From 4293fe71a3fc946f229ec102f86b79fc43d0e279 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 26 三月 2019 14:35:46 +0800 Subject: [PATCH] 6374 【后端】【2.0】删除无用功能代码、封包、配置(删全身强化表、洗炼套装属性表) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 9 ++++++++- 1 files changed, 8 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py index d4824e2..854897d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py @@ -552,10 +552,14 @@ if not useSkill or useSkill.GetSkillTypeID() == 0: break + useSkillTypeID = useSkill.GetSkillTypeID() # 找到可学习的技能 - learnSkillID = useSkill.GetSkillTypeID() + skillLV + learnSkillID = useSkillTypeID + skillLV findSkill = GameWorld.GetGameData().GetSkillBySkillID(learnSkillID) if not findSkill: + continue + if findSkill.GetSkillTypeID() != useSkillTypeID: + # 不是同一个技能 continue learnSkillIDList.append(learnSkillID) @@ -1291,6 +1295,8 @@ # 已广播的不重复 GameObj.SetHP(curObj, remainHP, not view) + AttackCommon.WriteHurtLog(buffOwner, curObj, curSkill, lostValue, hurtType, "持续掉血") + if view: #广播伤血类型 AttackCommon.ChangeHPView(curObj, buffOwner, skillTypeID, notifyLostValue, hurtType) @@ -1305,6 +1311,7 @@ AttackCommon.DoLogic_ObjDead(None, curObj, curSkill, tick) return + #NPC需要手动添加伤血和仇恨, 因为无调用DoAttack if curObjType == IPY_GameWorld.gotNPC: -- Gitblit v1.8.0