From 3f85865d16ea593bab12c7decf6108571e983893 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 19 四月 2019 10:51:49 +0800
Subject: [PATCH] 6457 【后端】【2.0】缥缈仙域开发单(宝藏报错修复)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py |   36 +++++++++++++++---------------------
 1 files changed, 15 insertions(+), 21 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
index 8f0db15..72ccc54 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -19,13 +19,8 @@
 #------------------------------------------------------------------------------ 
 import GameWorld
 import ChPyNetSendPack
-import IPY_PlayerDefine
-import PlayerFamilyAction
 import PlayerControl
 import NetPackCommon
-import ReadChConfig
-import PlayerFamily
-import IPY_GameServer
 import PlayerFBHelpBattle
 import IpyGameDataPY
 import ShareDefine
@@ -55,11 +50,13 @@
 ##更新缓存数据
 #  @param PlayerID, PropData, ItemData, PlusData, isSaveDB
 #  @return None
-def UpdatePlayerCache(PlayerID, PropData, ItemData, PlusData, isSaveDB=False):
+def UpdatePlayerCache(PlayerID, PropData, ItemData, PlusData, isSaveDB=False, packData=None):
     curCache = ViewCacheMgr.FindCache(PlayerID)
     if not curCache:
         curCache = ViewCacheMgr.AddNewCache(PlayerID) 
-    curCache.SetUpdateTime(GameWorld.GetCurrentDataTimeStr())
+    if packData:
+        curCache.SetPlayerLV(packData.PlayerLV)
+        curCache.SetOffTime(packData.OffTime)
     
 
     GameWorld.DebugLog('ViewCache### UpdatePlayerCache PlayerID %s, \
@@ -106,13 +103,15 @@
 ##玩家下线缓存数据
 #  @param PlayerID, PlayerLV, PropData, ItemData, PlusData
 #  @return None
-def OnPlayerLogout(PlayerID, PlayerLV, PropData, ItemData, PlusData): 
+def OnPlayerLogout(curPackData): 
+    PlayerID = curPackData.PlayerID
+    PlayerLV = curPackData.PlayerLV
     #不需要保存离线数据的,直接删除缓存数据
     if not IsNeedSaveLogoutPlayer(PlayerID, PlayerLV):
         ViewCacheMgr.DeleteCache(PlayerID)
         return
     #更新数据,并设置需要保存数据库
-    UpdatePlayerCache(PlayerID, PropData, ItemData, PlusData, True)    
+    UpdatePlayerCache(PlayerID, curPackData.PropData, curPackData.ItemData, curPackData.PlusData, True, packData=curPackData)    
     return
 
 ## 根据规则判定是否需要继续保存离线玩家数据
@@ -155,13 +154,6 @@
 #        if curBillboard.FindByID(PlayerID):
 #            return True
 #        
-#    #校验玩家竞技场是否进入排名
-#    hightLadderMgr = GameWorld.GetHightLadderMgr()
-#    hightLadderData = hightLadderMgr.FindPlayerData(PlayerID)
-#    if hightLadderData:
-#        if hightLadderData.GetOrder() < HighLadderLimitOrder:
-#            return True
-#        
 #    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(PlayerID)
 #    if curPlayer:
 #        # 非普通成员需保存
@@ -179,12 +171,11 @@
     PlayerID = curPackData.PlayerID
     PlayerLV = curPackData.PlayerLV
     if curPackData.IsLogouting:
-        OnPlayerLogout(PlayerID, PlayerLV, \
-                       curPackData.PropData, curPackData.ItemData, curPackData.PlusData)
+        OnPlayerLogout(curPackData)
     else:
         # 此处保存设置为True是为安全防范,比如突然断电,宕机等情况 导致误以为不保存,故等级可设置高一点
         UpdatePlayerCache(PlayerID, curPackData.PropData, \
-                          curPackData.ItemData, curPackData.PlusData, True if PlayerLV > 150 else False)
+                          curPackData.ItemData, curPackData.PlusData, True if PlayerLV > 150 else False, packData=curPackData)
     GameWorld.DebugLog('ViewCache### OnMGUpdatePlayerCache out')
     return
 
@@ -274,6 +265,7 @@
             answerPack.LV = 1
             answerPack.RealmLV = 1
             answerPack.OnlineType = ChConfig.Def_Offline
+            answerPack.ServerGroupID = 0
         else:
             cacheDict = eval(curCache.GetPropData())
     
@@ -283,6 +275,7 @@
             answerPack.LV = cacheDict["LV"]
             answerPack.RealmLV = cacheDict["RealmLV"]
             answerPack.OnlineType = ChConfig.Def_Offline
+            answerPack.ServerGroupID = cacheDict.get("ServerGroupID", 0)
             
     else:
         answerPack.PlayerID = clientPack.PlayerID
@@ -292,6 +285,7 @@
         answerPack.RealmLV = tagPlayer.GetOfficialRank()
         answerPack.OnlineType = ChConfig.Def_Online
         answerPack.IsInTeam = tagPlayer.GetTeamID() > 0
+        answerPack.ServerGroupID = PlayerControl.GetPlayerServerGroupID(tagPlayer)
 
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
     NetPackCommon.SendFakePack(curPlayer, answerPack)
@@ -308,8 +302,8 @@
     playerLV = PropData["LV"]
     
     PropData = json.dumps(PropData, ensure_ascii=False)
-    ItemData = curCache.GetItemData()
-    PlusData = curCache.GetPlusData()
+    ItemData = GetItemData(curCache)
+    PlusData = GetPlusData(curCache)
     UpdatePlayerCache(playerID, PropData, ItemData, PlusData, True if playerLV > 150 else False)  
     return
 

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