From 40f2e314ff6df3d45e643419c6f155bb665b78dc Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期六, 14 九月 2024 13:34:19 +0800 Subject: [PATCH] 10249 【越南】【砍树】【英文】仙宫(增加获得气运提示;) --- ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py | 45 ++++++++++++++++++++++++++++++++++++--------- 1 files changed, 36 insertions(+), 9 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py index ff8dcbe..9b7ba1e 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChConfig.py @@ -58,6 +58,12 @@ ##获取服务器根路径 return GameServerPath.split("CoreServerGroup")[0] +def GetSizeof(o, isAsize=True): + return 0 + #if isAsize: + # return asizeof.asizeof(o) + #return sys.getsizeof(0) + #------主角相关设定 #主角发型列表 [职业:发型列表] Def_RoleHair = { @@ -315,8 +321,6 @@ TYPE_WorldBossOnlineCntTick = 26 # 定时世界BOSS刷新时间计算 在线玩家数量 TYPE_TimeShopProcessTick = 27 # 定时商店处理间隔 TYPE_WorldBossProcessTick = 28 # BOSS重生检查间隔 -TYPE_WorldBossGeTuiTick = 29 # BOSS个推 -TYPE_WorldNewGuyGeTuiTick = 30 # 低级新玩家离开5分钟后唤回 TYPE_Tick_Time = [ 1000 * 60 * 3 , #0 查看地图的活动人数 3分钟/次 @@ -348,8 +352,6 @@ 1000 * 60 * 5 , #26 定时世界BOSS刷新时间计算 在线玩家数量 1000 * 60 , #27 定时商店处理间隔 1000 * 1 , #28 BOSS重生检查间隔 - 1000*45, #29 BOSS个推 - 1000*60, #30 低级新玩家离开5分钟后唤回 ] TYPE_Tick_Count = len(TYPE_Tick_Time) @@ -368,8 +370,8 @@ Def_WorldKey_ExamSendSubjectCnt = 'ExamSendSubjectCnt' #当前发题总数 Def_WorldKey_BossIsAlive = 'BossIsAlive_%s' #boss是否活着 Def_WorldKey_IsGameWorldInit = 'IsGameWorldInit' #GameWold是否初始化完成 -Def_WorldKey_BossIsGeTui = "BossGeTui%s" #当前复活通知 Def_WorldKey_OperationActionState = "State_%s" #运营活动状态,参数为(运营活动名) +Def_WorldKey_OperationActionStateJoin = "StateJoin_%s" #运营活动可参与状态,参数为(运营活动名) Def_WorldKey_BossRebornNeedPoint = "BossRebornNeedPoint" #boss复活需要总点数 Def_WorldKey_CrossBossIsAlive = 'CrossBossIsAlive_%s_%s' #跨服boss是否活着,参数(zoneID, bossID) Def_WorldKey_GameWorldInitOK = 'GameWorldInitOK' #GameWold是否初始化完成OK @@ -520,6 +522,14 @@ Def_QueryNoLimit_ActionTypeList = [ShareDefine.Def_ActionType_OfficerModelEquip] #------------------------------------------------------------------------------ +#玩家记录上线需要直接同步给前端的类型 +Def_PlayerRecLoginNotifyList = [ShareDefine.Def_PlayerRecType_PayCoin] + +#玩家记录类型每人限制条数,没有配置的类型不限制,由功能自行控制 +Def_PlayerRecCountDict = { + ShareDefine.Def_PlayerRecType_PayCoin:100, + } + #玩家通用信息记录类型保存的条数 UniversalGameRecTypeSaveCnt = { ShareDefine.Def_UniversalGameRecType_BossDropGoodItemInfo:100, #boss掉落好物品信息 @@ -595,6 +605,14 @@ ShareDefine.Def_BT_CharmTotal : 100, #魅力总榜 ShareDefine.Def_BT_CharmWeek : 100, #魅力周榜 ShareDefine.Def_BT_CharmDay : 100, #魅力日榜 + ShareDefine.Def_BT_BossTrialSubmit : 200, #boss凭证 (boss历练活动) + ShareDefine.Def_BT_BossTrialSubmitBak : 200, #boss凭证 (boss历练活动 - 上一期) + ShareDefine.Def_BT_BossTrialSubmitFamily : 100, #boss凭证仙盟 (boss历练活动) + ShareDefine.Def_BT_BossTrialSubmitFamilyBak : 100, #boss凭证仙盟 (boss历练活动 - 上一期) + ShareDefine.Def_BT_XianXiaMJScore : 200, #仙匣秘境积分榜 (仙匣秘境活动) + ShareDefine.Def_BT_HorsePetTrainScore : 200, #骑宠养成积分榜 (骑宠养成活动) + ShareDefine.Def_BT_GubaoScore : 200, #古宝养成积分榜 (古宝养成活动) + ShareDefine.Def_BT_AlineInvade : 1000, #异兽入侵 } #排行榜保存类型(和BillboardType匹配), 默认保存, 如果不保存,可配置进去 @@ -653,9 +671,6 @@ Def_ForbiddenTalk = "ForbiddenTalk" # 禁言 Def_TalkTick = "ForbiddenTalk" # 聊天间隔 -Def_PDict_GeTuiSet = "GetuiSet" # 推送提醒的设置 -Def_PDict_NoGeTuiTime = "NoGetuiTime" # 推送提醒免打扰时间,将字符串组合数字 - Def_PlayerKey_ViewCrossPKBillboardTick = "ViewCrossPKBillboardTick_%s_%s" #查询PK排行榜tick,参数(zoneID, seasonID) #主城地图、缥缈宗 @@ -706,8 +721,13 @@ Def_FBMapID_CrossGrasslandXian = 32050 #跨服战场 Def_FBMapID_CrossBattlefield = 32060 +#竞技场战斗 +Def_FBMapID_ArenaBattle = 31290 #情缘副本 Def_FBMapID_Love = 31300 + +#回合战斗自定义地图ID +Def_TFMapID_MineArea = 1 # 福地 1 #需要刷世界BOSS的副本 WorldBossFBMapIDList = [Def_FBMapID_SealDemon, Def_FBMapID_ZhuXianBoss, Def_FBMapID_DemonKing] @@ -721,7 +741,7 @@ Def_FBMapID_CrossDemonKing:"CrossZonePK", Def_FBMapID_CrossGrasslandLing:"CrossZonePK", Def_FBMapID_CrossGrasslandXian:"CrossZonePK", - Def_FBMapID_CrossBattlefield:"CrossZonePK", + Def_FBMapID_CrossBattlefield:"CrossZoneBattlefield", Def_FBMapID_CrossChampionship:"CrossZonePK", } #跨服分区对应地图配置表名 - 仅适用于固定地图及虚拟分线的跨服玩法 @@ -733,6 +753,11 @@ #需要统计副本功能线路ID人数的跨服地图 Def_NeedCountFBFuncLinePlayerCrossMap = [Def_FBMapID_CrossDemonKing] + +# 回合战斗目标类型 +TurnBattle_TagType_NPC = 0 +TurnBattle_TagType_Player = 1 +TurnBattle_TagType_Team = 2 #同系职业枚举 JOB_TYPY_COUNT = 5 @@ -867,9 +892,11 @@ Def_ItemID_GoldMoney = 20 # 直接给仙玉 Def_ItemID_GoldPaper = 30 # 直接给绑玉/灵石 Def_ItemID_SilverPaper = 500 # 直接给金票物品 +Def_ItemID_GongdePoint = 530 # 直接给功德点 # 货币类型对应直接给货币物品ID MoneyItemIDDict = {IPY_GameServer.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney, IPY_GameServer.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper, IPY_GameServer.TYPE_Price_Silver_Paper:Def_ItemID_SilverPaper, + ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint, } -- Gitblit v1.8.0