From 4180ba5f28c47d15a33d99973e2034f5337ab3fc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 十二月 2022 17:04:17 +0800
Subject: [PATCH] 9731 【越南】【主干】【BT7】【BT8】转职业(转职附加重置灵根属性点)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py | 33 +++++++++++++++++++++++++++++++--
1 files changed, 31 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
index 0bcfc8e..721975c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
@@ -918,6 +918,17 @@
return ReadChConfig.GetPyMongoConfig("Merge", "CrossZoneName")
return PyGameData.g_crossZoneName
+def GetCrossServerTimeStr():
+ ## 跨服服务器时间
+ if IsCrossServer():
+ return GetCurrentDataTimeStr()
+ lastCrossServerTime, lastServerTime, _ = PyGameData.g_crossServerTimeInfo
+ if not lastCrossServerTime:
+ return GetCurrentDataTimeStr()
+ curTime = int(time.time())
+ crossServerTime = lastCrossServerTime + (curTime - lastServerTime)
+ return ChangeTimeNumToStr(crossServerTime)
+
## 获取玩家的区服名,仅在跨服有效
# @param curPlayer 玩家实例
# @return: 区服名
@@ -1080,7 +1091,7 @@
# @param order 名次,从1开始
# @param isDefaultLast 找不到的名次是否默认取最后一名的
# @return obj or None
-def GetOrderValueByDict(orderDict, order, isDefaultLast=True):
+def GetOrderValueByDict(orderDict, order, isDefaultLast=True, defaultValue=None):
if order in orderDict:
return orderDict[order]
@@ -1091,7 +1102,7 @@
return orderDict[dOrder]
# 找不到的默认取最后一名
- return orderDict[orderList[-1]] if isDefaultLast else None
+ return orderDict[orderList[-1]] if isDefaultLast else defaultValue
##概率相关, 这个事件是否能够出现
# @param rate 基础几率
@@ -1115,6 +1126,24 @@
curPlayer.DebugAnswer(text)
return
+def CrossServerMsg_DebugAnswer(msgData):
+ playerID, text = msgData
+ curPlayer = GetPlayerManager().FindPlayerByID(playerID)
+ if not curPlayer:
+ return
+ curPlayer.DebugAnswer(text)
+ return
+
+def DebugAnswerCross(playerID, serverGroupID, text):
+ DebugLog(text)
+ text = text.decode(ShareDefine.Def_Game_Character_Encoding).encode(GetCharacterEncoding())
+
+ import CrossRealmMsg
+ dataMsg = [playerID, text]
+ serverGroupIDList = [serverGroupID]
+ CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_DebugAnswer, dataMsg, serverGroupIDList)
+ return
+
def GetMap(mapID): return IpyGameDataPY.GetIpyGameData("ChinMap", mapID)
def GetNPCData(npcID): return IpyGameDataPY.GetIpyGameData("ChinNPC", npcID)
--
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