From 403b9cc018af79f3fd0870a37bfea7b0d65c38a5 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 30 九月 2020 16:34:48 +0800
Subject: [PATCH] 0312 模拟密码

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py |   23 ++++++++++++++++-------
 1 files changed, 16 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
index d4fa441..1996d44 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/BossHurtMng.py
@@ -45,6 +45,8 @@
 import DataRecordPack
 import IpyGameDataPY
 import ItemControler
+import CrossRealmPlayer
+import ShareDefine
 import ChConfig
 import FBLogic
 import PlayerVip
@@ -353,8 +355,7 @@
                 randAwardList = GameWorld.GetResultByRandomList(actionRandAwardList)
                 if randAwardList:
                     for itemID, itemCnt, isBind in randAwardList:
-                        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind,
-                                                     [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True)
+                        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
             
                 
         # 同步伤害列表
@@ -500,9 +501,10 @@
 ## 过天
 def OnDay(curPlayer):
     #清空当天摸boss次数
+    setCrossDict = {}
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WorldBoss_HurtCnt, 0)
     killBossCntLimitDict = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit', 2, {})
-    for index,limitCnt in killBossCntLimitDict.items():
+    for index, limitCnt in killBossCntLimitDict.items():
  
         killCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCnt%index, 0)
         #hasBuyKillCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCntBuyCnt%index, 0)
@@ -513,8 +515,14 @@
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Boss_KillCntItemAddCnt % index, 0)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Boss_KillCnt % index, 0)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Boss_KillCntBuyCnt % index, 0)
+        if index == ShareDefine.Def_Boss_Func_Dogz:
+            setCrossDict.update({ChConfig.Def_PDict_Boss_KillCntItemAddCnt % index:0,
+                                 ChConfig.Def_PDict_Boss_KillCnt % index:0,
+                                 ChConfig.Def_PDict_Boss_KillCntBuyCnt % index:0,
+                                 })
         
     NotifyAttackBossCnt(curPlayer)
+    CrossRealmPlayer.SetCrossPlayerNomalDict(curPlayer, setCrossDict)
     return
 
 ## 登录处理
@@ -537,12 +545,13 @@
         if limitIndex !=-1 and index != limitIndex:
             continue
         killCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCnt % index, 0)
-        #hasBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCntBuyCnt % index, 0)
+        hasBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCntBuyCnt % index, 0)
         itemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCntItemAddCnt % index, 0)
         infoPack = ChPyNetSendPack.tagMCBossCntInfo()
         infoPack.BossType = index
         infoPack.KillCnt = killCnt
         infoPack.ItemAddCnt = itemAddCnt
+        infoPack.BuyCnt = hasBuyCnt
         packdata.KillCntInfoList.append(infoPack)
         
     packdata.Cnt = len(packdata.KillCntInfoList)
@@ -552,15 +561,15 @@
 
 # BOSS剩余可击杀次数
 def GetCanKillBossCnt(curPlayer, bossFuncIndex):
+    #获取BOSS剩余可击杀数量与最大数量
     hasKillCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCnt%bossFuncIndex, 0)
     itemAddKillCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCntItemAddCnt%bossFuncIndex, 0)
+    hasBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Boss_KillCntBuyCnt%bossFuncIndex, 0)
     killLimitPrivilege = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit', 4, {}).get(bossFuncIndex, 0)
     if killLimitPrivilege:
         limitCnt = PlayerVip.GetPrivilegeValue(curPlayer, killLimitPrivilege)
     else:
         limitCnt = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit', 2, {}).get(bossFuncIndex, 0)
-    
-    
-    return max(limitCnt + itemAddKillCnt - hasKillCnt, 0)
+    return max(0, limitCnt + itemAddKillCnt + hasBuyCnt - hasKillCnt), limitCnt
 
 

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