From 4293fe71a3fc946f229ec102f86b79fc43d0e279 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 26 三月 2019 14:35:46 +0800 Subject: [PATCH] 6374 【后端】【2.0】删除无用功能代码、封包、配置(删全身强化表、洗炼套装属性表) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py | 13 ++++++++++--- 1 files changed, 10 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py index d41338c..b30b0b6 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py @@ -33,6 +33,8 @@ import ChPyNetSendPack import NetPackCommon import PlayerSuccess +import PlayerWeekParty +import PlayerActLogin import BuffSkill import random @@ -563,6 +565,8 @@ FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # 同步信息 if not lastStar and not isInFBOnDay: #每日活动 PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_IceLode) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_IceLode, 1) + PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_IceLode, 1) if isInFBOnDay: #在副本里过天,副本结束后再补发星级奖励 CheckIceLodeStarAwardMail(curPlayer) @@ -584,7 +588,7 @@ PlayerControl.SendMailByKey('', [curPlayer.GetID()], itemList) else: for itemID, itemCount, isBind in itemList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem]) jsonItemList = FBCommon.GetJsonItemList(itemList) overDict[FBCommon.Over_itemInfo] = jsonItemList @@ -668,7 +672,7 @@ PlayerControl.SendMailByKey(0, [curPlayer.GetID()], itemList) else: for itemID, itemCnt, isBind in itemList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]) #直接将5条线星级改为3星 addCnt = 0 starCnt, lineList = GetIceLodeAllStarCnt(curPlayer) @@ -678,6 +682,9 @@ addCnt += 1 GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineid, 3, False, [mapID]) PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_IceLode, addCnt) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_IceLode, addCnt) + PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_IceLode, addCnt) + PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_IceLode, len(lineList)) FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # 同步信息 # npcCountDict = {} # iceLodeSweepDict = IpyGameDataPY.GetFuncEvalCfg('IceLodeSweep') @@ -732,7 +739,7 @@ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_IceLodeStarAwardRecord, awardRecord|pow(2, starIndex)) for itemID, itemCount, isBind in awardList: - ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem]) + ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem]) #通知 SyncIceLoddInfo(curPlayer) return -- Gitblit v1.8.0