From 4355dca59d05b3535ad034759710c2139f317622 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 07 九月 2018 14:35:06 +0800
Subject: [PATCH] fix:3334 子 新增主角名字屏幕列表
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py | 15 +++++++++++++--
1 files changed, 13 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
index e78b62c..08ecc90 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
@@ -121,7 +121,8 @@
if mwID in IpyGameDataPY.GetFuncEvalCfg('UnblockTreasure'):
PlayerControl.NotifyCode(curPlayer, 'UnblockTreasure', [curPlayer.GetName(), mwID])
else:
- PlayerControl.WorldNotify(0, 'UnblockTreasure', [curPlayer.GetName(), mwID])
+ sysMark = IpyGameDataPY.GetFuncEvalCfg('UnblockTreasure', 2, {}).get(mwID, 'UnblockTreasure')
+ PlayerControl.WorldNotify(0, sysMark, [curPlayer.GetName(), mwID])
#任务
EventShell.EventRespons_OnActiveMagicWeapon(curPlayer, mwID)
@@ -667,6 +668,7 @@
elif curType == 2:
#穿戴三阶橙色1星或四阶紫色1星以上头盔
playerEquip = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
+ SamboSpecialUnlock = IpyGameDataPY.GetFuncEvalCfg('SamboSpecialUnlock')
for equipIndex in xrange(playerEquip.GetCount()):
curEquip = playerEquip.GetAt(equipIndex)
if curEquip.IsEmpty():
@@ -674,7 +676,11 @@
curClassLV = ItemCommon.GetItemClassLV(curEquip)
itemColor = curEquip.GetItemColor()
itemQuality = curEquip.GetItemQuality()
+ itemID = curEquip.GetItemTypeID()
for classlv, color, star, place in conditionList:
+ if equipIndex is place and itemID in SamboSpecialUnlock:
+ cnt = 1
+ break
if equipIndex is place and curClassLV >= classlv and itemColor >= color and itemQuality >= star:
cnt = 1
break
@@ -799,7 +805,10 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MagicWeaponUpExp % mwID, curUpExp+addExp)
Sycn_MagicWeaponLV(curPlayer, mwID)
# 每日活动
- PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_MagicWeapon)
+ ipyData = GetWMIpyData(mwID)
+ mwType = ipyData.GetTreasureType() if ipyData else 0
+ if mwType == 1:
+ PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_MagicWeapon)
return
def Sycn_MagicWeaponLV(curPlayer, mwID= -1):
@@ -996,6 +1005,8 @@
return
GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_MWSoulActiveState, soulID, 1, True)
+ #任务
+ EventShell.EventRespons_MWSoulActive(curPlayer, soulID)
CalcMagicWeaponSoulAttr(curPlayer)
PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
--
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