From 43ec61799c5cc015c49ca6d0ace4b356f50a95af Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 五月 2019 15:40:25 +0800
Subject: [PATCH] 6805 【后端】【2.0】副本前端化(增加可否进入自定义场景通用判断,增加回包,木桩怪上限调整为10个)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py |   60 +-----------------------------------------------------------
 1 files changed, 1 insertions(+), 59 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 09a9291..1c183d8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -229,64 +229,6 @@
     
     return
 
-#// A2 31 前端开始自定义场景 #tagCMClientStartCustomScene
-#
-#struct    tagCMClientStartCustomScene
-#{
-#    tagHead        Head;
-#    DWORD        MapID;
-#    WORD        FuncLineID;
-#};
-def OnClientStartCustomScene(index, clientData, tick):
-    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-    DoEnterCustomScene(curPlayer, clientData.MapID, clientData.FuncLineID)
-    return
-
-#// A2 33 前端退出自定义场景 #tagCMClientExitCustomScene
-#
-#struct    tagCMClientExitCustomScene
-#{
-#    tagHead        Head;
-#};
-def OnClientExitCustomScene(index, clientData, tick):
-    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-    DoExitCustomScene(curPlayer)
-    return
-
-def DoEnterCustomScene(curPlayer, mapID, lineID):
-    ## 进入自定义场景状态
-    curPlayer.SetCanAttack(False)
-    curPlayer.SetVisible(False)
-    curPlayer.SetSight(0)
-    curPet = curPlayer.GetPetMgr().GetFightPet()
-    if curPet:
-        curPet.SetVisible(False)
-        
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomScene, 1) # 由于前端不一定有发mapID,所以这里额外记录这个状态,不能直接用mapID判断
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomSceneMapID, mapID)
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomSceneLineID, lineID)
-    GameWorld.Log("玩家开始自定义场景!mapID=%s,lineID=%s" % (mapID, lineID), curPlayer.GetPlayerID())
-    if mapID:
-        FBLogic.OnEnterCustomScene(curPlayer, mapID, lineID)
-    return
-
-def DoExitCustomScene(curPlayer):
-    ## 退出自定义场景状态
-    curPlayer.SetCanAttack(True)
-    curPlayer.SetVisible(True)
-    curPlayer.SetSight(1)
-    curPlayer.RefreshView()
-    curPlayer.SetSight(ChConfig.Def_PlayerSight_Default)
-    curPlayer.RefreshView()
-    curPet = curPlayer.GetPetMgr().GetFightPet()
-    if curPet:
-        curPet.SetVisible(True)
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomScene, 0)
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomSceneMapID, 0)
-    curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomSceneLineID, 0)
-    GameWorld.Log("玩家退出自定义场景!", curPlayer.GetPlayerID())
-    return
-
 #// A1 08 刷新主服角色信息 #tagCMRefreshMainServerRole
 #
 #struct tagCMRefreshMainServerRole
@@ -316,7 +258,7 @@
         CrossRealmPlayer.DoExitCrossRealm(curPlayer)
         
     if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene):
-        DoExitCustomScene(curPlayer)
+        PlayerFB.DoExitCustomScene(curPlayer)
         
     msgInfo = ""
     GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetPlayerID(), 0, 0, "RefreshMainServerRole", msgInfo, len(msgInfo))

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