From 3eee55d3e918bf2386fc59836dd2c89e21e6c1c3 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 11 二月 2020 15:56:59 +0800 Subject: [PATCH] 8374 【后端】【主干】通知客户端攻击封包增加专精技能 --- ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py | 28 ++++++++++++++++------------ 1 files changed, 16 insertions(+), 12 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py index 9f0c1c5..5e225a8 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py @@ -23,6 +23,7 @@ import PyGameData import CrossRealmPK import AuctionHouse +import PlayerAssist import PyGameDataStruct import CommFunc @@ -46,8 +47,9 @@ class PlayerAssistThanksPyManager(object): def __init__(self): - self.assistThanksDict = {} # 所有感谢 {GUID:tagDBAssistThanks, ...} + self.allAssistThanksList = [] # 所有感谢 [tagDBAssistThanks, ...] self.playerThanksDict = {} # 玩家未感谢的 {playerID:[tagDBAssistThanks, ...], ...} + self.assistPlayerThanksDict = {} # 协助玩家未接受感谢的协助 {assistPlayerID:[tagDBAssistThanks, ...], ...} return # 保存数据 存数据库和realtimebackup @@ -56,8 +58,9 @@ cntData = "" cnt = 0 - for dbData in self.assistThanksDict.values(): + for dbData in self.allAssistThanksList: cnt += 1 + PlayerAssist.OnSaveAssistThanksData(dbData) savaData += dbData.getBuffer() GameWorld.Log("Save DBAssistThanks count :%s" % cnt) @@ -72,13 +75,7 @@ dbData = PyGameDataStruct.tagDBAssistThanks() dbData.clear() pos += dbData.readData(datas, pos, dataslen) - - self.assistThanksDict[dbData.GUID] = dbData - playerID = dbData.PlayerID - if playerID not in self.playerThanksDict: - self.playerThanksDict[playerID] = [] - playerThanksList = self.playerThanksDict[playerID] - playerThanksList.append(dbData) + PlayerAssist.OnInitAssistThanksData(self, dbData) return pos @@ -86,8 +83,11 @@ class PlayerAssistPyManager(object): def __init__(self): - self.playerAssistDict = {} # 所有协助 {GUID:tagDBAssist, ...} + self.allAssistDict = {} # 所有协助 {GUID:tagDBAssist, ...} self.familyAssistDict = {} # 仙盟协助缓存 {familyID:[tagDBAssist, ...], ...} + + self.playerNoSaveDBAssistDict = {} # 玩家发布的不存库协助 {playerID:[tagDBAssist, ...], ...} + self.playerAssistingDict = {} # 玩家正在协助中的协助,只能存在一条 {playerID:tagDBAssist, ...} return # 保存数据 存数据库和realtimebackup @@ -96,7 +96,9 @@ cntData = "" cnt = 0 - for dbData in self.playerAssistDict.values(): + for dbData in self.allAssistDict.values(): + if not dbData.IsSaveDB: + continue cnt += 1 savaData += dbData.getBuffer() @@ -113,7 +115,9 @@ dbData.clear() pos += dbData.readData(datas, pos, dataslen) - self.playerAssistDict[dbData.GUID] = dbData + PlayerAssist.OnInitAssistData(dbData, 1) + + self.allAssistDict[dbData.GUID] = dbData familyID = dbData.FamilyID if familyID not in self.familyAssistDict: self.familyAssistDict[familyID] = [] -- Gitblit v1.8.0