From 3e236bdc51a439594c52f0c558006d3f52997bfe Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 08 十二月 2018 10:45:28 +0800
Subject: [PATCH] 4581 上古战场报错修复
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py
index 3666792..6a40749 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py
@@ -88,7 +88,6 @@
# @return hurtType : HurtType 伤害结构体类
# @remarks 函数详细说明.
def DoAttack(curPlayer, curTagTruck, skill, skillValue, skillPercent, skillHurtList, tick):
- #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPlayer, curTagTruck, skill, tick)
curTagNPCHPBeforeAtk = GameObj.GetHP(curTagTruck)
#攻击成功
--
Gitblit v1.8.0