From 3e236bdc51a439594c52f0c558006d3f52997bfe Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 08 十二月 2018 10:45:28 +0800
Subject: [PATCH] 4581 上古战场报错修复
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py | 7 +++++--
1 files changed, 5 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py
index 1a40f3a..c07e615 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BossHome.py
@@ -82,7 +82,9 @@
# @return None
def DoEnterFB(curPlayer, tick):
playerID = curPlayer.GetPlayerID()
-
+ if curPlayer.GetHP() == 0:
+ PlayerControl.PlayerLeaveFB(curPlayer)
+ return
# 设置副本公共属性的单独处理,防止队员进入后被修改
if not FBCommon.GetHadSetFBPropertyMark():
lineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBFuncLine)
@@ -101,7 +103,8 @@
infoDict = {"MapID":mapID,"LineID":lineID}
for moneyType, moneyNum in costMoneyList:
if not PlayerControl.PayMoney(curPlayer, moneyType, moneyNum, ChConfig.Def_Cost_EnterFB, infoDict):
- GameWorld.DebugLog("仙玉不足!costGold=%s" % costGold)
+ GameWorld.Log("仙玉不足!costGold=%s" % costGold)
+ PlayerControl.PlayerLeaveFB(curPlayer)
return
EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_BossHome, lineID, ChConfig.CME_Log_Start)
--
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