatePlayerCache(PlayerID, curPackData.PropData, \ - curPackData.ItemData, curPackData.PlusData, True if PlayerLV > 150 else False) + curPackData.ItemData, curPackData.PlusData, True if PlayerLV > 150 else False, packData=curPackData) GameWorld.DebugLog('ViewCache### OnMGUpdatePlayerCache out') return @@ -236,7 +227,7 @@ return playerEquipList = [] - equipItemList = json.loads(itemData) + equipItemList = eval(itemData) for equipItemDict in equipItemList: equipIndex = equipItemDict["ItemIndex"] if equipIndex not in ShareDefine.RoleEquipType: @@ -276,7 +267,7 @@ answerPack.OnlineType = ChConfig.Def_Offline answerPack.ServerGroupID = 0 else: - cacheDict = json.loads(curCache.GetPropData()) + cacheDict = eval(curCache.GetPropData()) answerPack.PlayerID = clientPack.PlayerID answerPack.PlayerName = cacheDict["Name"] @@ -305,14 +296,14 @@ curCache = ViewCacheMgr.FindCache(playerID) if not curCache: return - PropData = json.loads(curCache.GetPropData()) + PropData = eval(curCache.GetPropData()) PropData["FamilyID"] = familyID PropData["FamilyName"] = familyName playerLV = PropData["LV"] PropData = json.dumps(PropData, ensure_ascii=False) - ItemData = curCache.GetItemData() - PlusData = curCache.GetPlusData() + ItemData = GetItemData(curCache) + PlusData = GetPlusData(curCache) UpdatePlayerCache(playerID, PropData, ItemData, PlusData, True if playerLV > 150 else False) return -- Gitblit v1.8.0