From 4293fe71a3fc946f229ec102f86b79fc43d0e279 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 26 三月 2019 14:35:46 +0800
Subject: [PATCH] 6374 【后端】【2.0】删除无用功能代码、封包、配置(删全身强化表、洗炼套装属性表)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index d4824e2..854897d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -552,10 +552,14 @@
         if not useSkill or useSkill.GetSkillTypeID() == 0:
             break
         
+        useSkillTypeID = useSkill.GetSkillTypeID()
         # 找到可学习的技能
-        learnSkillID = useSkill.GetSkillTypeID() + skillLV
+        learnSkillID = useSkillTypeID + skillLV
         findSkill = GameWorld.GetGameData().GetSkillBySkillID(learnSkillID)
         if not findSkill:
+            continue
+        if findSkill.GetSkillTypeID() != useSkillTypeID:
+            # 不是同一个技能
             continue
         learnSkillIDList.append(learnSkillID)
         
@@ -1291,6 +1295,8 @@
             # 已广播的不重复
             GameObj.SetHP(curObj, remainHP, not view)
     
+    AttackCommon.WriteHurtLog(buffOwner, curObj, curSkill, lostValue, hurtType, "持续掉血")
+    
     if view:
         #广播伤血类型
         AttackCommon.ChangeHPView(curObj, buffOwner, skillTypeID, notifyLostValue, hurtType)
@@ -1305,6 +1311,7 @@
         AttackCommon.DoLogic_ObjDead(None, curObj, curSkill, tick)
         return
         
+
     #NPC需要手动添加伤血和仇恨, 因为无调用DoAttack
     if curObjType == IPY_GameWorld.gotNPC:
         

--
Gitblit v1.8.0