From 43415c0b60c20de98caa35768f01dddd8fea38eb Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 15 十月 2018 21:02:17 +0800
Subject: [PATCH] 2145 bug:法师噬天斧技能学习3个潜力在和平状态下释放技能会提示当前模式不可PK

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py   |    6 ++++--
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py |    2 +-
 2 files changed, 5 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index 5d48d00..3860726 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -462,7 +462,7 @@
     relation = BaseAttack.GetTagRelation(curPlayer, curTag, None, tick)
     #判断是否敌对关系
     if relation[0] != ChConfig.Type_Relation_Enemy :
-        AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1])
+        #AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1])
         return
     
     return curTag
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index 730bdcd..d1bdcc9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -1501,7 +1501,8 @@
     if relation[0] == ChConfig.Type_Relation_Enemy :
         return True
     
-    AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1])
+    if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_FbSkill:
+        AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1])
     return False
 
 ##玩家释放有目标技能, 检查目标对象是否符合要求, 可攻击怪物
@@ -1534,7 +1535,8 @@
     if relation[0] == ChConfig.Type_Relation_Friend :
         return True
     
-    AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1])
+    if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_FbSkill:
+        AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1])
     return False
 
 #---------------------------------------------------------------------

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