From 4180ba5f28c47d15a33d99973e2034f5337ab3fc Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 20 十二月 2022 17:04:17 +0800
Subject: [PATCH] 9731 【越南】【主干】【BT7】【BT8】转职业(转职附加重置灵根属性点)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py |    9 +++++++--
 1 files changed, 7 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
index 0d7d64e..d899b51 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -309,7 +309,7 @@
     
 def SendPersonalItemMailBatch(batchMailInfoList):
     ## 批量发送邮件
-    mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver, batchDetail, moneySource = batchMailInfoList
+    mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver, batchDetail, moneySource, crossMail = batchMailInfoList
     
     lenPlayerID = len(batchPlayerIDList)
     lenItem = len(batchAddItemList)
@@ -334,7 +334,7 @@
         silver = batchSilver[i] if lenSilver == lenPlayerID else 0
         detail = batchDetail[i] if lenDetail == lenPlayerID else ""
         content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, str(paramList))
-        SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource)
+        SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource, crossMail=crossMail)
         
     return
 
@@ -997,6 +997,11 @@
             SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState)
             continue
         
+        if limitLVType == LimitLVType_Not and curPlayer.GetCreateRoleTime() > curRequire.CreateTime:
+            #GameWorld.DebugLog("升级后不可领取的邮件发送时间后创角的玩家默认不可领取! CreateRoleTime=%s > %s" % (curPlayer.GetCreateRoleTime(), curRequire.CreateTime))
+            SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState)
+            continue
+
         if limitLV > curLV:
             #等级不足
             if limitLVType == LimitLVType_Not:

--
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