From 40f2e314ff6df3d45e643419c6f155bb665b78dc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 14 九月 2024 13:34:19 +0800
Subject: [PATCH] 10249 【越南】【砍树】【英文】仙宫(增加获得气运提示;)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py | 24 ++++++++++--------------
1 files changed, 10 insertions(+), 14 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
index 289f531..2c05255 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
@@ -31,6 +31,7 @@
import IPY_GameServer
import PlayerDBGSEvent
import CrossChampionship
+import GameWorldMineArea
import IpyGameDataPY
import CrossRealmMsg
import ShareDefine
@@ -207,18 +208,6 @@
return NotifyCodeList
#------------------------------------------------------------------------------
-def LoadDBPlayer():
- if GameWorld.IsCrossServer():
- return
- PlayerDBOper.FindDBOper(PlayerDBOper.Table_DBPlayer, {}, {"PlayerID":1, "AccID":1, "_id":0}, LoadDBPlayerRet)
- return
-
-def LoadDBPlayerRet(resultSetList, extendValueList):
- for resultDict in resultSetList:
- PyGameData.g_dbPlayerIDMap[resultDict["PlayerID"]] = resultDict["AccID"]
- GameWorld.Log("启动服务器加载DBPlayer玩家账号ID对应关系! %s, %s" % (len(PyGameData.g_dbPlayerIDMap), PyGameData.g_dbPlayerIDMap))
- return
-
def GetDBPlayerAccIDByID(playerID):
## 获取玩家表账号ID - 根据玩家ID, 可用于判断是否本服玩家
return PyGameData.g_dbPlayerIDMap.get(playerID, "")
@@ -258,8 +247,8 @@
def GetFBFuncLineID(curPlayer): return curPlayer.GetExAttr3()
##VIP到期时间
-def GetVIPExpireTime(curPlayer): return curPlayer.GetExAttr9()
-def SetVIPExpireTime(curPlayer, expireTime): return curPlayer.SetExAttr9(expireTime)
+def GetVIPExpireTime(curPlayer): return 0
+def SetVIPExpireTime(curPlayer, expireTime): return
def GetValidVIPLV(curPlayer):
# @return: 返回当前有效的VIP等级
# vipTime = GetVIPExpireTime(curPlayer)
@@ -385,6 +374,12 @@
curPlayer.MapServer_QueryPlayerResult(0, 0, "DelItem", result, len(result))
return
+def MapServerGiveAward(curPlayer, eventName, moneyInfo={}, itemList=[], drDict={}):
+ ## 地图给奖励
+ result = str([eventName, moneyInfo, itemList, drDict])
+ curPlayer.MapServer_QueryPlayerResult(0, 0, "GiveAward", result, len(result))
+ return
+
## 增加仙盟活跃
# @param curPlayer
# @param successType: 成就类型
@@ -437,6 +432,7 @@
playerID = curPlayer.GetPlayerID()
FuncOpenLogicDict = {
ShareDefine.GameFuncID_Championship:lambda curObj:CrossChampionship.DoChampionshipOpen(curObj),
+ ShareDefine.GameFuncID_MineArea:lambda curObj:GameWorldMineArea.DoMineAreaFuncOpen(curObj),
}
for funcID in funcIDList:
if funcID in FuncOpenLogicDict:
--
Gitblit v1.8.0