From 3f1b0126b58aeb11863d1969de4f3267ee41142f Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 08 十一月 2024 16:07:09 +0800 Subject: [PATCH] 10261 【越南】【砍树】【英文】【tqxbqy】头像框,头像(补充B907) --- ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 1126 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 files changed, 1,065 insertions(+), 61 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py index c180a8a..5709403 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py @@ -1180,6 +1180,7 @@ Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -1198,6 +1199,7 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -1212,6 +1214,7 @@ self.Job = 0 self.RealmLV = 0 self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -1223,6 +1226,7 @@ length += 2 length += 1 length += 2 + length += 4 length += 4 return length @@ -1237,6 +1241,7 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -1248,7 +1253,8 @@ LV:%d, Job:%d, RealmLV:%d, - Face:%d + Face:%d, + FacePic:%d '''\ %( self.Head.OutputString(), @@ -1258,7 +1264,8 @@ self.LV, self.Job, self.RealmLV, - self.Face + self.Face, + self.FacePic ) return DumpString @@ -1740,6 +1747,8 @@ NameLen = 0 #(BYTE NameLen) Name = "" #(String Name)//名字 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 data = None @@ -1752,6 +1761,8 @@ self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -1759,6 +1770,8 @@ self.NameLen = 0 self.Name = "" self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyNum = 0 return @@ -1768,6 +1781,8 @@ length += len(self.Name) length += 1 length += 4 + length += 4 + length += 4 return length @@ -1776,6 +1791,8 @@ data = CommFunc.WriteBYTE(data, self.NameLen) data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MoneyNum) return data @@ -1784,12 +1801,16 @@ NameLen:%d, Name:%s, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyNum:%d '''\ %( self.NameLen, self.Name, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyNum ) return DumpString @@ -1878,6 +1899,8 @@ Name = "" #(String Name)//玩家名字 Time = 0 #(DWORD Time)//时间 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyType = 0 #(BYTE MoneyType)//金钱类型 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 GetWay = 0 #(BYTE GetWay)//获得途径 @@ -1900,6 +1923,8 @@ self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -1917,6 +1942,8 @@ self.Name = "" self.Time = 0 self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyType = 0 self.MoneyNum = 0 self.GetWay = 0 @@ -1935,6 +1962,8 @@ length += len(self.Name) length += 4 length += 1 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -1954,6 +1983,8 @@ data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteDWORD(data, self.Time) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.MoneyType) data = CommFunc.WriteDWORD(data, self.MoneyNum) data = CommFunc.WriteBYTE(data, self.GetWay) @@ -1972,6 +2003,8 @@ Name:%s, Time:%d, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyType:%d, MoneyNum:%d, GetWay:%d, @@ -1988,6 +2021,8 @@ self.Name, self.Time, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyType, self.MoneyNum, self.GetWay, @@ -2961,6 +2996,8 @@ AddScore = "" #(String AddScore)//本次对战增加的积分,有正负 IsWin = 0 #(BYTE IsWin)//是否获胜 Time = 0 #(DWORD Time)//时间戳 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -2981,6 +3018,8 @@ self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen) self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -2996,6 +3035,8 @@ self.AddScore = "" self.IsWin = 0 self.Time = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -3011,6 +3052,8 @@ length += 1 length += len(self.AddScore) length += 1 + length += 4 + length += 4 length += 4 return length @@ -3029,6 +3072,8 @@ data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore) data = CommFunc.WriteBYTE(data, self.IsWin) data = CommFunc.WriteDWORD(data, self.Time) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -3044,7 +3089,9 @@ AddScoreLen:%d, AddScore:%s, IsWin:%d, - Time:%d + Time:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -3058,7 +3105,9 @@ self.AddScoreLen, self.AddScore, self.IsWin, - self.Time + self.Time, + self.Face, + self.FacePic ) return DumpString @@ -3141,6 +3190,8 @@ FightPower = 0 #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力 FightPowerEx = 0 #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力 Score = 0 #(DWORD Score)//积分 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -3157,6 +3208,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -3168,6 +3221,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.Score = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -3177,6 +3232,8 @@ length += 1 length += 2 length += 2 + length += 4 + length += 4 length += 4 length += 4 length += 4 @@ -3193,6 +3250,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.Score) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -3204,7 +3263,9 @@ RealmLV:%d, FightPower:%d, FightPowerEx:%d, - Score:%d + Score:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -3214,7 +3275,9 @@ self.RealmLV, self.FightPower, self.FightPowerEx, - self.Score + self.Score, + self.Face, + self.FacePic ) return DumpString @@ -5255,6 +5318,7 @@ Job = 0 #(BYTE Job) RealmLV = 0 #(WORD RealmLV)//境界 Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -5269,6 +5333,7 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -5278,6 +5343,7 @@ self.Job = 0 self.RealmLV = 0 self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -5287,6 +5353,7 @@ length += 4 length += 1 length += 2 + length += 4 length += 4 return length @@ -5299,6 +5366,7 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -5308,7 +5376,8 @@ LV:%d, Job:%d, RealmLV:%d, - Face:%d + Face:%d, + FacePic:%d '''\ %( self.ID, @@ -5316,7 +5385,8 @@ self.LV, self.Job, self.RealmLV, - self.Face + self.Face, + self.FacePic ) return DumpString @@ -5397,6 +5467,7 @@ LV = 0 #(WORD LV)//等级 RealmLV = 0 #(WORD RealmLV)//境界 Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -5411,6 +5482,7 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -5420,6 +5492,7 @@ self.LV = 0 self.RealmLV = 0 self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -5429,6 +5502,7 @@ length += 1 length += 2 length += 2 + length += 4 length += 4 return length @@ -5441,6 +5515,7 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteWORD(data, self.RealmLV) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -5450,7 +5525,8 @@ Job:%d, LV:%d, RealmLV:%d, - Face:%d + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -5458,7 +5534,8 @@ self.Job, self.LV, self.RealmLV, - self.Face + self.Face, + self.FacePic ) return DumpString @@ -5775,6 +5852,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 EquipShowSwitch = 0 #(DWORD EquipShowSwitch) EquipShowIDCount = 0 #(BYTE EquipShowIDCount) EquipShowID = list() #(vector<DWORD> EquipShowID) @@ -5794,6 +5873,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.EquipShowIDCount): @@ -5810,6 +5891,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.EquipShowSwitch = 0 self.EquipShowIDCount = 0 self.EquipShowID = list() @@ -5826,6 +5909,8 @@ length += 1 length += 2 length += 4 + length += 4 + length += 4 length += 1 length += 4 * self.EquipShowIDCount @@ -5841,6 +5926,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.EquipShowSwitch) data = CommFunc.WriteBYTE(data, self.EquipShowIDCount) for i in range(self.EquipShowIDCount): @@ -5857,6 +5944,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, EquipShowSwitch:%d, EquipShowIDCount:%d, EquipShowID:%s @@ -5870,6 +5959,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.EquipShowSwitch, self.EquipShowIDCount, "..." @@ -5962,6 +6053,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -5978,6 +6071,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -5989,6 +6084,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -6001,6 +6098,8 @@ length += 2 length += 1 length += 2 + length += 4 + length += 4 return length @@ -6014,6 +6113,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -6025,7 +6126,9 @@ Name:%s, LV:%d, Job:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.AddTime, @@ -6035,7 +6138,9 @@ self.Name, self.LV, self.Job, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -7659,6 +7764,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV)//等级 RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -7678,6 +7785,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -7692,6 +7801,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -7710,6 +7821,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) @@ -7723,6 +7836,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -7738,6 +7853,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -7751,6 +7868,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8209,6 +8328,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -8233,6 +8354,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -8253,6 +8376,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -8274,6 +8399,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) length += 19 @@ -8290,6 +8417,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -8308,6 +8437,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -8324,6 +8455,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8427,7 +8560,9 @@ RobPlayerID = 0 #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺 RobWorkerCount = 0 #(BYTE RobWorkerCount)// 抢夺工人个数 RobPlayerName = "" #(char RobPlayerName[33]) + RobJob = 0 #(BYTE RobJob) RobFace = 0 #(DWORD RobFace) + RobFacePic = 0 #(DWORD RobFacePic) data = None def __init__(self): @@ -8449,7 +8584,9 @@ self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8466,7 +8603,9 @@ self.RobPlayerID = 0 self.RobWorkerCount = 0 self.RobPlayerName = "" + self.RobJob = 0 self.RobFace = 0 + self.RobFacePic = 0 return def GetLength(self): @@ -8484,6 +8623,8 @@ length += 4 length += 1 length += 33 + length += 1 + length += 4 length += 4 return length @@ -8503,7 +8644,9 @@ data = CommFunc.WriteDWORD(data, self.RobPlayerID) data = CommFunc.WriteBYTE(data, self.RobWorkerCount) data = CommFunc.WriteString(data, 33, self.RobPlayerName) + data = CommFunc.WriteBYTE(data, self.RobJob) data = CommFunc.WriteDWORD(data, self.RobFace) + data = CommFunc.WriteDWORD(data, self.RobFacePic) return data def OutputString(self): @@ -8521,7 +8664,9 @@ RobPlayerID:%d, RobWorkerCount:%d, RobPlayerName:%s, - RobFace:%d + RobJob:%d, + RobFace:%d, + RobFacePic:%d '''\ %( self.Index, @@ -8537,7 +8682,9 @@ self.RobPlayerID, self.RobWorkerCount, self.RobPlayerName, - self.RobFace + self.RobJob, + self.RobFace, + self.RobFacePic ) return DumpString @@ -8545,7 +8692,9 @@ class tagGCMineArea(Structure): PlayerID = 0 #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人 PlayerName = "" #(char PlayerName[33])// 可能为空,如自己或假人 + Job = 0 #(BYTE Job) Face = 0 #(DWORD Face) + FacePic = 0 #(DWORD FacePic) MineCount = 0 #(BYTE MineCount) MineItemList = list() #(vector<tagGCMineItem> MineItemList)// 矿物列表 data = None @@ -8558,7 +8707,9 @@ self.Clear() self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.MineCount): temMineItemList = tagGCMineItem() @@ -8569,7 +8720,9 @@ def Clear(self): self.PlayerID = 0 self.PlayerName = "" + self.Job = 0 self.Face = 0 + self.FacePic = 0 self.MineCount = 0 self.MineItemList = list() return @@ -8578,6 +8731,8 @@ length = 0 length += 4 length += 33 + length += 1 + length += 4 length += 4 length += 1 for i in range(self.MineCount): @@ -8589,7 +8744,9 @@ data = '' data = CommFunc.WriteDWORD(data, self.PlayerID) data = CommFunc.WriteString(data, 33, self.PlayerName) + data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.MineCount) for i in range(self.MineCount): data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer()) @@ -8599,14 +8756,18 @@ DumpString = ''' PlayerID:%d, PlayerName:%s, + Job:%d, Face:%d, + FacePic:%d, MineCount:%d, MineItemList:%s '''\ %( self.PlayerID, self.PlayerName, + self.Job, self.Face, + self.FacePic, self.MineCount, "..." ) @@ -8702,7 +8863,9 @@ RecordTime = 0 #(DWORD RecordTime)// 记录时间戳 MineID = 0 #(WORD MineID)// 矿物ID,对应福地采集表中ID TagPlayerName = "" #(char TagPlayerName[33]) + TagJob = 0 #(BYTE TagJob) TagFace = 0 #(DWORD TagFace) + TagFacePic = 0 #(DWORD TagFacePic) data = None def __init__(self): @@ -8716,7 +8879,9 @@ self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos) self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8725,7 +8890,9 @@ self.RecordTime = 0 self.MineID = 0 self.TagPlayerName = "" + self.TagJob = 0 self.TagFace = 0 + self.TagFacePic = 0 return def GetLength(self): @@ -8735,6 +8902,8 @@ length += 4 length += 2 length += 33 + length += 1 + length += 4 length += 4 return length @@ -8746,7 +8915,9 @@ data = CommFunc.WriteDWORD(data, self.RecordTime) data = CommFunc.WriteWORD(data, self.MineID) data = CommFunc.WriteString(data, 33, self.TagPlayerName) + data = CommFunc.WriteBYTE(data, self.TagJob) data = CommFunc.WriteDWORD(data, self.TagFace) + data = CommFunc.WriteDWORD(data, self.TagFacePic) return data def OutputString(self): @@ -8756,7 +8927,9 @@ RecordTime:%d, MineID:%d, TagPlayerName:%s, - TagFace:%d + TagJob:%d, + TagFace:%d, + TagFacePic:%d '''\ %( self.RecordType, @@ -8764,7 +8937,9 @@ self.RecordTime, self.MineID, self.TagPlayerName, - self.TagFace + self.TagJob, + self.TagFace, + self.TagFacePic ) return DumpString @@ -8908,6 +9083,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -8921,6 +9098,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8929,6 +9108,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -8938,6 +9119,8 @@ length += 1 length += 2 length += 1 + length += 4 + length += 4 return length @@ -8948,6 +9131,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -8956,14 +9141,18 @@ PlayerName:%s, Job:%d, LV:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, self.PlayerName, self.Job, self.LV, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -9293,6 +9482,7 @@ LV = 0 #(WORD LV) RealmLV = 0 #(WORD RealmLV)//境界等级 Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -9309,6 +9499,7 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -9321,6 +9512,7 @@ self.LV = 0 self.RealmLV = 0 self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -9330,6 +9522,7 @@ length += 33 length += 2 length += 2 + length += 4 length += 4 return length @@ -9342,6 +9535,7 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteWORD(data, self.RealmLV) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -9351,7 +9545,8 @@ Name:%s, LV:%d, RealmLV:%d, - Face:%d + Face:%d, + FacePic:%d '''\ %( self.Head.OutputString(), @@ -9359,7 +9554,8 @@ self.Name, self.LV, self.RealmLV, - self.Face + self.Face, + self.FacePic ) return DumpString @@ -10490,6 +10686,7 @@ IsInTeam = 0 #(BYTE IsInTeam)//是否有队伍 ServerGroupID = 0 #(DWORD ServerGroupID)//服务器组ID Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -10510,6 +10707,7 @@ self.IsInTeam,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.ServerGroupID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -10526,6 +10724,7 @@ self.IsInTeam = 0 self.ServerGroupID = 0 self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -10538,6 +10737,7 @@ length += 2 length += 1 length += 1 + length += 4 length += 4 length += 4 @@ -10555,6 +10755,7 @@ data = CommFunc.WriteBYTE(data, self.IsInTeam) data = CommFunc.WriteDWORD(data, self.ServerGroupID) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -10568,7 +10769,8 @@ OnlineType:%d, IsInTeam:%d, ServerGroupID:%d, - Face:%d + Face:%d, + FacePic:%d '''\ %( self.Head.OutputString(), @@ -10580,7 +10782,8 @@ self.OnlineType, self.IsInTeam, self.ServerGroupID, - self.Face + self.Face, + self.FacePic ) return DumpString @@ -10656,6 +10859,7 @@ RealmLV = 0 #(WORD RealmLV)//境界 OnlineType = 0 #(BYTE OnlineType)//0不在线 1在线 2脱机在线 Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -10671,6 +10875,7 @@ self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.OnlineType,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -10681,6 +10886,7 @@ self.RealmLV = 0 self.OnlineType = 0 self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -10691,6 +10897,7 @@ length += 2 length += 2 length += 1 + length += 4 length += 4 return length @@ -10704,6 +10911,7 @@ data = CommFunc.WriteWORD(data, self.RealmLV) data = CommFunc.WriteBYTE(data, self.OnlineType) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -10714,7 +10922,8 @@ LV:%d, RealmLV:%d, OnlineType:%d, - Face:%d + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -10723,7 +10932,8 @@ self.LV, self.RealmLV, self.OnlineType, - self.Face + self.Face, + self.FacePic ) return DumpString @@ -13092,6 +13302,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 Value1 = 0 #(DWORD Value1)//值1 @@ -13111,6 +13323,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -13125,6 +13339,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 self.Value1 = 0 @@ -13144,6 +13360,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13156,6 +13374,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.Value1) @@ -13171,6 +13391,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d, Value1:%d, @@ -13184,6 +13406,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx, self.Value1, @@ -13490,6 +13714,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 data = None @@ -13507,6 +13733,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -13519,6 +13747,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 return @@ -13534,6 +13764,8 @@ length += 2 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13546,6 +13778,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) return data @@ -13559,6 +13793,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d '''\ @@ -13570,6 +13806,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx ) @@ -13584,6 +13822,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 OfflineValue = 0 #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线; @@ -13604,6 +13844,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -13619,6 +13861,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 self.OfflineValue = 0 @@ -13640,6 +13884,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13652,6 +13898,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.OfflineValue) @@ -13668,6 +13916,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d, OfflineValue:%d, @@ -13682,6 +13932,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx, self.OfflineValue, @@ -14262,6 +14514,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -14277,6 +14531,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -14287,6 +14543,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -14298,6 +14556,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 return length @@ -14310,6 +14570,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -14320,7 +14582,9 @@ LV:%d, Job:%d, JobLevel:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -14329,7 +14593,9 @@ self.LV, self.Job, self.JobLevel, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -14412,6 +14678,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -14430,6 +14698,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -14444,6 +14714,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -14456,6 +14728,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 return length @@ -14469,6 +14743,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -14480,7 +14756,9 @@ LV:%d, Job:%d, JobLevel:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.Head.OutputString(), @@ -14490,7 +14768,9 @@ self.LV, self.Job, self.JobLevel, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -14941,6 +15221,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线 MapID = 0 #(DWORD MapID)// 地图ID LineID = 0 #(BYTE LineID)// 线路ID @@ -14961,6 +15243,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -14976,6 +15260,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.PlayerState = 0 self.MapID = 0 self.LineID = 0 @@ -14992,6 +15278,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -15009,6 +15297,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.PlayerState) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteBYTE(data, self.LineID) @@ -15025,6 +15315,8 @@ Job:%d, JobLevel:%d, RealmLV:%d, + Face:%d, + FacePic:%d, PlayerState:%d, MapID:%d, LineID:%d @@ -15039,6 +15331,8 @@ self.Job, self.JobLevel, self.RealmLV, + self.Face, + self.FacePic, self.PlayerState, self.MapID, self.LineID @@ -16014,6 +16308,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -16030,6 +16326,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -16041,6 +16339,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -16053,6 +16353,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -16066,6 +16368,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -16077,7 +16381,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -16087,7 +16393,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -17035,6 +17343,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -17051,6 +17361,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -17062,6 +17374,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -17074,6 +17388,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -17087,6 +17403,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -17098,7 +17416,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -17108,7 +17428,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -17227,6 +17549,8 @@ NameLen = 0 #(BYTE NameLen) PlayerName = "" #(String PlayerName) Job = 0 #(BYTE Job) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower) RealmLV = 0 #(WORD RealmLV) PKScore = 0 #(DWORD PKScore) @@ -17243,6 +17567,8 @@ self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -17254,6 +17580,8 @@ self.NameLen = 0 self.PlayerName = "" self.Job = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.RealmLV = 0 self.PKScore = 0 @@ -17267,6 +17595,8 @@ length += len(self.PlayerName) length += 1 length += 4 + length += 4 + length += 4 length += 2 length += 4 length += 1 @@ -17279,6 +17609,8 @@ data = CommFunc.WriteBYTE(data, self.NameLen) data = CommFunc.WriteString(data, self.NameLen, self.PlayerName) data = CommFunc.WriteBYTE(data, self.Job) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteWORD(data, self.RealmLV) data = CommFunc.WriteDWORD(data, self.PKScore) @@ -17291,6 +17623,8 @@ NameLen:%d, PlayerName:%s, Job:%d, + Face:%d, + FacePic:%d, FightPower:%d, RealmLV:%d, PKScore:%d, @@ -17301,6 +17635,8 @@ self.NameLen, self.PlayerName, self.Job, + self.Face, + self.FacePic, self.FightPower, self.RealmLV, self.PKScore, @@ -17398,6 +17734,8 @@ PlayerName = "" #(String PlayerName)// 跨服名字 Job = 0 #(BYTE Job) LV = 0 #(WORD LV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MaxHP = 0 #(DWORD MaxHP)// 默认满血,求余亿部分 MaxHPEx = 0 #(DWORD MaxHPEx)// 默认满血,整除亿部分 MaxProDef = 0 #(DWORD MaxProDef)// 最大护盾 @@ -17414,6 +17752,8 @@ self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -17425,6 +17765,8 @@ self.PlayerName = "" self.Job = 0 self.LV = 0 + self.Face = 0 + self.FacePic = 0 self.MaxHP = 0 self.MaxHPEx = 0 self.MaxProDef = 0 @@ -17440,6 +17782,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -17450,6 +17794,8 @@ data = CommFunc.WriteString(data, self.NameLen, self.PlayerName) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MaxHP) data = CommFunc.WriteDWORD(data, self.MaxHPEx) data = CommFunc.WriteDWORD(data, self.MaxProDef) @@ -17462,6 +17808,8 @@ PlayerName:%s, Job:%d, LV:%d, + Face:%d, + FacePic:%d, MaxHP:%d, MaxHPEx:%d, MaxProDef:%d @@ -17472,6 +17820,8 @@ self.PlayerName, self.Job, self.LV, + self.Face, + self.FacePic, self.MaxHP, self.MaxHPEx, self.MaxProDef @@ -19089,6 +19439,7 @@ ExAttr20 = 0 #(DWORD ExAttr20)//预留的扩展属性字段,用来存放项目特定的属性 HPEx = 0 #(DWORD HPEx)//当前血量 超过E的记录 Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 RoleType = 0 #(DWORD RoleType)//角色类型(各项目可自定义含义,如种族,与职业区分) data = None @@ -19197,6 +19548,7 @@ self.ExAttr20,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.HPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RoleType,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -19301,6 +19653,7 @@ self.ExAttr20 = 0 self.HPEx = 0 self.Face = 0 + self.FacePic = 0 self.RoleType = 0 return @@ -19394,6 +19747,7 @@ length += 4 length += 4 length += 15 + length += 4 length += 4 length += 4 length += 4 @@ -19506,6 +19860,7 @@ data = CommFunc.WriteDWORD(data, self.ExAttr20) data = CommFunc.WriteDWORD(data, self.HPEx) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.RoleType) return data @@ -19608,6 +19963,7 @@ ExAttr20:%d, HPEx:%d, Face:%d, + FacePic:%d, RoleType:%d '''\ %( @@ -19708,6 +20064,7 @@ self.ExAttr20, self.HPEx, self.Face, + self.FacePic, self.RoleType ) return DumpString @@ -28536,13 +28893,11 @@ #------------------------------------------------------ # A3 51 寻宝功能信息 #tagMCTreasureInfo -class tagMCTreasureTypeInfo(Structure): +class tagMCTreasureGridLimit(Structure): _pack_ = 1 _fields_ = [ - ("TreasureType", c_ubyte), #寻宝类型 - ("LuckValue", c_ushort), #当前幸运值 - ("TreasureCount", c_int), #已寻宝总次数 - ("FreeCountToday", c_ushort), #今日已免费寻宝次数 + ("GridNum", c_ubyte), # 有限制抽取次数的格子编号 + ("GridCnt", c_ushort), # 已抽到次数 ] def __init__(self): @@ -28555,30 +28910,109 @@ return _pos + self.GetLength() def Clear(self): - self.TreasureType = 0 - self.LuckValue = 0 - self.TreasureCount = 0 - self.FreeCountToday = 0 + self.GridNum = 0 + self.GridCnt = 0 return def GetLength(self): - return sizeof(tagMCTreasureTypeInfo) + return sizeof(tagMCTreasureGridLimit) def GetBuffer(self): return string_at(addressof(self), self.GetLength()) def OutputString(self): DumpString = '''// A3 51 寻宝功能信息 //tagMCTreasureInfo: + GridNum:%d, + GridCnt:%d + '''\ + %( + self.GridNum, + self.GridCnt + ) + return DumpString + + +class tagMCTreasureTypeInfo(Structure): + TreasureType = 0 #(BYTE TreasureType)//寻宝类型 + LuckValue = 0 #(WORD LuckValue)//当前幸运值 + TreasureCount = 0 #(DWORD TreasureCount)//已寻宝总次数 + FreeCountToday = 0 #(WORD FreeCountToday)//今日已免费寻宝次数 + TreasureCntAward = 0 #(DWORD TreasureCntAward)//累计寻宝次数对应奖励领奖状态,按奖励记录索引二进制记录是否已领取 + GridLimitCnt = 0 #(BYTE GridLimitCnt) + GridLimitCntList = list() #(vector<tagMCTreasureGridLimit> GridLimitCntList)//有限制抽取次数的格子次数信息 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.LuckValue,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TreasureCount,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FreeCountToday,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TreasureCntAward,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.GridLimitCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.GridLimitCnt): + temGridLimitCntList = tagMCTreasureGridLimit() + _pos = temGridLimitCntList.ReadData(_lpData, _pos) + self.GridLimitCntList.append(temGridLimitCntList) + return _pos + + def Clear(self): + self.TreasureType = 0 + self.LuckValue = 0 + self.TreasureCount = 0 + self.FreeCountToday = 0 + self.TreasureCntAward = 0 + self.GridLimitCnt = 0 + self.GridLimitCntList = list() + return + + def GetLength(self): + length = 0 + length += 1 + length += 2 + length += 4 + length += 2 + length += 4 + length += 1 + for i in range(self.GridLimitCnt): + length += self.GridLimitCntList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteBYTE(data, self.TreasureType) + data = CommFunc.WriteWORD(data, self.LuckValue) + data = CommFunc.WriteDWORD(data, self.TreasureCount) + data = CommFunc.WriteWORD(data, self.FreeCountToday) + data = CommFunc.WriteDWORD(data, self.TreasureCntAward) + data = CommFunc.WriteBYTE(data, self.GridLimitCnt) + for i in range(self.GridLimitCnt): + data = CommFunc.WriteString(data, self.GridLimitCntList[i].GetLength(), self.GridLimitCntList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' TreasureType:%d, LuckValue:%d, TreasureCount:%d, - FreeCountToday:%d + FreeCountToday:%d, + TreasureCntAward:%d, + GridLimitCnt:%d, + GridLimitCntList:%s '''\ %( self.TreasureType, self.LuckValue, self.TreasureCount, - self.FreeCountToday + self.FreeCountToday, + self.TreasureCntAward, + self.GridLimitCnt, + "..." ) return DumpString @@ -29756,6 +30190,62 @@ #------------------------------------------------------ +# A5 12 珍宝阁信息 #tagMCFamilyZhenbaogeInfo + +class tagMCFamilyZhenbaogeInfo(Structure): + _pack_ = 1 + _fields_ = [ + ("Cmd", c_ubyte), + ("SubCmd", c_ubyte), + ("CutState", c_ubyte), # 今日是否已砍价,此状态为全局状态,与盟Action砍价状态不同 + ("BuyState", c_ubyte), # 今日是否已购买,此状态为全局状态,与盟Action购买状态不同 + ] + + def __init__(self): + self.Clear() + self.Cmd = 0xA5 + self.SubCmd = 0x12 + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Cmd = 0xA5 + self.SubCmd = 0x12 + self.CutState = 0 + self.BuyState = 0 + return + + def GetLength(self): + return sizeof(tagMCFamilyZhenbaogeInfo) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// A5 12 珍宝阁信息 //tagMCFamilyZhenbaogeInfo: + Cmd:%s, + SubCmd:%s, + CutState:%d, + BuyState:%d + '''\ + %( + self.Cmd, + self.SubCmd, + self.CutState, + self.BuyState + ) + return DumpString + + +m_NAtagMCFamilyZhenbaogeInfo=tagMCFamilyZhenbaogeInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyZhenbaogeInfo.Cmd,m_NAtagMCFamilyZhenbaogeInfo.SubCmd))] = m_NAtagMCFamilyZhenbaogeInfo + + +#------------------------------------------------------ # A5 09 仙盟阵法信息 #tagMCFamilyZhenfaInfo class tagMCFamilyZhenfa(Structure): @@ -30562,18 +31052,17 @@ #------------------------------------------------------ # A7 17 聊天气泡框状态 #tagMCChatBubbleBoxState -class tagMCChatBubbleBoxState(Structure): +class tagMCChatBubbleBox(Structure): _pack_ = 1 _fields_ = [ - ("Cmd", c_ubyte), - ("SubCmd", c_ubyte), - ("BoxState", c_int), # 按二进制位存储代表是否已开启,暂支持31位,以后有需要再加 + ("BoxID", c_ubyte), #气泡ID + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 + ("Star", c_ubyte), #星级 ] def __init__(self): self.Clear() - self.Cmd = 0xA7 - self.SubCmd = 0x17 return def ReadData(self, stringData, _pos=0, _len=0): @@ -30582,33 +31071,98 @@ return _pos + self.GetLength() def Clear(self): - self.Cmd = 0xA7 - self.SubCmd = 0x17 - self.BoxState = 0 + self.BoxID = 0 + self.State = 0 + self.EndTime = 0 + self.Star = 0 return def GetLength(self): - return sizeof(tagMCChatBubbleBoxState) + return sizeof(tagMCChatBubbleBox) def GetBuffer(self): return string_at(addressof(self), self.GetLength()) def OutputString(self): DumpString = '''// A7 17 聊天气泡框状态 //tagMCChatBubbleBoxState: - Cmd:%s, - SubCmd:%s, - BoxState:%d + BoxID:%d, + State:%d, + EndTime:%d, + Star:%d '''\ %( - self.Cmd, - self.SubCmd, - self.BoxState + self.BoxID, + self.State, + self.EndTime, + self.Star + ) + return DumpString + + +class tagMCChatBubbleBoxState(Structure): + Head = tagHead() + Count = 0 #(BYTE Count) + BoxList = list() #(vector<tagMCChatBubbleBox> BoxList) + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xA7 + self.Head.SubCmd = 0x17 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temBoxList = tagMCChatBubbleBox() + _pos = temBoxList.ReadData(_lpData, _pos) + self.BoxList.append(temBoxList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xA7 + self.Head.SubCmd = 0x17 + self.Count = 0 + self.BoxList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + for i in range(self.Count): + length += self.BoxList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.BoxList[i].GetLength(), self.BoxList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + Count:%d, + BoxList:%s + '''\ + %( + self.Head.OutputString(), + self.Count, + "..." ) return DumpString m_NAtagMCChatBubbleBoxState=tagMCChatBubbleBoxState() -ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChatBubbleBoxState.Cmd,m_NAtagMCChatBubbleBoxState.SubCmd))] = m_NAtagMCChatBubbleBoxState +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChatBubbleBoxState.Head.Cmd,m_NAtagMCChatBubbleBoxState.Head.SubCmd))] = m_NAtagMCChatBubbleBoxState #------------------------------------------------------ @@ -30907,6 +31461,118 @@ m_NAtagMCDynamicBarrierState=tagMCDynamicBarrierState() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCDynamicBarrierState.Head.Cmd,m_NAtagMCDynamicBarrierState.Head.SubCmd))] = m_NAtagMCDynamicBarrierState + + +#------------------------------------------------------ +# A7 21 表情包信息 #tagMCEmojiPackInfo + +class tagMCEmojiPack(Structure): + _pack_ = 1 + _fields_ = [ + ("PackID", c_ubyte), #表情包ID + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.PackID = 0 + self.State = 0 + self.EndTime = 0 + return + + def GetLength(self): + return sizeof(tagMCEmojiPack) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// A7 21 表情包信息 //tagMCEmojiPackInfo: + PackID:%d, + State:%d, + EndTime:%d + '''\ + %( + self.PackID, + self.State, + self.EndTime + ) + return DumpString + + +class tagMCEmojiPackInfo(Structure): + Head = tagHead() + Count = 0 #(BYTE Count) + EmojiPackList = list() #(vector<tagMCEmojiPack> EmojiPackList) + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xA7 + self.Head.SubCmd = 0x21 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temEmojiPackList = tagMCEmojiPack() + _pos = temEmojiPackList.ReadData(_lpData, _pos) + self.EmojiPackList.append(temEmojiPackList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xA7 + self.Head.SubCmd = 0x21 + self.Count = 0 + self.EmojiPackList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + for i in range(self.Count): + length += self.EmojiPackList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.EmojiPackList[i].GetLength(), self.EmojiPackList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + Count:%d, + EmojiPackList:%s + '''\ + %( + self.Head.OutputString(), + self.Count, + "..." + ) + return DumpString + + +m_NAtagMCEmojiPackInfo=tagMCEmojiPackInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCEmojiPackInfo.Head.Cmd,m_NAtagMCEmojiPackInfo.Head.SubCmd))] = m_NAtagMCEmojiPackInfo #------------------------------------------------------ @@ -41020,6 +41686,98 @@ #------------------------------------------------------ +# AA 87 运势活动信息 #tagMCActYunshiInfo + +class tagMCActYunshiInfo(Structure): + Head = tagHead() + ActNum = 0 #(BYTE ActNum)// 活动编号 + StartDate = "" #(char StartDate[10])// 开始日期 y-m-d + EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d + ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置 + LimitLV = 0 #(WORD LimitLV)// 限制等级 + TreasureType = 0 #(BYTE TreasureType)// 活动寻宝类型 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x87 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x87 + self.ActNum = 0 + self.StartDate = "" + self.EndtDate = "" + self.ResetType = 0 + self.LimitLV = 0 + self.TreasureType = 0 + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 10 + length += 10 + length += 1 + length += 2 + length += 1 + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.ActNum) + data = CommFunc.WriteString(data, 10, self.StartDate) + data = CommFunc.WriteString(data, 10, self.EndtDate) + data = CommFunc.WriteBYTE(data, self.ResetType) + data = CommFunc.WriteWORD(data, self.LimitLV) + data = CommFunc.WriteBYTE(data, self.TreasureType) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + ActNum:%d, + StartDate:%s, + EndtDate:%s, + ResetType:%d, + LimitLV:%d, + TreasureType:%d + '''\ + %( + self.Head.OutputString(), + self.ActNum, + self.StartDate, + self.EndtDate, + self.ResetType, + self.LimitLV, + self.TreasureType + ) + return DumpString + + +m_NAtagMCActYunshiInfo=tagMCActYunshiInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActYunshiInfo.Head.Cmd,m_NAtagMCActYunshiInfo.Head.SubCmd))] = m_NAtagMCActYunshiInfo + + +#------------------------------------------------------ # AA 15 仙界盛典全民来嗨玩家信息 #tagMCAllPeoplePartyInfo class tagMCAllPeoplePartyCount(Structure): @@ -49753,6 +50511,238 @@ #------------------------------------------------------ +# B1 17 头像信息 #tagMCFaceInfo + +class tagMCFace(Structure): + _pack_ = 1 + _fields_ = [ + ("FaceID", c_int), #头像ID + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 + ("Star", c_ubyte), #星级 + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.FaceID = 0 + self.State = 0 + self.EndTime = 0 + self.Star = 0 + return + + def GetLength(self): + return sizeof(tagMCFace) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// B1 17 头像信息 //tagMCFaceInfo: + FaceID:%d, + State:%d, + EndTime:%d, + Star:%d + '''\ + %( + self.FaceID, + self.State, + self.EndTime, + self.Star + ) + return DumpString + + +class tagMCFaceInfo(Structure): + Head = tagHead() + Count = 0 #(BYTE Count) + FaceList = list() #(vector<tagMCFace> FaceList) + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xB1 + self.Head.SubCmd = 0x17 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temFaceList = tagMCFace() + _pos = temFaceList.ReadData(_lpData, _pos) + self.FaceList.append(temFaceList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xB1 + self.Head.SubCmd = 0x17 + self.Count = 0 + self.FaceList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + for i in range(self.Count): + length += self.FaceList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.FaceList[i].GetLength(), self.FaceList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + Count:%d, + FaceList:%s + '''\ + %( + self.Head.OutputString(), + self.Count, + "..." + ) + return DumpString + + +m_NAtagMCFaceInfo=tagMCFaceInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFaceInfo.Head.Cmd,m_NAtagMCFaceInfo.Head.SubCmd))] = m_NAtagMCFaceInfo + + +#------------------------------------------------------ +# B1 18 头像框信息 #tagMCFacePicInfo + +class tagMCFacePic(Structure): + _pack_ = 1 + _fields_ = [ + ("FacePicID", c_int), #头像框ID + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 + ("Star", c_ubyte), #星级 + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.FacePicID = 0 + self.State = 0 + self.EndTime = 0 + self.Star = 0 + return + + def GetLength(self): + return sizeof(tagMCFacePic) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// B1 18 头像框信息 //tagMCFacePicInfo: + FacePicID:%d, + State:%d, + EndTime:%d, + Star:%d + '''\ + %( + self.FacePicID, + self.State, + self.EndTime, + self.Star + ) + return DumpString + + +class tagMCFacePicInfo(Structure): + Head = tagHead() + Count = 0 #(BYTE Count) + FacePicList = list() #(vector<tagMCFacePic> FacePicList) + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xB1 + self.Head.SubCmd = 0x18 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temFacePicList = tagMCFacePic() + _pos = temFacePicList.ReadData(_lpData, _pos) + self.FacePicList.append(temFacePicList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xB1 + self.Head.SubCmd = 0x18 + self.Count = 0 + self.FacePicList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + for i in range(self.Count): + length += self.FacePicList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.FacePicList[i].GetLength(), self.FacePicList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + Count:%d, + FacePicList:%s + '''\ + %( + self.Head.OutputString(), + self.Count, + "..." + ) + return DumpString + + +m_NAtagMCFacePicInfo=tagMCFacePicInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFacePicInfo.Head.Cmd,m_NAtagMCFacePicInfo.Head.SubCmd))] = m_NAtagMCFacePicInfo + + +#------------------------------------------------------ # B1 11 功能系统特权信息 #tagMCFuncSysPrivilegeInfoList class tagMCFuncSysPrivilegeInfo(Structure): @@ -51856,6 +52846,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 玩家战力 Relation = 0 #(BYTE Relation)// 关系:0-无,1-好友,2-盟友 IsNeedGold = 0 #(BYTE IsNeedGold)// 是否需要仙玉召唤 @@ -51874,6 +52866,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -51887,6 +52881,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.Relation = 0 self.IsNeedGold = 0 @@ -51902,6 +52898,8 @@ length += 1 length += 2 length += 4 + length += 4 + length += 4 length += 1 length += 1 @@ -51916,6 +52914,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteBYTE(data, self.Relation) data = CommFunc.WriteBYTE(data, self.IsNeedGold) @@ -51930,6 +52930,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, Relation:%d, IsNeedGold:%d @@ -51942,6 +52944,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.Relation, self.IsNeedGold -- Gitblit v1.8.0