From 3d3a72a7c8482ec217d936c8fcee3cea07cfb785 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 06 六月 2024 11:17:47 +0800 Subject: [PATCH] 10130 【后端】福地争夺资源功能 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 533 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 533 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py index 012a73d..2922b4d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py @@ -7722,6 +7722,424 @@ #------------------------------------------------------ +# B0 34 福地结算奖励信息 #tagGCMineAreaAwardInfo + +class tagGCMineAreaAwardInfo(Structure): + Head = tagHead() + AwardType = 0 #(BYTE AwardType)// 0-通知有奖励,前端下次进入福地可请求进行结算;1-结算奖励结果通知 + AwardLen = 0 #(BYTE AwardLen) + AwardInfo = "" #(String AwardInfo)//奖励信息 [物品ID,个数,是否拍品], ...] + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xB0 + self.Head.SubCmd = 0x34 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.AwardType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.AwardLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.AwardInfo,_pos = CommFunc.ReadString(_lpData, _pos,self.AwardLen) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xB0 + self.Head.SubCmd = 0x34 + self.AwardType = 0 + self.AwardLen = 0 + self.AwardInfo = "" + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 1 + length += len(self.AwardInfo) + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.AwardType) + data = CommFunc.WriteBYTE(data, self.AwardLen) + data = CommFunc.WriteString(data, self.AwardLen, self.AwardInfo) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + AwardType:%d, + AwardLen:%d, + AwardInfo:%s + '''\ + %( + self.Head.OutputString(), + self.AwardType, + self.AwardLen, + self.AwardInfo + ) + return DumpString + + +m_NAtagGCMineAreaAwardInfo=tagGCMineAreaAwardInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCMineAreaAwardInfo.Head.Cmd,m_NAtagGCMineAreaAwardInfo.Head.SubCmd))] = m_NAtagGCMineAreaAwardInfo + + +#------------------------------------------------------ +# B0 33 福地详细信息 #tagGCMineAreaInfo + +class tagGCMineItem(Structure): + Index = 0 #(BYTE Index)// 矿物所在福地位置索引,0~n + MineID = 0 #(WORD MineID)// 矿物ID,对应福地采集表中ID,0代表该索引位置没有矿物 + MineType = 0 #(BYTE MineType)// 矿物类型:0-常规;1-超级 + UpdTime = 0 #(DWORD UpdTime)// 最后一次更新时间戳 + PosLen = 0 #(BYTE PosLen) + Position = "" #(String Position)// 最后一次更新时所在位置百分比,0~100,支持小数,下0上100,可认为分为100格,速度为 x格/秒 + SpeedLen = 0 #(BYTE SpeedLen) + MoveSpeed = "" #(String MoveSpeed)// 移动速度,x格/秒,支持小数 + EndTime = 0 #(DWORD EndTime)// 拉取结束时间戳 + WorkerCount = 0 #(BYTE WorkerCount)// 工人个数,为0时代表福地玩家没有使用工人拉回 + RobPlayerID = 0 #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺 + RobWorkerCount = 0 #(BYTE RobWorkerCount)// 抢夺工人个数 + RobPlayerName = "" #(char RobPlayerName[33]) + RobFace = 0 #(DWORD RobFace) + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.Index,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.MineType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.UpdTime,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.PosLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Position,_pos = CommFunc.ReadString(_lpData, _pos,self.PosLen) + self.SpeedLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.MoveSpeed,_pos = CommFunc.ReadString(_lpData, _pos,self.SpeedLen) + self.EndTime,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.WorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos) + return _pos + + def Clear(self): + self.Index = 0 + self.MineID = 0 + self.MineType = 0 + self.UpdTime = 0 + self.PosLen = 0 + self.Position = "" + self.SpeedLen = 0 + self.MoveSpeed = "" + self.EndTime = 0 + self.WorkerCount = 0 + self.RobPlayerID = 0 + self.RobWorkerCount = 0 + self.RobPlayerName = "" + self.RobFace = 0 + return + + def GetLength(self): + length = 0 + length += 1 + length += 2 + length += 1 + length += 4 + length += 1 + length += len(self.Position) + length += 1 + length += len(self.MoveSpeed) + length += 4 + length += 1 + length += 4 + length += 1 + length += 33 + length += 4 + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteBYTE(data, self.Index) + data = CommFunc.WriteWORD(data, self.MineID) + data = CommFunc.WriteBYTE(data, self.MineType) + data = CommFunc.WriteDWORD(data, self.UpdTime) + data = CommFunc.WriteBYTE(data, self.PosLen) + data = CommFunc.WriteString(data, self.PosLen, self.Position) + data = CommFunc.WriteBYTE(data, self.SpeedLen) + data = CommFunc.WriteString(data, self.SpeedLen, self.MoveSpeed) + data = CommFunc.WriteDWORD(data, self.EndTime) + data = CommFunc.WriteBYTE(data, self.WorkerCount) + data = CommFunc.WriteDWORD(data, self.RobPlayerID) + data = CommFunc.WriteBYTE(data, self.RobWorkerCount) + data = CommFunc.WriteString(data, 33, self.RobPlayerName) + data = CommFunc.WriteDWORD(data, self.RobFace) + return data + + def OutputString(self): + DumpString = ''' + Index:%d, + MineID:%d, + MineType:%d, + UpdTime:%d, + PosLen:%d, + Position:%s, + SpeedLen:%d, + MoveSpeed:%s, + EndTime:%d, + WorkerCount:%d, + RobPlayerID:%d, + RobWorkerCount:%d, + RobPlayerName:%s, + RobFace:%d + '''\ + %( + self.Index, + self.MineID, + self.MineType, + self.UpdTime, + self.PosLen, + self.Position, + self.SpeedLen, + self.MoveSpeed, + self.EndTime, + self.WorkerCount, + self.RobPlayerID, + self.RobWorkerCount, + self.RobPlayerName, + self.RobFace + ) + return DumpString + + +class tagGCMineArea(Structure): + PlayerID = 0 #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人 + PlayerName = "" #(char PlayerName[33])// 可能为空,如自己或假人 + Face = 0 #(DWORD Face) + MineCount = 0 #(BYTE MineCount) + MineItemList = list() #(vector<tagGCMineItem> MineItemList)// 矿物列表 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.MineCount): + temMineItemList = tagGCMineItem() + _pos = temMineItemList.ReadData(_lpData, _pos) + self.MineItemList.append(temMineItemList) + return _pos + + def Clear(self): + self.PlayerID = 0 + self.PlayerName = "" + self.Face = 0 + self.MineCount = 0 + self.MineItemList = list() + return + + def GetLength(self): + length = 0 + length += 4 + length += 33 + length += 4 + length += 1 + for i in range(self.MineCount): + length += self.MineItemList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteDWORD(data, self.PlayerID) + data = CommFunc.WriteString(data, 33, self.PlayerName) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteBYTE(data, self.MineCount) + for i in range(self.MineCount): + data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + PlayerID:%d, + PlayerName:%s, + Face:%d, + MineCount:%d, + MineItemList:%s + '''\ + %( + self.PlayerID, + self.PlayerName, + self.Face, + self.MineCount, + "..." + ) + return DumpString + + +class tagGCMineAreaInfo(Structure): + Head = tagHead() + QueryType = 0 #(BYTE QueryType)// 查询同步类型:0-后端主动同步;1-查看指定福地;2-查看道友福地列表;3-查看周围随机福地列表 + QueryValue = 0 #(DWORD QueryValue)// 查询值,类型1时-发送目标玩家ID;3时-发送是否重新随机 + AreaCount = 0 #(BYTE AreaCount) + AreaList = list() #(vector<tagGCMineArea> AreaList)// 福地列表 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xB0 + self.Head.SubCmd = 0x33 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.QueryType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.QueryValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.AreaCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.AreaCount): + temAreaList = tagGCMineArea() + _pos = temAreaList.ReadData(_lpData, _pos) + self.AreaList.append(temAreaList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xB0 + self.Head.SubCmd = 0x33 + self.QueryType = 0 + self.QueryValue = 0 + self.AreaCount = 0 + self.AreaList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 4 + length += 1 + for i in range(self.AreaCount): + length += self.AreaList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.QueryType) + data = CommFunc.WriteDWORD(data, self.QueryValue) + data = CommFunc.WriteBYTE(data, self.AreaCount) + for i in range(self.AreaCount): + data = CommFunc.WriteString(data, self.AreaList[i].GetLength(), self.AreaList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + QueryType:%d, + QueryValue:%d, + AreaCount:%d, + AreaList:%s + '''\ + %( + self.Head.OutputString(), + self.QueryType, + self.QueryValue, + self.AreaCount, + "..." + ) + return DumpString + + +m_NAtagGCMineAreaInfo=tagGCMineAreaInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCMineAreaInfo.Head.Cmd,m_NAtagGCMineAreaInfo.Head.SubCmd))] = m_NAtagGCMineAreaInfo + + +#------------------------------------------------------ +# B0 32 福地物品拉预览结果 #tagGCMineItemPullPreviewRet + +class tagGCMineItemPullPreviewRet(Structure): + _pack_ = 1 + _fields_ = [ + ("Cmd", c_ubyte), + ("SubCmd", c_ubyte), + ("PlayerID", c_int), # 福地所属玩家ID,0默认自己 + ("ItemIndex", c_ubyte), # 物品所在位置索引0~n + ("WorkerCount", c_ubyte), # 上工人人数 + ("NeedSeconds", c_int), # 预计需要时间,秒 + ] + + def __init__(self): + self.Clear() + self.Cmd = 0xB0 + self.SubCmd = 0x32 + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Cmd = 0xB0 + self.SubCmd = 0x32 + self.PlayerID = 0 + self.ItemIndex = 0 + self.WorkerCount = 0 + self.NeedSeconds = 0 + return + + def GetLength(self): + return sizeof(tagGCMineItemPullPreviewRet) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// B0 32 福地物品拉预览结果 //tagGCMineItemPullPreviewRet: + Cmd:%s, + SubCmd:%s, + PlayerID:%d, + ItemIndex:%d, + WorkerCount:%d, + NeedSeconds:%d + '''\ + %( + self.Cmd, + self.SubCmd, + self.PlayerID, + self.ItemIndex, + self.WorkerCount, + self.NeedSeconds + ) + return DumpString + + +m_NAtagGCMineItemPullPreviewRet=tagGCMineItemPullPreviewRet() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagGCMineItemPullPreviewRet.Cmd,m_NAtagGCMineItemPullPreviewRet.SubCmd))] = m_NAtagGCMineItemPullPreviewRet + + +#------------------------------------------------------ # B0 04 使用协助感谢礼盒预览 #tagGCUseAssistThanksGiftPreview class tagGCAssistPlayerInfo(Structure): @@ -44010,6 +44428,121 @@ #------------------------------------------------------ +# B0 30 玩家福地相关信息 #tagMCPlayerMineAreaInfo + +class tagMCPlayerMineAreaInfo(Structure): + Head = tagHead() + WorkerCount = 0 #(BYTE WorkerCount)// 已雇佣工人数 + EnergyUsed = 0 #(WORD EnergyUsed)// 今日已消耗体力 + RefreshCount = 0 #(DWORD RefreshCount)// 今日福地刷新物品次数 - 普通刷新 + RefreshCountSuper = 0 #(BYTE RefreshCountSuper)// 今日福地刷新物品次数 - 超级刷新 + TreasureCount = 0 #(BYTE TreasureCount)// 聚宝盆类型个数,对应类型 0~n + TreasureState = list() #(vector<BYTE> TreasureState)// 聚宝盆是否已激活列表,[类型0是否已激活, ...] + TreasureAward = list() #(vector<BYTE> TreasureAward)// 聚宝盆奖励是否已领取列表,[类型0是否已领取, ...] + TreasureProgress = list() #(vector<BYTE> TreasureProgress)// 聚宝盆进度值列表,[类型0进度值, ...],满进度100 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xB0 + self.Head.SubCmd = 0x30 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.WorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.EnergyUsed,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.RefreshCount,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RefreshCountSuper,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.TreasureCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.TreasureCount): + value,_pos=CommFunc.ReadBYTE(_lpData,_pos) + self.TreasureState.append(value) + for i in range(self.TreasureCount): + value,_pos=CommFunc.ReadBYTE(_lpData,_pos) + self.TreasureAward.append(value) + for i in range(self.TreasureCount): + value,_pos=CommFunc.ReadBYTE(_lpData,_pos) + self.TreasureProgress.append(value) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xB0 + self.Head.SubCmd = 0x30 + self.WorkerCount = 0 + self.EnergyUsed = 0 + self.RefreshCount = 0 + self.RefreshCountSuper = 0 + self.TreasureCount = 0 + self.TreasureState = list() + self.TreasureAward = list() + self.TreasureProgress = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 2 + length += 4 + length += 1 + length += 1 + length += 1 * self.TreasureCount + length += 1 * self.TreasureCount + length += 1 * self.TreasureCount + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.WorkerCount) + data = CommFunc.WriteWORD(data, self.EnergyUsed) + data = CommFunc.WriteDWORD(data, self.RefreshCount) + data = CommFunc.WriteBYTE(data, self.RefreshCountSuper) + data = CommFunc.WriteBYTE(data, self.TreasureCount) + for i in range(self.TreasureCount): + data = CommFunc.WriteBYTE(data, self.TreasureState[i]) + for i in range(self.TreasureCount): + data = CommFunc.WriteBYTE(data, self.TreasureAward[i]) + for i in range(self.TreasureCount): + data = CommFunc.WriteBYTE(data, self.TreasureProgress[i]) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + WorkerCount:%d, + EnergyUsed:%d, + RefreshCount:%d, + RefreshCountSuper:%d, + TreasureCount:%d, + TreasureState:%s, + TreasureAward:%s, + TreasureProgress:%s + '''\ + %( + self.Head.OutputString(), + self.WorkerCount, + self.EnergyUsed, + self.RefreshCount, + self.RefreshCountSuper, + self.TreasureCount, + "...", + "...", + "..." + ) + return DumpString + + +m_NAtagMCPlayerMineAreaInfo=tagMCPlayerMineAreaInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCPlayerMineAreaInfo.Head.Cmd,m_NAtagMCPlayerMineAreaInfo.Head.SubCmd))] = m_NAtagMCPlayerMineAreaInfo + + +#------------------------------------------------------ # B0 07 今日协助活跃令信息 #tagMCTodayAssistMoneyInfo class tagMCTodayAssistMoneyInfo(Structure): -- Gitblit v1.8.0