From 40f2e314ff6df3d45e643419c6f155bb665b78dc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 14 九月 2024 13:34:19 +0800
Subject: [PATCH] 10249 【越南】【砍树】【英文】仙宫(增加获得气运提示;)
---
ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py | 199 +++++++++++++++++++++++++++++++++++++++----------
1 files changed, 159 insertions(+), 40 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
index 7412440..9b7ba1e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py
@@ -58,6 +58,12 @@
##获取服务器根路径
return GameServerPath.split("CoreServerGroup")[0]
+def GetSizeof(o, isAsize=True):
+ return 0
+ #if isAsize:
+ # return asizeof.asizeof(o)
+ #return sys.getsizeof(0)
+
#------主角相关设定
#主角发型列表 [职业:发型列表]
Def_RoleHair = {
@@ -315,8 +321,6 @@
TYPE_WorldBossOnlineCntTick = 26 # 定时世界BOSS刷新时间计算 在线玩家数量
TYPE_TimeShopProcessTick = 27 # 定时商店处理间隔
TYPE_WorldBossProcessTick = 28 # BOSS重生检查间隔
-TYPE_WorldBossGeTuiTick = 29 # BOSS个推
-TYPE_WorldNewGuyGeTuiTick = 30 # 低级新玩家离开5分钟后唤回
TYPE_Tick_Time = [
1000 * 60 * 3 , #0 查看地图的活动人数 3分钟/次
@@ -348,8 +352,6 @@
1000 * 60 * 5 , #26 定时世界BOSS刷新时间计算 在线玩家数量
1000 * 60 , #27 定时商店处理间隔
1000 * 1 , #28 BOSS重生检查间隔
- 1000*45, #29 BOSS个推
- 1000*60, #30 低级新玩家离开5分钟后唤回
]
TYPE_Tick_Count = len(TYPE_Tick_Time)
@@ -368,14 +370,15 @@
Def_WorldKey_ExamSendSubjectCnt = 'ExamSendSubjectCnt' #当前发题总数
Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #boss是否活着
Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWold是否初始化完成
-Def_WorldKey_BossIsGeTui = "BossGeTui%s" #当前复活通知
-Def_WorldKey_OperationActionState = "OperationActState_%s" #运营活动状态,参数为运营活动名
+Def_WorldKey_OperationActionState = "State_%s" #运营活动状态,参数为(运营活动名)
+Def_WorldKey_OperationActionStateJoin = "StateJoin_%s" #运营活动可参与状态,参数为(运营活动名)
Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint" #boss复活需要总点数
-Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #boss是否活着
-Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWold是否初始化完成
+Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s' #跨服boss是否活着,参数(zoneID, bossID)
+Def_WorldKey_GameWorldInitOK = 'GameWorldInitOK' #GameWold是否初始化完成OK
Def_WorldKey_CrossPKZoneSeasonID = "CrossPKZoneSeasonID_%s" #跨服PK赛区对应赛季,跨服服务器控制,参数(zoneID)
Def_WorldKey_CrossPKZoneSeasonState = "CrossPKZoneSeasonState_%s" #跨服PK赛区赛季状态,跨服服务器控制,参数(zoneID)0-未开启,1-开启中,2-已结束
Def_WorldKey_CrossPKBillboardSyncTick = "CrossPKBillboardSyncTick_%s_%s" #跨服PK本赛季排行榜同步tick,参数(zoneID, seasonID)
+Def_WorldKey_CrossSetPlayerAttrTick = "CrossSetPlayerAttrTick" #同步设置跨服玩家属性值tick
#---------------------------------------------------------------------
#个人时间间隔
TYPE_Player_Tick_Requestkey = 0 # 玩家请求处理间隔
@@ -519,6 +522,14 @@
Def_QueryNoLimit_ActionTypeList = [ShareDefine.Def_ActionType_OfficerModelEquip]
#------------------------------------------------------------------------------
+#玩家记录上线需要直接同步给前端的类型
+Def_PlayerRecLoginNotifyList = [ShareDefine.Def_PlayerRecType_PayCoin]
+
+#玩家记录类型每人限制条数,没有配置的类型不限制,由功能自行控制
+Def_PlayerRecCountDict = {
+ ShareDefine.Def_PlayerRecType_PayCoin:100,
+ }
+
#玩家通用信息记录类型保存的条数
UniversalGameRecTypeSaveCnt = {
ShareDefine.Def_UniversalGameRecType_BossDropGoodItemInfo:100, #boss掉落好物品信息
@@ -531,6 +542,9 @@
ShareDefine.Def_UniversalGameRecType_FamilyRedPacketGrabRecord:10000000, #仙盟红包已抢信息记录
ShareDefine.Def_UniversalGameRecType_DujieHelpAllRecord:500, #渡劫副本护法总记录
ShareDefine.Def_UniversalGameRecType_DujieHelpRecord:10000, #渡劫副本护法详细记录
+ ShareDefine.Def_UniversalGameRecType_ZhuXianBossRecord:100, #诛仙BOSS结算记录
+ ShareDefine.Def_UniversalGameRecType_LuckyTreasure:5, #幸运鉴宝记录
+ ShareDefine.Def_UniversalGameRecType_FeastWish:30, #节日祝福大奖记录
}
#---------------------------------------------------------------------
#比较标识
@@ -565,12 +579,13 @@
ShareDefine.Def_BT_FightPower_Horse : 100, #坐骑战斗力总榜
ShareDefine.Def_BT_FightPower_Pet : 100, #宠物总战力榜
ShareDefine.Def_BT_TrialTower : 100, #天神之塔榜
+ ShareDefine.Def_BT_SkyTower : 100, #天星塔榜
ShareDefine.Def_BT_OffLineEfficient : 100, #脱机效率榜
ShareDefine.Def_BT_Realm : 100, #境界榜
ShareDefine.Def_BT_TotalRecharge : 100, #充值榜
- ShareDefine.Def_BT_Campaign_PlusLV : 100, #强化等级(开服活动榜)
- ShareDefine.Def_BT_Campaign_HorseLV : 100, #坐骑等级(开服活动榜)
+ ShareDefine.Def_BT_Campaign_Plus : 100, #强化战力(开服活动榜)
+ ShareDefine.Def_BT_Campaign_Horse : 100, #坐骑战力(开服活动榜)
ShareDefine.Def_BT_Campaign_StoneLV : 100, #宝石等级(开服活动榜)
ShareDefine.Def_BT_Campaign_LV : 100, #冲级排行(开服活动榜)
ShareDefine.Def_BT_Campaign_RealmLV : 100, #境界等级(开服活动榜)
@@ -579,21 +594,25 @@
ShareDefine.Def_BT_Campaign_GodWeaponLV : 100, #神兵等级(开服活动榜)
ShareDefine.Def_BT_Campaign_Recharge : 100, #累计充值(开服活动榜)
ShareDefine.Def_BT_Campaign_PetLV : 100, #灵宠等级(开服活动榜)
+ ShareDefine.Def_BT_Campaign_LingGen : 100, #灵根总点(开服活动榜)
+ ShareDefine.Def_BT_Campaign_StarLV : 100, #升星等级(开服活动榜)
+ ShareDefine.Def_BT_Campaign_Wash : 100, #洗练战力(开服活动榜)
ShareDefine.Def_BT_FCCostGold : 5, #消费排行榜(仙界盛典)
- ShareDefine.Def_BT_FBHelpBattle : 100, #助战次数榜
+ ShareDefine.Def_BT_NewFCCostGold : 5, #消费排行榜(仙界盛典)
- ShareDefine.Def_BT_HighLadder : 1000, #玩家天梯竞技场排行
- ShareDefine.Def_BT_HighLadder_Yester : 1000, #玩家天梯竞技场昨日排行
- ShareDefine.Def_BT_RechargeTeHuiLast : 20, #充值特惠活动排行榜-上一期记录
- ShareDefine.Def_BT_RechargeTeHui : 20, #充值特惠活动排行榜-当前期记录
-
- ShareDefine.Def_BT_MixCampaign_PlayerBattle : 2, #战力榜(合服活动)
- ShareDefine.Def_BT_MixCampaign_Recharge : 2, #累计充值榜(合服活动)
- ShareDefine.Def_BT_MixCampaign_WinFamilyMember:1, #获胜战盟成员(合服活动)
- ShareDefine.Def_BT_MixCampaign_FamilyKillBoss: 1, #战盟击杀boss(合服活动)
-
- ShareDefine.Def_BT_CostTeHui : 10, #消费特惠排行榜
- ShareDefine.Def_BT_CostTeHuiLast : 10, #消费特惠排行榜上一期
+ ShareDefine.Def_BT_Arena : 1000, #竞技场榜
+ ShareDefine.Def_BT_Environment : 20, #环保榜 (垃圾分类活动)
+ ShareDefine.Def_BT_CharmTotal : 100, #魅力总榜
+ ShareDefine.Def_BT_CharmWeek : 100, #魅力周榜
+ ShareDefine.Def_BT_CharmDay : 100, #魅力日榜
+ ShareDefine.Def_BT_BossTrialSubmit : 200, #boss凭证 (boss历练活动)
+ ShareDefine.Def_BT_BossTrialSubmitBak : 200, #boss凭证 (boss历练活动 - 上一期)
+ ShareDefine.Def_BT_BossTrialSubmitFamily : 100, #boss凭证仙盟 (boss历练活动)
+ ShareDefine.Def_BT_BossTrialSubmitFamilyBak : 100, #boss凭证仙盟 (boss历练活动 - 上一期)
+ ShareDefine.Def_BT_XianXiaMJScore : 200, #仙匣秘境积分榜 (仙匣秘境活动)
+ ShareDefine.Def_BT_HorsePetTrainScore : 200, #骑宠养成积分榜 (骑宠养成活动)
+ ShareDefine.Def_BT_GubaoScore : 200, #古宝养成积分榜 (古宝养成活动)
+ ShareDefine.Def_BT_AlineInvade : 1000, #异兽入侵
}
#排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去
@@ -623,7 +642,6 @@
Def_PlayerDataCollect_Key = 0x86
#---SetDict 玩家字典不存数据库---
-Def_Player_NoSave_Dict_RecallCountGift = 'RecallCountGift_0' # 召回玩家个数奖励发包限制
Def_Player_NoSave_Dict_PlayerExamRightCnt = 'PlayerExamRightCnt_1_%s' # 玩家答题正确数量
Def_Player_NoSave_Dict_PlayerExamCRightCnt = 'PlayerExamCRightCnt_1_%s' # 玩家答题连续正确数量
@@ -636,11 +654,10 @@
Def_PlayerKey_IsStopSendDBCommand = "StopSendDBCom" #是否停止发送数据库操作命令
Def_PlayerKey_SendDBComTick = "SendDBComTick" #发送DB命令时间
-Def_PlayerKey_MergeRegisterType = "MergeRegisterType" #当前上传数据的活动类型
+Def_PlayerKey_CrossRegisterMap = "CrossRegisterMap" #跨服注册活动地图, dataMapID
Def_PlayerKey_MergeRegisterRoomID = "MergeRegisterRoomID" #当前上传数据的roomID
Def_PlayerKey_IsLoginToMergeServer = "IsLoginToMergeServer" #是否要登陆跨服服务器
-
-Def_PlayerKey_FreshmanGuiderDay = "FreshmanGuiderDay" #新手指导员天数
+Def_PlayerKey_IsCrossPKMatching = "IsCrossPKMatching" #是否跨服匹配中
Def_PlayerKey_PlayerFromPID = "PlayerFromPID" #pid
@@ -654,11 +671,10 @@
Def_ForbiddenTalk = "ForbiddenTalk" # 禁言
Def_TalkTick = "ForbiddenTalk" # 聊天间隔
-Def_PDict_GeTuiSet = "GetuiSet" # 推送提醒的设置
-Def_PDict_NoGeTuiTime = "NoGetuiTime" # 推送提醒免打扰时间,将字符串组合数字
-
Def_PlayerKey_ViewCrossPKBillboardTick = "ViewCrossPKBillboardTick_%s_%s" #查询PK排行榜tick,参数(zoneID, seasonID)
+#主城地图、缥缈宗
+Def_FBMapID_MainCity = 10010
#渡劫副本
Def_FBMapID_DuJie = 31110
#仙盟联赛
@@ -669,16 +685,79 @@
Def_FBMapID_FamilyInvade = 31170
#封魔坛
Def_FBMapID_SealDemon = 52010
+#诛仙BOSS
+Def_FBMapID_ZhuXianBoss = 31380
#仙魔之争
Def_FBMapID_XMZZ = 31010
#仙盟boss副本
Def_FBMapID_FamilyBossMap = 31210
+#多仙盟Boss
+Def_FBMapID_AllFamilyBoss = 31260
#宗门试炼
Def_FBMapID_MunekadoTrial = 60010
#混乱妖域
Def_FBMapID_ChaosDemon = 31180
+#讨伐妖魔
+Def_FBMapID_KillDevil = 31280
#娲皇遗迹
Def_FBMapID_QueenRelics = 51010
+#跨服竞技场
+Def_FBMapID_CrossRealmPK = 32010
+#跨服排位
+Def_FBMapID_CrossChampionship = 32070
+#跨服蓬莱仙境
+Def_FBMapID_CrossPenglai = 32020
+#跨服魔化之地
+Def_FBMapID_CrossDemonLand = 32080
+#跨服妖王
+Def_FBMapID_CrossDemonKing = 32030
+#本服妖王
+Def_FBMapID_DemonKing = 22030
+#骑宠Boss
+Def_FBMapID_HorsePetBoss = 31200
+#跨服灵草园
+Def_FBMapID_CrossGrasslandLing = 32040
+#跨服仙草园
+Def_FBMapID_CrossGrasslandXian = 32050
+#跨服战场
+Def_FBMapID_CrossBattlefield = 32060
+#竞技场战斗
+Def_FBMapID_ArenaBattle = 31290
+#情缘副本
+Def_FBMapID_Love = 31300
+
+#回合战斗自定义地图ID
+Def_TFMapID_MineArea = 1 # 福地 1
+
+#需要刷世界BOSS的副本
+WorldBossFBMapIDList = [Def_FBMapID_SealDemon, Def_FBMapID_ZhuXianBoss, Def_FBMapID_DemonKing]
+#跨服地图
+Def_CrossMapIDList = [Def_FBMapID_CrossRealmPK, Def_FBMapID_CrossPenglai, Def_FBMapID_CrossDemonLand, Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
+#跨服分区类型配置, 没配置的默认 CrossZoneComm
+Def_CrossZoneTypeName = {0:"CrossZoneComm", # 特殊0,默认常规分区
+ Def_FBMapID_CrossPenglai:"CrossZoneComm",
+ Def_FBMapID_CrossDemonLand:"CrossZoneComm",
+ Def_FBMapID_CrossRealmPK:"CrossZonePK",
+ Def_FBMapID_CrossDemonKing:"CrossZonePK",
+ Def_FBMapID_CrossGrasslandLing:"CrossZonePK",
+ Def_FBMapID_CrossGrasslandXian:"CrossZonePK",
+ Def_FBMapID_CrossBattlefield:"CrossZoneBattlefield",
+ Def_FBMapID_CrossChampionship:"CrossZonePK",
+ }
+#跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法
+Def_CrossZoneMapTableName = {Def_FBMapID_CrossPenglai:"CrossPenglaiZoneMap",
+ Def_FBMapID_CrossDemonLand:"CrossDemonLandZoneMap",
+ }
+#需要动态分配线路的跨服地图
+Def_CrossDynamicLineMap = [Def_FBMapID_CrossDemonKing, Def_FBMapID_CrossGrasslandLing, Def_FBMapID_CrossGrasslandXian]
+
+#需要统计副本功能线路ID人数的跨服地图
+Def_NeedCountFBFuncLinePlayerCrossMap = [Def_FBMapID_CrossDemonKing]
+
+# 回合战斗目标类型
+TurnBattle_TagType_NPC = 0
+TurnBattle_TagType_Player = 1
+TurnBattle_TagType_Team = 2
#同系职业枚举
JOB_TYPY_COUNT = 5
@@ -705,12 +784,6 @@
# 邮件(补偿)默认发件人, 具体做活动再定
Def_Mail_SenderSys = "SenderSys" # 默认邮件发送人
-# 邮件类型划分,用于每种类型的保存上限
-(
-Mail_Type_Default,
-Mail_Type_Market,
-) = range(2)
-
# 竖杠
Def_Str_Montant = "|"
@@ -719,13 +792,14 @@
Def_Online = 1
Def_OnlineNoClient = 2
-# 分组 1 最近联系人 2 好友 3 仇人 4 黑名单
+# 分组 1 最近联系人 2 好友 3 仇人 4 黑名单 5 亲密
(
Def_SocialGroup_Contacts,
Def_SocialGroup_Friend,
Def_SocialGroup_Enemy,
Def_SocialGroup_Black,
-) = range(1, 5)
+Def_SocialGroup_Intimacy,
+) = range(1, 6)
Def_CDBPlayerRefresh_Online = "OnlineType"
@@ -778,6 +852,51 @@
VIPPrivilege_BindJadeWheel, #30 绑玉转盘次数
VIPPrivilege_PrayElixir, #31 丹药祈福次数
VIPPrivilege_32, #32 封魔坛自动挑战
-VIPPrivilege_XianyuanCoinUpperAdd, #33 仙缘币上限加成
-VIPPrivilege_XianyuanCoinAddPer, #34 仙缘币获得倍率加成(万分比)
+VIPPrivilege_33, #33
+VIPPrivilege_34, #34
) = range(1, 35)
+
+#游戏货币来源类型定义
+(
+Def_GiveMoney_Unknown, # 未知 0
+Def_GiveMoney_GM,
+Def_GiveMoney_CTG,
+Def_GiveMoney_GMTCTG,
+Def_GiveMoney_CoinToGold,
+Def_GiveMoney_SuperAccountCreate, # 创角赠送 5
+Def_GiveMoney_Mission, # 任务
+Def_GiveMoney_Pray, # 祈祷
+Def_GiveMoney_UseItem, # 使用物品
+Def_GiveMoney_Pickup, # 拾取
+Def_GiveMoney_Bourse, # 交易所 10
+Def_GiveMoney_GoldInvest, # 绑钻投资
+Def_GiveMoney_Recover, # 资源找回
+Def_GiveMoney_RedPacket, # 红包
+Def_GiveMoney_RefineGift, # 炼制奖励
+Def_GiveMoney_Mail, # 邮件(补偿) 15
+Def_GiveMoney_RuneDecompose, # 符印
+Def_GiveMoney_Warehouse, # 仓库
+Def_GiveMoney_SellPackItem, # 出售背包物品
+Def_GiveMoney_CollectNPC, # 采集NPC
+Def_GiveMoney_BossFirstKill, # Boss首杀
+Def_GiveMoney_21,
+Def_GiveMoney_Trade, # 交易
+Def_GiveMoney_Truck, # 运镖
+Def_GiveMoney_FreeGoods, # 极品白拿
+Def_GiveMoney_BindJadeWheel, # 绑玉转盘 25
+Def_GiveMoney_GatherSoulDecompose, #聚魂分解 26
+Def_GiveMoney_AuctionBidReturn, #拍卖竞价返还
+Def_GiveMoney_AuctionGain, #拍卖获得利润
+) = range(1000, 1000 + 29)
+
+Def_ItemID_GoldMoney = 20 # 直接给仙玉
+Def_ItemID_GoldPaper = 30 # 直接给绑玉/灵石
+Def_ItemID_SilverPaper = 500 # 直接给金票物品
+Def_ItemID_GongdePoint = 530 # 直接给功德点
+# 货币类型对应直接给货币物品ID
+MoneyItemIDDict = {IPY_GameServer.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney,
+ IPY_GameServer.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper,
+ IPY_GameServer.TYPE_Price_Silver_Paper:Def_ItemID_SilverPaper,
+ ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint,
+ }
+
--
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