From 43780c673dda60206ae3042b509de43dfb4b8ed4 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 02 八月 2021 15:11:44 +0800 Subject: [PATCH] 5099 【BT3】【主干】跨服竞技场匹配机器人点击取消无效 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py | 22 ++++++++++++++++------ 1 files changed, 16 insertions(+), 6 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py index 7e15394..90f94aa 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py @@ -80,6 +80,9 @@ #上次合服时的开服天数 Def_LastMixServerDay = 'LastMixServerDay' +#上次合服时的世界等级 +Def_LastMixServerWorldLV = 'LastMixServerWorldLV' + #首次开服时间,注意不要用该日期做开服天相关的功能逻辑,如果要用开服天,请用 Def_ServerDay ''' 原因: 因为目前开服天的逻辑大部分是用 Def_ServerDay,当出现服务器宕机超过24小时时,就会导致 Def_ServerDay 与 Def_InitOpenServerTime 不对应 @@ -93,6 +96,8 @@ Def_FamilyWar_Round = 'FamilyWar_Round' #仙盟联赛是否已经处理过总结算 Def_FamilyWar_AllOver = 'FamilyWar_AllOver' +#仙盟联赛首轮开始时的世界等级 +Def_FamilyWar_StartWorldLV = 'FamilyWar_StartWorldLV' #服务器开服自动逻辑处理 年 Def_Server_Year = 'Def_Server_Year' @@ -111,17 +116,11 @@ #服务器开服自动逻辑处理 小时 Def_Server_Hour = 'Def_Server_Hour' -# 上次领地战活动时的开服天数 -Def_LastManorWarServerDay = "LastManorWarServerDay" - # 交易所开关 Def_BourseState = "BourseState" # 本服红包产出数 Def_RedPacketOutput = "RedPacketOutput" - -Def_TeHuiRepeatOrderKey = "DA_DayRepeatOrder" # 特惠循环顺序key -Def_TeHuiRepeatNumKey = "DA_DayRepeatNum" # 今日特惠循环编号 Def_BossRefreshTime = 'BossRefreshTime_%s' # boss刷新时间, 参数为NPCID @@ -137,6 +136,11 @@ # 假仙盟随机编号 Def_FakeFamilyIndex = 'FakeFamilyIndex_%s' # 参数为第几个假仙盟 +# 服务器建盟次数 +Def_ServerCreatFamilyTimes = "CreatFamilyTimes" + +#设置跨服运营活动ID的标记 +Def_CrossActID = 'CAID_%s_%s' #参数为(运营活动名, 活动表配置cfgID) #设置运营活动ID的标记 Def_OperationActID = 'OperationActID_%s' #参数为运营活动名 #运营活动开启时世界等级,参数为运营活动名 @@ -147,8 +151,14 @@ Def_BRServerPlayerCnt = "BRServerPlayerCnt" #boss复活活动已复活次数 Def_BossRebornCnt = "BossRebornCnt" +#多仙盟Boss击杀时间 +Def_AllFamilyBossTime = "AllFamilyBossTime" +#骑宠Boss击杀时间 +Def_HorsePetBossTime = "HorsePetBossTime%s" #跨服服务器是否维护中 Def_CrossServerClose = "CrossServerClose" +#竞技场开服前定制X天赛季状态 0-未比赛过,1-进行中,>1结算时的开服天 +Def_ArenaOSSeasonState = "ArenaOSSeasonState" def SetInitOpenServerTime(initTime): openDatetime = GameWorld.ChangeTimeNumToDatetime(initTime) -- Gitblit v1.8.0