From 43415c0b60c20de98caa35768f01dddd8fea38eb Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 15 十月 2018 21:02:17 +0800
Subject: [PATCH] 2145 bug:法师噬天斧技能学习3个潜力在和平状态下释放技能会提示当前模式不可PK

---
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py |   53 +++++++++++++++++++++++++++++------------------------
 1 files changed, 29 insertions(+), 24 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 636e825..367e6e4 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -127,6 +127,7 @@
 Def_Notify_Separator = '+'
 
 #通知地图服务器并设置该字典值
+Def_Notify_WorldKey_OpenServerWeekday = 'OpenServerWeekday'     # 开服是周几, 1代表周一
 Def_Notify_WorldKey_ServerDay = 'ServerDay'               # 开服天数
 Def_Notify_WorldKey_IsMixServer = 'IsMixServer'           # 是否合服服务器
 Def_Notify_WorldKey_MixServerDay = 'MixServerDay'         # 合服天数
@@ -187,8 +188,10 @@
 Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s'  # boss击杀次数, 参数为NPCID
 Def_Notify_WorldKey_GameWorldBossOnlineCnt = "GameWorldBossOnlineCnt_%s"  #世界boss重生时间计算 在线人数统计 %s为bossid
 Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer'   # boss分流玩家信息
-Def_Notify_WorldKey_BossShuntDeadLine = 'BossShuntDeadLine'   # boss分流线路已死亡的线路
+Def_Notify_WorldKey_BossShuntLineState = 'BossShuntLineState'   # boss分流线路对应boss状态
 Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s'  # boss刷新时间用的在线人数, 参数为NPCID
+Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt'   # 仙盟击杀骑宠boss数统计
+Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount'   # 骑宠争夺活动有效参考人数
 
 Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState"  #战盟相关活动今日开启状态, 按位存储代表今日是否开启过
 
@@ -229,10 +232,11 @@
 OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
 OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
 OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动
+OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
 OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate, 
                            OperationActionName_BossReborn,OperationActionName_SpringSale, 
                            OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
-                           OperationActionName_RealmPoint]
+                           OperationActionName_RealmPoint, OperationActionName_FlashSale]
 #需要记录开启活动时的世界等级的运营活动
 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony]
 
@@ -240,18 +244,8 @@
 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
 ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段
 ActKey_CfgID = "CfgID" # 活动表配置ID
-ActKey_StartDate = "StartDate" # 开始日期 y-m-d
-ActKey_EndDate = "EndDate" # 结束日期 y-m-d
-ActKey_LVLimit = "LVLimit" # 限制玩家等级
-
-ActKey_AddExpRate = "AddExpRate" # 多倍经验增加的经验倍率
-ActKey_IsDayReset = "IsDayReset" # 消费返利是否每天重置
-ActKey_TemplateID = "TemplateID" # 消费返利今日模板ID
-ActKey_TemplateIDList = "TemplateIDList" # 消费返利模板ID列表
-ActKey_ShopTypeList = "ShopTypeList" # 限时特惠商店类型
+ActKey_DayIndex = "DayIndex" # 活动表配置ID
 ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
-ActKey_GiftbagTypeList = "GiftbagTypeList" # 限时礼包ID列表
-ActKey_RealmPointMulti = "RealmPointMulti" # X倍修行点
 
 #答题类型枚举
 Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -313,7 +307,8 @@
     Def_mitRefine,            # 炼丹
     Def_mitMWUpLevel,         # 法宝进阶
     Def_mitRecycleAttrFruit,  # 回收魂石
-) = range(1, 21)
+    Def_mitDogzEquipPlus,     # 神兽装备强化
+) = range(1, 22)
 
 #---写死的技能ID---
 Def_SkillID_AutoTruck = 62220   # 自动运镖buff
@@ -477,6 +472,8 @@
 Def_Effect_WingHPPer = 86 # 翅膀生命百分比
 Def_Effect_SuiteBasePer = 87 # 套装基础属性百分比
 Def_Effect_PlusBaseAtkPer = 88 # 强化基础攻击百分比
+
+Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成
 
 #增加%d物理伤害值,其中a值为伤害值
 Def_Effect_AddAtk = 1005
@@ -771,7 +768,10 @@
 CDBPlayerRefresh_FuncDef,               # 功能层防御 185
 CDBPlayerRefresh_TreasureScore,         # 寻宝积分
 CDBPlayerRefresh_Danjing,               # 丹精
-) = range(146, 188)
+CDBPlayerRefresh_NPCHurtAddPer,         # 对怪物伤害加成
+CDBPlayerRefresh_FinalHurtPer,             # 最终输出伤害百分比
+CDBPlayerRefresh_TalentPoint,           # 天赋点数 190
+) = range(146, 191)
 
 TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
 TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -822,9 +822,6 @@
 ) = range(1, 4)
 
 
-#无限飞buff id--->新手体验VIPBUFF
-Def_FreedomTransBuffID = 11503 
-
 #区域类型定义, 从5开始, C++定义到 IPY_GameWorld.gatMax 4
 (
 gatManor, # 领地区域, 领地战期间可PK, 反之为普通区域
@@ -838,6 +835,7 @@
 GameFuncID_Official = 12        # 官爵,境界
 GameFuncID_Family = 15          # 战盟,仙盟
 GameFuncID_GodWeapon = 20       # 神器
+GameFuncID_Talent = 28     # 天赋
 GameFuncID_RefineExp = 60       # 经验炼制,祈愿
 GameFuncID_RefineMoney = 61     # 金币炼制,祈愿
 GameFuncID_WorldLV = 71         # 世界等级
@@ -851,8 +849,8 @@
 GameFuncID_DailyQuest = 78      # 日常
 GameFuncID_FreeGoods = 130      # 极品白拿
 GameFuncID_OSSail = 132         # 开服特惠
+GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
 # 以下为暂时无用的
-GameFuncID_GreatMaster = 28     # 大师
 GameFuncID_Truck = 33           # 运镖
 GameFuncID_RunDaily = 34        # 日常跑环
 GameFuncID_RunFamily = 53       # 战盟跑环
@@ -926,7 +924,7 @@
                                 Def_UniversalGameRecType_DujieHelpCntRecord, # 渡劫副本护法次数5
                                 Def_UniversalGameRecType_TodayPlayerLVInfo, #今日活跃玩家等级信息6
                                 Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7
-                                Def_UniversalGameRecType_8,
+                                Def_UniversalGameRecType_StoreServerCntRecord,  #商店全服购买记录 8,
                                 Def_UniversalGameRecType_9,
                                 Def_UniversalGameRecType_10,
                                 Def_UniversalGameRecType_11,
@@ -1224,6 +1222,7 @@
 Def_IudetWingMaterialItemID = 27  # 翅膀精炼材料ID列表
 Def_IudetWingMaterialItemCount = 29  # 翅膀精炼材料个数列表
 Def_IudetDogzEquipPlus = 31  # 神兽装备强化信息列表 [强化等级, 累计总熟练度]
+Def_IudetItemDecompound = 33  # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...]
 
 Def_IudetItemColor = 16  # 物品颜色,如果该值没有就取物品
 Def_IudetItemCount = 18  # 物品个数,支持20亿,目前仅特殊转化物品会用到
@@ -1234,6 +1233,7 @@
 Def_IudetCreateItemLoginDay = 34  # 创建物品时的登录天数
 Def_IudetLastOpenItemLoginDay = 36  # 上一次开启物品时的登录天数
 Def_IudetRuneLV = 38  # 符印等级
+Def_IudetRuneSource = 40  # 符印来源 老号0,默认1,合成2(主要用来区分是否合成获得)
 Def_IudetWingProgressValue = 42 #羽翼精炼值
 Def_IudetCreateTime = 44 # 时效物品的创建时间
 
@@ -1472,7 +1472,8 @@
 DailyActionID_FBHelp, # 助战副本 15
 DailyActionID_BOSSHome, # BOSS之家
 DailyActionID_FamilyRobBoss, # 仙盟抢boss
-) = range(1, 17 + 1)
+DailyActionID_KillNPC, # 野外怪物
+) = range(1, 18 + 1)
 
 
 
@@ -1606,7 +1607,11 @@
 SuccType_IceLode, #通关冰晶矿脉成就125
 SuccType_RefineStoveColor, #炼制X品质丹药X枚126
 SuccType_UseStoveBylv, #使用X品丹药X枚127
-) = range(1, 128)
+SuccType_QueenRelicsEx, #通关娲皇遗迹128
+SuccType_DogzBattle, #x神兽出战129
+SuccType_DogzEquipPlus, #出战神兽装备总强化X级130
+SuccType_Collect, #采集X物品X次131
+) = range(1, 132)
 
 
 
@@ -1621,7 +1626,7 @@
                               SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
                               SuccType_Pray,SuccType_PetClassLV,
                               SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin,
-                              SuccType_EquipSuit,
+                              SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle,
                               SuccType_UseItem,SuccType_FamilyTechLV,
                               SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
                               ]
@@ -1634,7 +1639,7 @@
 #增加进度前需要重置的成就类型
 NeedResetSuccessTypeList = [
                             SuccType_InlayStone1,SuccType_InlayStone2,SuccType_EquipSuit,SuccType_InlayRune,
-                            SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,
+                            SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,SuccType_DogzEquipPlus,
                             ]
 
 # 聊天类型, 从100开始, 前100个给c++用

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