From 4062fd563a5c50118556bee85451a43dcf530983 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 13 四月 2019 14:45:02 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(自定义场景无奖励也回包,防止卡流程)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py                                   |   53 +++++-----
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py                            |    3 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py                                |   42 +-------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py                                   |   82 +---------------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossDemonKing.py |    5 
 ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py                                                        |   82 +---------------
 6 files changed, 52 insertions(+), 215 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index 8f93338..19eb427 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -27747,78 +27747,12 @@
 #------------------------------------------------------
 # B2 14 自定义副本奖励信息 #tagMCCuntomFBPrizeInfo
 
-class  tagMCCuntomFBPrizeItem(Structure):
-    ItemID = 0    #(DWORD ItemID)
-    Count = 0    #(WORD Count)
-    IsAuctionItem = 0    #(BYTE IsAuctionItem)//是否拍品
-    UserDataLen = 0    #(WORD UserDataLen)//附加属性长度
-    UserData = ""    #(String UserData)//附加属性  size = UserDataLen
-    data = None
-
-    def __init__(self):
-        self.Clear()
-        return
-
-    def ReadData(self, _lpData, _pos=0, _Len=0):
-        self.Clear()
-        self.ItemID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
-        self.Count,_pos = CommFunc.ReadWORD(_lpData, _pos)
-        self.IsAuctionItem,_pos = CommFunc.ReadBYTE(_lpData, _pos)
-        self.UserDataLen,_pos = CommFunc.ReadWORD(_lpData, _pos)
-        self.UserData,_pos = CommFunc.ReadString(_lpData, _pos,self.UserDataLen)
-        return _pos
-
-    def Clear(self):
-        self.ItemID = 0
-        self.Count = 0
-        self.IsAuctionItem = 0
-        self.UserDataLen = 0
-        self.UserData = ""
-        return
-
-    def GetLength(self):
-        length = 0
-        length += 4
-        length += 2
-        length += 1
-        length += 2
-        length += len(self.UserData)
-
-        return length
-
-    def GetBuffer(self):
-        data = ''
-        data = CommFunc.WriteDWORD(data, self.ItemID)
-        data = CommFunc.WriteWORD(data, self.Count)
-        data = CommFunc.WriteBYTE(data, self.IsAuctionItem)
-        data = CommFunc.WriteWORD(data, self.UserDataLen)
-        data = CommFunc.WriteString(data, self.UserDataLen, self.UserData)
-        return data
-
-    def OutputString(self):
-        DumpString = '''
-                                ItemID:%d,
-                                Count:%d,
-                                IsAuctionItem:%d,
-                                UserDataLen:%d,
-                                UserData:%s
-                                '''\
-                                %(
-                                self.ItemID,
-                                self.Count,
-                                self.IsAuctionItem,
-                                self.UserDataLen,
-                                self.UserData
-                                )
-        return DumpString
-
-
 class  tagMCCuntomFBPrizeInfo(Structure):
     Head = tagHead()
     MapID = 0    #(DWORD MapID)
     FuncLineID = 0    #(WORD FuncLineID)
     PrizeItemCount = 0    #(BYTE PrizeItemCount)
-    PrizeItemList = list()    #(vector<tagMCCuntomFBPrizeItem> PrizeItemList)
+    PrizeItemIDList = list()    #(vector<DWORD> PrizeItemIDList)
     data = None
 
     def __init__(self):
@@ -27834,9 +27768,8 @@
         self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
         self.PrizeItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
         for i in range(self.PrizeItemCount):
-            temPrizeItemList = tagMCCuntomFBPrizeItem()
-            _pos = temPrizeItemList.ReadData(_lpData, _pos)
-            self.PrizeItemList.append(temPrizeItemList)
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.PrizeItemIDList.append(value)
         return _pos
 
     def Clear(self):
@@ -27847,7 +27780,7 @@
         self.MapID = 0
         self.FuncLineID = 0
         self.PrizeItemCount = 0
-        self.PrizeItemList = list()
+        self.PrizeItemIDList = list()
         return
 
     def GetLength(self):
@@ -27856,8 +27789,7 @@
         length += 4
         length += 2
         length += 1
-        for i in range(self.PrizeItemCount):
-            length += self.PrizeItemList[i].GetLength()
+        length += 4 * self.PrizeItemCount
 
         return length
 
@@ -27868,7 +27800,7 @@
         data = CommFunc.WriteWORD(data, self.FuncLineID)
         data = CommFunc.WriteBYTE(data, self.PrizeItemCount)
         for i in range(self.PrizeItemCount):
-            data = CommFunc.WriteString(data, self.PrizeItemList[i].GetLength(), self.PrizeItemList[i].GetBuffer())
+            data = CommFunc.WriteDWORD(data, self.PrizeItemIDList[i])
         return data
 
     def OutputString(self):
@@ -27877,7 +27809,7 @@
                                 MapID:%d,
                                 FuncLineID:%d,
                                 PrizeItemCount:%d,
-                                PrizeItemList:%s
+                                PrizeItemIDList:%s
                                 '''\
                                 %(
                                 self.Head.OutputString(),
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index 8f93338..19eb427 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -27747,78 +27747,12 @@
 #------------------------------------------------------
 # B2 14 自定义副本奖励信息 #tagMCCuntomFBPrizeInfo
 
-class  tagMCCuntomFBPrizeItem(Structure):
-    ItemID = 0    #(DWORD ItemID)
-    Count = 0    #(WORD Count)
-    IsAuctionItem = 0    #(BYTE IsAuctionItem)//是否拍品
-    UserDataLen = 0    #(WORD UserDataLen)//附加属性长度
-    UserData = ""    #(String UserData)//附加属性  size = UserDataLen
-    data = None
-
-    def __init__(self):
-        self.Clear()
-        return
-
-    def ReadData(self, _lpData, _pos=0, _Len=0):
-        self.Clear()
-        self.ItemID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
-        self.Count,_pos = CommFunc.ReadWORD(_lpData, _pos)
-        self.IsAuctionItem,_pos = CommFunc.ReadBYTE(_lpData, _pos)
-        self.UserDataLen,_pos = CommFunc.ReadWORD(_lpData, _pos)
-        self.UserData,_pos = CommFunc.ReadString(_lpData, _pos,self.UserDataLen)
-        return _pos
-
-    def Clear(self):
-        self.ItemID = 0
-        self.Count = 0
-        self.IsAuctionItem = 0
-        self.UserDataLen = 0
-        self.UserData = ""
-        return
-
-    def GetLength(self):
-        length = 0
-        length += 4
-        length += 2
-        length += 1
-        length += 2
-        length += len(self.UserData)
-
-        return length
-
-    def GetBuffer(self):
-        data = ''
-        data = CommFunc.WriteDWORD(data, self.ItemID)
-        data = CommFunc.WriteWORD(data, self.Count)
-        data = CommFunc.WriteBYTE(data, self.IsAuctionItem)
-        data = CommFunc.WriteWORD(data, self.UserDataLen)
-        data = CommFunc.WriteString(data, self.UserDataLen, self.UserData)
-        return data
-
-    def OutputString(self):
-        DumpString = '''
-                                ItemID:%d,
-                                Count:%d,
-                                IsAuctionItem:%d,
-                                UserDataLen:%d,
-                                UserData:%s
-                                '''\
-                                %(
-                                self.ItemID,
-                                self.Count,
-                                self.IsAuctionItem,
-                                self.UserDataLen,
-                                self.UserData
-                                )
-        return DumpString
-
-
 class  tagMCCuntomFBPrizeInfo(Structure):
     Head = tagHead()
     MapID = 0    #(DWORD MapID)
     FuncLineID = 0    #(WORD FuncLineID)
     PrizeItemCount = 0    #(BYTE PrizeItemCount)
-    PrizeItemList = list()    #(vector<tagMCCuntomFBPrizeItem> PrizeItemList)
+    PrizeItemIDList = list()    #(vector<DWORD> PrizeItemIDList)
     data = None
 
     def __init__(self):
@@ -27834,9 +27768,8 @@
         self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
         self.PrizeItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
         for i in range(self.PrizeItemCount):
-            temPrizeItemList = tagMCCuntomFBPrizeItem()
-            _pos = temPrizeItemList.ReadData(_lpData, _pos)
-            self.PrizeItemList.append(temPrizeItemList)
+            value,_pos=CommFunc.ReadDWORD(_lpData,_pos)
+            self.PrizeItemIDList.append(value)
         return _pos
 
     def Clear(self):
@@ -27847,7 +27780,7 @@
         self.MapID = 0
         self.FuncLineID = 0
         self.PrizeItemCount = 0
-        self.PrizeItemList = list()
+        self.PrizeItemIDList = list()
         return
 
     def GetLength(self):
@@ -27856,8 +27789,7 @@
         length += 4
         length += 2
         length += 1
-        for i in range(self.PrizeItemCount):
-            length += self.PrizeItemList[i].GetLength()
+        length += 4 * self.PrizeItemCount
 
         return length
 
@@ -27868,7 +27800,7 @@
         data = CommFunc.WriteWORD(data, self.FuncLineID)
         data = CommFunc.WriteBYTE(data, self.PrizeItemCount)
         for i in range(self.PrizeItemCount):
-            data = CommFunc.WriteString(data, self.PrizeItemList[i].GetLength(), self.PrizeItemList[i].GetBuffer())
+            data = CommFunc.WriteDWORD(data, self.PrizeItemIDList[i])
         return data
 
     def OutputString(self):
@@ -27877,7 +27809,7 @@
                                 MapID:%d,
                                 FuncLineID:%d,
                                 PrizeItemCount:%d,
-                                PrizeItemList:%s
+                                PrizeItemIDList:%s
                                 '''\
                                 %(
                                 self.Head.OutputString(),
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index 3fd184c..3f71c2a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2166,13 +2166,14 @@
     return callFunc(curPlayer, mapID, lineID)
 
 ## 给自定义副本奖励后续处理
+## @return: 返回结算副本over信息字典,不含jsonItem信息
 def OnGiveCustomFBPrizeOK(curPlayer, mapID, lineID):
     do_FBLogic_ID = __GetFBLogic_MapID(mapID)
     
     callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnGiveCustomFBPrizeOK"))
     
     if callFunc == None:
-        return
+        return {}
     
     return callFunc(curPlayer, mapID, lineID)
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossDemonKing.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossDemonKing.py
index 996232d..f8d42f1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossDemonKing.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossDemonKing.py
@@ -281,9 +281,12 @@
     return giveItemList
 
 ## 给自定义副本奖励后续处理
+## @return: 返回结算副本over信息字典,不含jsonItem信息
 def OnGiveCustomFBPrizeOK(curPlayer, mapID, lineID):
     __SetDemonKingVisitState(curPlayer, mapID, lineID, PlayerFairyDomain.FDEventState_Visited)
-    return
+    ownerID, ownerName = curPlayer.GetPlayerID(), curPlayer.GetPlayerName()
+    overDict = {FBCommon.Over_ownerID:ownerID, FBCommon.Over_ownerName:ownerName}
+    return overDict
 
 def __GetDemonKingPrizeItemList(curPlayer, mapID, lineID, eventID, isOwner):
     giveItemList = PlayerFairyDomain.GetFairyAppointAward(curPlayer, eventID)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index b40aa4e..b67f0aa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -2559,16 +2559,13 @@
 def GivePlayerItemOrMail(curPlayer, itemList, mailKey=None, event=["", False, {}]):
     ##给物品,背包满则发邮件
     needPackSpaceDict = {}
-    for itemInfo in itemList:
-        itemID, itemCount, isAuctionItem, userData = GetItemInfo(itemInfo)
-        if not itemID:
-            continue
+    for itemID, itemCnt, isAuctionItem in itemList:
         curItem = GameWorld.GetGameData().GetItemByTypeID(itemID)
         if not curItem:
             GameWorld.ErrLog('GivePlayerItemOrMail 物品ID不存在 itemID=%s'%itemID, curPlayer.GetID())
             return
         packType = ChConfig.GetItemPackType(curItem.GetType())
-        needSpace = GetItemNeedPackCount(packType, curItem, itemCount, isAuctionItem)
+        needSpace = GetItemNeedPackCount(packType, curItem, itemCnt, isAuctionItem)
         needPackSpaceDict[packType] = needPackSpaceDict.get(packType, 0) + needSpace
     isSendMail = False
     for packType, needSpace in needPackSpaceDict.items():
@@ -2579,37 +2576,8 @@
     if isSendMail:
         PlayerControl.SendMailByKey(mailKey, [curPlayer.GetPlayerID()], itemList)
         GameWorld.DebugLog("GivePlayerItemOrMail背包空间不够,发送邮件: mailItemList=%s" % str(itemList), curPlayer.GetPlayerID())
-        return
-    
-    playerItemControl = PlayerItemControler(curPlayer)
-    for itemInfo in itemList:
-        itemID, itemCount, isAuctionItem, userData = GetItemInfo(itemInfo)
-        if not itemID:
-            continue
-        if GetAppointItemRealID(itemID):
-            curCreateItem = GetItemByData(GetAppointItemDictData(itemID, isAuctionItem))
-        else:
-            curCreateItem = ItemCommon.CreateSingleItem(itemID, itemCount, isAuctionItem)
-        if not curCreateItem:
-            continue
-        if userData: 
-            curCreateItem.SetUserData(userData, len(userData))
-        ItemCommon.MakeEquipGS(curCreateItem)
-        #放入玩家背包
-        playerItemControl.PutInItem(IPY_GameWorld.rptItem, curCreateItem, event=event)
-        
-    return
-
-def GetItemInfo(itemInfo):
-    if isinstance(itemInfo, dict):
-        itemID = itemInfo['ItemID']
-        itemCount = itemInfo['Count']
-        isAuctionItem = itemInfo['IsAuctionItem']
-        userData = itemInfo['UserData']
-    elif isinstance(itemInfo, list) and len(itemInfo) == 3:
-        itemID, itemCount, isAuctionItem = itemInfo
-        userData = ""
     else:
-        return 0, 0, 0, ""
-    return itemID, itemCount, isAuctionItem, userData
+        for itemID, itemCnt, isAuctionItem in itemList:
+            GivePlayerItem(curPlayer, itemID, itemCnt, isAuctionItem, [IPY_GameWorld.rptItem], event=event)
+    return
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
index ef186a9..9b5011b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -464,25 +464,12 @@
     mapID = clientData.MapID
     funcLineID = clientData.FuncLineID
     prizeItemList = FBLogic.OnRefreshCustomFBPrize(curPlayer, mapID, funcLineID)
-    if not prizeItemList:
-        return
-    PyGameData.g_customFBPrizeInfo[playerID] = [mapID, funcLineID, prizeItemList]
+    PyGameData.g_customFBPrizeInfo[playerID] = prizeItemList
     prizePack = ChPyNetSendPack.tagMCCuntomFBPrizeInfo()
     prizePack.MapID = mapID
     prizePack.FuncLineID = funcLineID
-    prizePack.PrizeItemList = []
-    for prizeItemInfo in prizeItemList:
-        itemID, itemCount, isAuctionItem, userData = ItemControler.GetItemInfo(prizeItemInfo)
-        if not itemID:
-            continue
-        prizeItem = ChPyNetSendPack.tagMCCuntomFBPrizeItem()
-        prizeItem.ItemID = itemID
-        prizeItem.Count = itemCount
-        prizeItem.IsAuctionItem = isAuctionItem
-        prizeItem.UserData = userData
-        prizeItem.UserDataLen = len(prizeItem.UserData)
-        prizePack.PrizeItemList.append(prizeItem)
-    prizePack.PrizeItemCount = len(prizePack.PrizeItemList)
+    prizePack.PrizeItemIDList = [prizeItemInfo[0] for prizeItemInfo in prizeItemList]
+    prizePack.PrizeItemCount = len(prizePack.PrizeItemIDList)
     NetPackCommon.SendFakePack(curPlayer, prizePack)
     return
 
@@ -498,16 +485,30 @@
 def OnGiveCustomFBPrize(playerIndex, clientData, tick):
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(playerIndex)
     playerID = curPlayer.GetPlayerID()
-    packMapID = clientData.MapID
-    packFuncLineID = clientData.FuncLineID
-    prizeInfo = PyGameData.g_customFBPrizeInfo.pop(playerID, None)
-    if not prizeInfo:
-        return
-    mapID, funcLineID, prizeItemList = prizeInfo
-    if mapID != packMapID or funcLineID != packFuncLineID:
-        return
-    FBLogic.OnGiveCustomFBPrizeOK(curPlayer, mapID, funcLineID)
-    ItemControler.GivePlayerItemOrMail(curPlayer, prizeItemList)
+    mapID = clientData.MapID
+    lineID = clientData.FuncLineID
+    prizeItemList = PyGameData.g_customFBPrizeInfo.pop(playerID, [])
+    
+    mailItemList = []
+    jsonItemList = []
+    playerItemControl = ItemControler.PlayerItemControler(curPlayer)
+    for itemID, itemCount, isAuctionItem in prizeItemList:
+        curItem = ItemControler.GetOutPutItemObj(itemID, itemCount, isAuctionItem, curPlayer=curPlayer)
+        if not curItem:
+            continue
+        jsonItem = ItemCommon.GetJsonItem(curItem)
+        jsonItemList.append(jsonItem)
+        #放入玩家背包
+        if not playerItemControl.PutInItem(IPY_GameWorld.rptItem, curItem):
+            mailItemList.append(jsonItem)
+            
+    if mailItemList:
+        PlayerControl.SendMailByKey("ItemNoPickUp", [playerID], mailItemList, [mapID])
+        
+    overDict = FBLogic.OnGiveCustomFBPrizeOK(curPlayer, mapID, lineID)
+    isPass = 1
+    overDict.update({FBCommon.Over_itemInfo:jsonItemList})
+    FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)
     return
 
 

--
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